Player Matchup

Hades
Hades
LG carotte
Hades
Level 61
God Stats
2W - 4L
1,466 SR
Queue Stats
47W - 39L
1,518 Elo+
Party 2
Artemis
Artemis
P_Victor1401
Artemis
Level 143
God Stats
1W - 3L
1,416 SR
Queue Stats
171W - 170L
1,501 Elo+
Party 1
Poseidon
Poseidon
kyouraku_marcos
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,507 Elo+
Party 1
Fenrir
Fenrir
morislephoqueQc
Fenrir
Level 91
God Stats
22W - 22L
1,480 SR
Queue Stats
389W - 466L
1,475 Elo+
Party 2
Ares
Ares
pandacazes
Ares
Level 89
God Stats
11W - 26L
1,370 SR
Queue Stats
139W - 171L
1,488 Elo+
Party 2
Team Averages
Level 97
1,446 SR
1,498 Elo+

VS

Team Averages
Level 117
1,490 SR
1,471 Elo+
Ganesha
Ganesha
Grim re4per8787
Ganesha
Level 104
God Stats
14W - 4L
1,637 SR
Queue Stats
113W - 109L
1,443 Elo+
Solo
Bellona
Bellona
Habersham
Bellona
Level 79
God Stats
8W - 12L
1,404 SR
Queue Stats
47W - 50L
1,501 Elo+
Solo
Ah Puch
Ah Puch
The_Kid_Rare
Ah Puch
Level 157
God Stats
2W - 0L
1,475 SR
Queue Stats
19W - 16L
1,469 Elo+
Solo
Izanami
Izanami
VexKing
Izanami
Level 84
God Stats
7W - 8L
1,413 SR
Queue Stats
130W - 134L
1,469 Elo+
Solo
Anhur
Anhur
idler_owl
Anhur
Level 160
God Stats
2W - 0L
1,519 SR
Queue Stats
206W - 247L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
0 / 3 / 2
8,647
865
2,030
6,069
2,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
P_Victor1401
Artemis
15
1 / 1 / 4
9,911
991
12,912
10,279
3,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
16
3 / 3 / 2
10,457
1,046
11,616
9,850
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 2
9,264
926
1,724
4,678
3,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 1 / 4
10,373
1,037
1,591
11,065
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

238

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 7
11,020
1,102
5,848
9,795
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Habersham
Bellona
13
0 / 0 / 0
8,122
812
0
0
0
Ah Puch
The_Kid_Rare
Ah Puch
15
2 / 0 / 1
10,201
1,020
13,573
1,629
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
VexKing
Izanami
15
3 / 1 / 2
10,251
1,025
6,881
4,960
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
idler_owl
Anhur
15
3 / 5 / 3
10,269
1,027
12,006
16,966
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
6
Kills
8
8
Deaths
6
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Bellona
Habersham
Bellona
0
0
0
0
L
Hades
0
3
2
0.33
L
Artemis
P_Victor1401
Artemis
1
1
4
3
W
Ah Puch
The_Kid_Rare
Ah Puch
2
0
1
2.5
W
Izanami
VexKing
Izanami
3
1
2
4
W
Anhur
idler_owl
Anhur
3
5
3
0.9
L
Poseidon
3
3
2
1.33
L
2
0
2
3
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,873
Damage
38,308
41,941
Taken
33,350
25,213
Mitigated
22,495
4,371
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,848
275
0
1,320
9,795
11,800
0
4,147
5,648
19,055
0
W
Bellona
Habersham
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Hades
2,030
357
348
1,190
6,069
2,621
0
1,805
4,264
9,335
0
L
Artemis
P_Victor1401
Artemis
12,912
5,879
0
876
10,279
3,363
0
4,875
5,404
0
38,006
W
Ah Puch
The_Kid_Rare
Ah Puch
13,573
387
0
195
1,629
844
0
675
954
38,159
0
W
Izanami
VexKing
Izanami
6,881
3,570
0
1,232
4,960
2,398
0
2,427
2,533
0
28,102
W
Anhur
idler_owl
Anhur
12,006
7,454
0
2,768
16,966
7,453
0
7,988
8,978
0
37,088
L
Poseidon
11,616
1,940
0
0
9,850
2,919
0
2,829
7,021
47,375
0
L
1,724
254
0
212
4,678
3,766
0
2,531
2,147
0
6,204
L
1,591
0
15
1,730
11,065
12,544
0
7,381
3,684
8,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
49,863
206
Minions Killed
202
9
Camps Cleared
8
777,704
Distance Traveled
717,513
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,020
1,102
0
0
0
191,611
0
W
Bellona
8,122
812
0
0
0
0
0
L
Hades
8,647
865
27
3
0
85,764
0
L
Artemis
9,911
991
83
8
3
156,615
0
W
Ah Puch
10,201
1,020
81
8
1
187,200
2
W
Izanami
10,251
1,025
57
6
4
181,396
1
W
Anhur
10,269
1,027
64
6
3
157,306
0
L
Poseidon
10,457
1,046
75
8
5
176,513
0
L
Fenrir
9,264
926
8
1
0
173,073
0
L
Ares
10,373
1,037
13
1
1
185,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role