Player Matchup

Charybdis
Charybdis
MorHuHnMoe
Charybdis
Level 87
God Stats
0W - 1L
1,815 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 1
Gilgamesh
Gilgamesh
Redbaron606
Gilgamesh
Level 73
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 1
Anubis
Anubis
Rengse
Anubis
Level 8
God Stats
1W - 1L
1,770 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 1
Team Averages
Level 56
1,752 SR
1,153 Elo+

VS

Team Averages
Level 43
1,448 SR
1,147 Elo+
Kukulkan
Kukulkan
MafciejxD
Kukulkan
Level 61
God Stats
2W - 3L
1,462 SR
Queue Stats
2W - 3L
1,171 Elo+
Party 2
Guan Yu
Guan Yu
Malina98
Guan Yu
Level 55
God Stats
2W - 4L
1,459 SR
Queue Stats
2W - 4L
1,135 Elo+
Party 2
Apollo
Apollo
bobiaszxD
Apollo
Level 12
God Stats
2W - 4L
1,424 SR
Queue Stats
2W - 4L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MorHuHnMoe
Charybdis
16
3 / 5 / 5
11,493
676
15,462
14,235
5,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Redbaron606
Gilgamesh
16
5 / 6 / 3
11,519
678
9,120
17,351
16,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
Rengse
Anubis
18
1 / 5 / 8
12,182
717
10,170
13,971
7,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MafciejxD
Kukulkan
17
5 / 4 / 8
12,409
730
15,384
9,426
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Malina98
Guan Yu
19
7 / 2 / 8
13,513
795
12,073
19,967
25,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
bobiaszxD
Apollo
16
4 / 3 / 9
11,467
675
10,608
15,215
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
16
16
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
MafciejxD
Kukulkan
5
4
8
2.25
W
Guan Yu
Malina98
Guan Yu
7
2
8
5.5
L
Charybdis
MorHuHnMoe
Charybdis
3
5
5
1.1
L
Gilgamesh
Redbaron606
Gilgamesh
5
6
3
1.08
L
Anubis
Rengse
Anubis
1
5
8
1
W
Apollo
bobiaszxD
Apollo
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,752
Damage
38,065
45,557
Taken
44,608
30,059
Mitigated
37,276
11,002
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
MafciejxD
Kukulkan
15,384
1,423
0
712
9,426
4,246
1,278
3,635
5,791
52,888
0
W
Guan Yu
Malina98
Guan Yu
12,073
1,068
1,715
6,464
19,967
25,475
992
4,460
15,507
0
34,748
L
Charybdis
MorHuHnMoe
Charybdis
15,462
8,879
0
3,379
14,235
5,737
1,225
3,530
10,705
0
53,522
L
Gilgamesh
Redbaron606
Gilgamesh
9,120
2,810
251
753
17,351
16,722
141
7,580
9,771
0
29,460
L
Anubis
Rengse
Anubis
10,170
813
0
6,619
13,971
7,600
330
4,355
9,616
68,505
0
W
Apollo
bobiaszxD
Apollo
10,608
4,813
0
1,393
15,215
7,555
912
2,078
13,137
0
33,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
37,389
192
Minions Killed
170
0
Camps Cleared
0
818,355
Distance Traveled
959,152
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,409
730
91
5
0
264,416
0
W
Guan Yu
13,513
795
44
3
0
360,079
0
L
Charybdis
11,493
676
62
4
0
257,013
0
L
Gilgamesh
11,519
678
30
2
0
284,200
1
L
Anubis
12,182
717
100
6
0
277,142
1
W
Apollo
11,467
675
35
2
0
334,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role