Player Matchup

Agni
Agni
FoUAnubis
Agni
Level 62
God Stats
2W - 0L
1,700 SR
Queue Stats
154W - 158L
1,467 Elo+
Party 2
Merlin
Merlin
George-H--W-Kush
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,374 Elo+
Party 1
Arachne
Arachne
Johahahan9049
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,404 Elo+
Solo
Geb
Geb
LowRezServers
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,168 Elo+
Party 1
Erlang Shen
Erlang Shen
NikoScy
Erlang Shen
Level 140
God Stats
2W - 7L
1,097 SR
Queue Stats
188W - 205L
1,463 Elo+
Party 2
Team Averages
Level 59
1,459 SR
1,375 Elo+

VS

Team Averages
Level 100
1,354 SR
1,415 Elo+
Mulan
Mulan
BeardedSnorlax
Mulan
Level 69
God Stats
0W - 3L
1,154 SR
Queue Stats
132W - 148L
1,476 Elo+
Solo
Janus
Janus
Ej-Redav
Janus
Level 117
God Stats
0W - 1L
1,280 SR
Queue Stats
14W - 23L
1,371 Elo+
Solo
Raijin
Raijin
SilverSorcer
Raijin
Level 126
God Stats
8W - 8L
1,520 SR
Queue Stats
496W - 538L
1,449 Elo+
Solo
Jing Wei
Jing Wei
cavalier21
Jing Wei
Level 125
God Stats
1W - 2L
1,315 SR
Queue Stats
35W - 46L
1,426 Elo+
Solo
Susano
Susano
immortal_cries
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 4 / 16
11,576
724
14,992
13,269
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 15
12,320
770
14,892
13,952
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
19
7 / 6 / 11
12,103
756
12,341
21,818
14,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 6 / 12
12,525
783
21,909
24,353
19,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
NikoScy
Erlang Shen
20
7 / 4 / 17
12,982
811
19,492
27,300
27,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
12,646
790
14,632
26,777
34,360
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Ej-Redav
Janus
18
4 / 5 / 8
11,401
713
23,979
15,783
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
18
7 / 6 / 9
11,337
709
19,599
15,230
8,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
cavalier21
Jing Wei
19
5 / 5 / 8
10,976
686
15,722
17,604
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 10
9,871
617
10,439
17,814
9,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
72
26
Kills
23
23
Deaths
27
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
4
14
3
L
Janus
Ej-Redav
Janus
4
5
8
1.6
W
Agni
2
4
16
2.5
W
4
3
15
3.83
W
Arachne
7
6
11
2.08
W
6
6
12
2
W
Erlang Shen
NikoScy
Erlang Shen
7
4
17
3.88
L
Raijin
7
6
9
1.92
L
Jing Wei
cavalier21
Jing Wei
5
5
8
1.8
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,626
Damage
84,371
100,692
Taken
93,208
73,888
Mitigated
68,475
43,100
Healing
35,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,632
1,989
4,992
10,176
26,777
34,360
256
13,221
13,556
160
22,320
L
Janus
Ej-Redav
Janus
23,979
251
3,242
4,251
15,783
7,377
200
8,131
7,652
48,919
0
W
Agni
14,992
728
5,021
3,850
13,269
5,682
2,256
6,272
6,997
38,828
0
W
14,892
104
2,439
2,794
13,952
6,844
360
8,519
5,433
44,302
0
W
Arachne
12,341
8,250
3,407
6,371
21,818
14,610
1,688
9,387
12,431
0
22,265
W
21,909
3,495
2,303
3,514
24,353
19,277
1,070
7,575
16,778
33,665
0
W
Erlang Shen
NikoScy
Erlang Shen
19,492
6,784
4,159
9,242
27,300
27,475
2,888
11,980
15,320
3,715
27,872
L
Raijin
19,599
1,631
2,900
2,627
15,230
8,471
194
9,778
5,452
44,917
0
L
Jing Wei
cavalier21
Jing Wei
15,722
9,345
1,588
3,270
17,604
8,982
1,050
12,177
5,427
0
35,665
L
10,439
1,449
52
2,569
17,814
9,285
0
10,778
7,036
0
22,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,506
Gold Earned
56,231
166
Minions Killed
208
0
Camps Cleared
0
1,569,926
Distance Traveled
1,400,477
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,646
790
16
1
0
303,971
0
L
Janus
11,401
713
55
3
0
320,242
0
W
Agni
11,576
724
51
3
0
329,459
0
W
Merlin
12,320
770
56
4
0
331,082
1
W
Arachne
12,103
756
23
1
0
300,492
0
W
Geb
12,525
783
16
1
0
269,585
0
W
Erlang Shen
12,982
811
20
1
0
339,308
0
L
Raijin
11,337
709
53
3
0
228,813
1
L
Jing Wei
10,976
686
54
3
0
284,627
2
L
Susano
9,871
617
30
2
0
262,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role