Player Matchup

Pele
Pele
 
Pele
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
X-Akio2
Sol
Level 69
God Stats
5W - 8L
1,237 SR
Queue Stats
202W - 257L
1,442 Elo+
Party 4
Cthulhu
Cthulhu
winter694froher
Cthulhu
Level 18
God Stats
4W - 0L
1,844 SR
Queue Stats
5W - 9L
1,220 Elo+
Party 4
Team Averages
Level 72
1,516 SR
1,432 Elo+

VS

Team Averages
Level 98
1,382 SR
1,389 Elo+
Bacchus
Bacchus
HARAKAT_HAMAS_04
Bacchus
Level 69
God Stats
6W - 5L
1,452 SR
Queue Stats
96W - 132L
1,319 Elo+
Party 2
Hachiman
Hachiman
TurnOutForWhat
Hachiman
Level 141
God Stats
4W - 9L
1,346 SR
Queue Stats
103W - 91L
1,525 Elo+
Party 1
Poseidon
Poseidon
atomic03
Poseidon
Level 75
God Stats
3W - 7L
1,205 SR
Queue Stats
138W - 187L
1,314 Elo+
Party 2
Chaac
Chaac
corsa16880
Chaac
Level 102
God Stats
2W - 5L
1,407 SR
Queue Stats
75W - 62L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
goldran
Hun Batz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 138L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 0 / 3
6,452
645
3,649
5,932
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
 
Cabrakan
11
0 / 0 / 0
6,245
625
3,911
4,445
2,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
 
Ishtar
10
5 / 1 / 3
6,100
610
6,954
6,466
2,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
10
1 / 0 / 2
5,844
584
2,549
2,927
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 6
6,072
607
4,088
7,612
5,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,631
463
3,295
7,915
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
8
2 / 3 / 1
4,696
470
6,277
8,597
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
atomic03
Poseidon
9
0 / 2 / 0
5,022
502
2,623
4,980
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
10
0 / 0 / 0
5,173
517
2,004
7,537
5,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
goldran
Hun Batz
7
0 / 3 / 0
4,397
440
1,033
9,249
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
3
5.5
W
Cabrakan
 
Cabrakan
0
0
0
0
W
Ishtar
 
Ishtar
5
1
3
6.5
L
1
4
1
0.38
L
Hachiman
2
3
1
0.83
W
Sol
1
0
2
2
L
Poseidon
atomic03
Poseidon
0
2
0
0
L
Chaac
0
0
0
0
L
Hun Batz
goldran
Hun Batz
0
3
0
0
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
15,232
27,382
Taken
38,278
13,031
Mitigated
19,393
13,137
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,649
1,202
0
2,895
5,932
1,947
0
683
5,249
0
34,433
W
Cabrakan
 
Cabrakan
3,911
545
0
2,132
4,445
2,343
0
0
4,445
42,555
0
W
Ishtar
 
Ishtar
6,954
3,758
0
2,104
6,466
2,108
477
1,367
5,099
0
44,454
L
3,295
491
312
802
7,915
6,351
0
1,450
6,465
12,780
883
L
Hachiman
6,277
2,971
0
3,061
8,597
2,597
0
2,377
6,220
0
28,385
W
Sol
2,549
504
0
1,781
2,927
1,092
1,002
1,715
1,212
34,064
0
L
Poseidon
atomic03
Poseidon
2,623
523
0
977
4,980
1,598
0
1,995
2,985
36,262
0
L
Chaac
2,004
173
0
3,056
7,537
5,718
0
3,531
4,006
0
33,085
L
Hun Batz
goldran
Hun Batz
1,033
340
0
4,174
9,249
3,129
0
1,195
8,054
0
22,055
W
4,088
727
1,940
2,285
7,612
5,541
273
1,916
5,696
13,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
23,919
325
Minions Killed
241
0
Camps Cleared
0
985,810
Distance Traveled
918,638
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,452
645
67
7
0
256,727
3
W
Cabrakan
6,245
625
88
9
0
164,595
4
W
Ishtar
6,100
610
68
7
0
186,622
3
L
Bacchus
4,631
463
18
2
0
194,702
3
L
Hachiman
4,696
470
47
5
0
165,013
1
W
Sol
5,844
584
72
7
0
185,348
1
L
Poseidon
5,022
502
61
6
0
173,163
2
L
Chaac
5,173
517
64
6
0
188,558
2
L
Hun Batz
4,397
440
51
5
0
197,202
0
W
Cthulhu
6,072
607
30
3
0
192,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role