Player Matchup

Cerberus
Cerberus
Gold IV
JSplashyYT
Cerberus
Gold IV
Level 114
God Stats
1W - 0L
1,953 SR
Queue Stats
44W - 41L
1,407 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
King Edwards XV
Ratatoskr
Silver I
Level 106
God Stats
3W - 3L
1,467 SR
Queue Stats
41W - 44L
1,315 MMR
Solo
Ullr
Ullr
Gold V
OfficialSpiffyYt
Ullr
Gold V
Level 108
God Stats
7W - 2L
1,525 SR
Queue Stats
63W - 65L
1,278 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
WackyWeasel69
Amaterasu
Gold IV
Level 139
God Stats
7W - 2L
1,737 SR
Queue Stats
115W - 124L
1,373 MMR
Solo
Scylla
Scylla
Gold V
monkeywrench14
Scylla
Gold V
Level 158
God Stats
2W - 0L
1,738 SR
Queue Stats
170W - 168L
1,315 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,684 SR
1,338 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,602 SR
1,338 MMR
Hun Batz
Hun Batz
Silver I
ChasteBoys1
Hun Batz
Silver I
Level 79
God Stats
1W - 1L
1,710 SR
Queue Stats
76W - 82L
1,319 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
RimReaper23
Baron Samedi
Bronze III
Level 37
God Stats
1W - 1L
1,572 SR
Queue Stats
4W - 11L
1,354 MMR
Solo
Skadi
Skadi
Gold V
Stolen AT AT
Skadi
Gold V
Level 149
God Stats
4W - 7L
1,484 SR
Queue Stats
334W - 333L
1,348 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
purplejoker97
Sun Wukong
Gold V
Level 157
God Stats
16W - 13L
1,591 SR
Queue Stats
259W - 272L
1,314 MMR
Solo
Bacchus
Bacchus
Silver I
xXCHIEFXx
Bacchus
Silver I
Level 42
God Stats
10W - 10L
1,651 SR
Queue Stats
23W - 33L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JSplashyYT
Cerberus
20
5 / 4 / 13
15,239
508
19,337
32,027
39,979
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
King Edwards XV
Ratatoskr
20
6 / 4 / 12
16,368
546
19,869
29,795
23,933
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 6 / 6
15,505
517
18,584
27,706
13,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
WackyWeasel69
Amaterasu
20
10 / 3 / 6
18,419
614
38,274
44,671
42,485
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 1 / 12
15,772
526
22,911
15,272
7,242
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CabrakanHadesBellonaRavana

VS

Bans
AtlasThorAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChasteBoys1
Hun Batz
18
4 / 5 / 3
12,554
418
15,888
29,085
12,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RimReaper23
Baron Samedi
18
2 / 9 / 6
12,126
404
14,685
30,283
14,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
5 / 7 / 6
13,646
455
21,942
29,794
12,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
purplejoker97
Sun Wukong
20
4 / 8 / 6
13,464
449
19,103
37,217
30,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
xXCHIEFXx
Bacchus
18
3 / 4 / 7
12,600
420
13,350
28,814
37,979
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
33
Kills
18
18
Deaths
33
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChasteBoys1
Hun Batz
4
5
3
1.1
W
Cerberus
JSplashyYT
Cerberus
5
4
13
2.88
W
Ratatoskr
King Edwards XV
Ratatoskr
6
4
12
3
W
8
6
6
1.83
L
Baron Samedi
RimReaper23
Baron Samedi
2
9
6
0.56
L
5
7
6
1.14
W
Amaterasu
WackyWeasel69
Amaterasu
10
3
6
4.33
W
4
1
12
10
L
Sun Wukong
purplejoker97
Sun Wukong
4
8
6
0.88
L
Bacchus
xXCHIEFXx
Bacchus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,975
Damage
84,968
149,471
Taken
155,193
127,626
Mitigated
108,546
38,869
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChasteBoys1
Hun Batz
15,888
5,413
0
9,340
29,085
12,813
173
4,281
24,564
0
89,446
W
Cerberus
JSplashyYT
Cerberus
19,337
1,399
0
6,152
32,027
39,979
1,834
6,535
25,492
89,087
5,541
W
Ratatoskr
King Edwards XV
Ratatoskr
19,869
6,937
0
6,414
29,795
23,933
2,857
7,340
22,149
476
160,471
W
18,584
8,407
0
2,541
27,706
13,987
3,691
6,479
21,227
0
130,819
L
Baron Samedi
RimReaper23
Baron Samedi
14,685
1,156
2,511
5,667
30,283
14,689
156
9,057
20,839
90,035
0
L
21,942
14,049
0
7,959
29,794
12,502
438
8,736
20,466
0
132,103
W
Amaterasu
WackyWeasel69
Amaterasu
38,274
16,198
0
19,051
44,671
42,485
7,314
6,670
38,001
0
173,255
W
22,911
1,380
0
4,711
15,272
7,242
1,120
5,274
9,998
120,613
0
L
Sun Wukong
purplejoker97
Sun Wukong
19,103
5,371
772
9,071
37,217
30,563
152
10,470
26,510
0
93,754
L
Bacchus
xXCHIEFXx
Bacchus
13,350
1,738
0
5,685
28,814
37,979
35
10,534
17,736
43,063
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,303
Gold Earned
64,390
898
Minions Killed
591
0
Camps Cleared
0
2,871,656
Distance Traveled
2,717,968
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,554
418
110
4
0
639,251
0
W
Cerberus
15,239
508
147
5
0
542,595
2
W
Ratatoskr
16,368
546
171
6
0
661,274
2
W
Ullr
15,505
517
149
5
0
501,610
2
L
Baron Samedi
12,126
404
108
4
0
462,221
6
L
Skadi
13,646
455
180
6
0
503,370
10
W
Amaterasu
18,419
614
250
8
0
574,340
7
W
Scylla
15,772
526
181
6
0
591,837
10
L
Sun Wukong
13,464
449
141
5
0
572,651
4
L
Bacchus
12,600
420
52
2
0
540,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role