Player Matchup

Athena
Athena
Flutozim
Athena
Level 113
God Stats
12W - 9L
1,593 SR
Queue Stats
104W - 107L
1,397 Elo+
Party 2
Nike
Nike
HWJuk
Nike
Level 106
God Stats
11W - 13L
1,474 SR
Queue Stats
286W - 374L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
Ragnarback
Kukulkan
Level 148
God Stats
0W - 4L
1,222 SR
Queue Stats
473W - 499L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
charlielou1994
Danzaburou
Level 106
God Stats
36W - 30L
1,554 SR
Queue Stats
288W - 393L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
robman1206
Ao Kuang
Level 77
God Stats
1W - 2L
1,510 SR
Queue Stats
262W - 313L
1,428 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,420 Elo+

VS

Team Averages
Level 102
1,453 SR
1,361 Elo+
Ymir
Ymir
Atee_Weraxes435
Ymir
Level 128
God Stats
1W - 1L
1,345 SR
Queue Stats
12W - 21L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
Dulli__Schnulli
Nu Wa
Level 126
God Stats
2W - 1L
1,314 SR
Queue Stats
62W - 65L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
HurricaneK9
Guan Yu
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 28L
1,428 Elo+
Solo
Izanami
Izanami
PEPP-_-DU-_-DEPP
Izanami
Level 109
God Stats
1W - 0L
1,353 SR
Queue Stats
21W - 38L
1,340 Elo+
Party 1
Thanatos
Thanatos
TheGodofPenguin
Thanatos
Level 109
God Stats
3W - 1L
1,756 SR
Queue Stats
20W - 35L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Flutozim
Athena
10
3 / 5 / 1
6,872
458
3,448
15,921
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nike
HWJuk
Nike
11
1 / 2 / 3
7,043
470
6,834
11,530
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ragnarback
Kukulkan
12
1 / 2 / 2
7,167
478
7,445
8,217
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
charlielou1994
Danzaburou
12
2 / 2 / 2
7,066
471
8,797
10,908
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
robman1206
Ao Kuang
13
3 / 2 / 2
7,564
504
5,740
15,421
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
7,112
474
4,257
11,081
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 4
7,266
484
10,197
5,664
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
HurricaneK9
Guan Yu
15
5 / 0 / 4
9,196
613
8,814
12,938
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
2 / 4 / 1
6,924
462
7,366
9,646
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
6 / 3 / 3
8,109
541
7,098
10,959
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
13
13
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
0
2
4
1
L
Athena
Flutozim
Athena
3
5
1
0.7
L
Nike
HWJuk
Nike
1
2
3
1.25
W
Guan Yu
HurricaneK9
Guan Yu
5
0
4
7
W
2
4
1
0.63
L
Kukulkan
Ragnarback
Kukulkan
1
2
2
1
W
Thanatos
6
3
3
2.5
L
Danzaburou
charlielou1994
Danzaburou
2
2
2
1.5
L
Ao Kuang
robman1206
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,264
Damage
37,732
61,997
Taken
50,288
28,954
Mitigated
33,389
19,499
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,257
582
500
3,181
11,081
10,395
80
3,487
7,412
23,693
4,092
W
10,197
2,798
0
500
5,664
2,120
894
1,894
3,770
46,306
0
L
Athena
Flutozim
Athena
3,448
418
334
3,006
15,921
9,738
0
5,304
10,331
14,561
0
L
Nike
HWJuk
Nike
6,834
616
0
4,084
11,530
6,550
0
1,036
10,241
0
49,320
W
Guan Yu
HurricaneK9
Guan Yu
8,814
1,438
274
6,983
12,938
11,577
0
3,309
9,008
0
63,286
W
7,366
4,490
0
1,451
9,646
4,114
1,024
3,420
6,135
0
51,423
L
Kukulkan
Ragnarback
Kukulkan
7,445
1,210
0
1,950
8,217
3,422
0
2,330
5,840
61,229
0
W
Thanatos
7,098
1,500
0
8,732
10,959
5,183
0
4,523
6,215
0
39,272
L
Danzaburou
charlielou1994
Danzaburou
8,797
2,999
0
5,321
10,908
4,051
0
2,972
7,936
0
52,035
L
Ao Kuang
robman1206
Ao Kuang
5,740
1,807
0
4,804
15,421
5,193
0
2,451
12,827
61,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
38,607
383
Minions Killed
426
0
Camps Cleared
0
1,302,247
Distance Traveled
1,367,436
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,112
474
38
3
0
281,108
3
W
Nu Wa
7,266
484
98
7
0
244,796
5
L
Athena
6,872
458
20
1
0
290,509
4
L
Nike
7,043
470
78
5
0
267,505
6
W
Guan Yu
9,196
613
119
8
0
335,737
5
W
Izanami
6,924
462
109
7
0
199,284
4
L
Kukulkan
7,167
478
97
6
0
238,051
3
W
Thanatos
8,109
541
62
4
0
306,511
6
L
Danzaburou
7,066
471
88
6
0
187,461
4
L
Ao Kuang
7,564
504
100
7
0
318,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role