Player Matchup

Tiamat
Tiamat
ChefTheKhep
Tiamat
Level 110
God Stats
5W - 2L
1,606 SR
Queue Stats
575W - 240L
1,720 Elo+
Party 2
Ishtar
Ishtar
L09ic4l
Ishtar
Level 28
God Stats
5W - 2L
1,680 SR
Queue Stats
115W - 18L
1,895 Elo+
Party 2
Maui
Maui
MyLouSasole
Maui
Level 29
God Stats
7W - 1L
1,821 SR
Queue Stats
62W - 35L
1,660 Elo+
Party 2
Team Averages
Level 56
1,703 SR
1,759 Elo+

VS

Team Averages
Level 71
1,713 SR
1,424 Elo+
Olorun
Olorun
Caelumpulchrum
Olorun
Level 77
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
ELCRACKXQ
King Arthur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tetsugra
Tsukuyomi
Level 7
God Stats
1W - 3L
1,892 SR
Queue Stats
2W - 8L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 12
9,153
832
10,565
10,796
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
L09ic4l
Ishtar
16
9 / 1 / 7
10,375
943
15,365
11,352
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 10
10,034
912
5,460
14,665
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,457
769
11,536
10,730
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ELCRACKXQ
King Arthur
10
0 / 5 / 4
6,954
632
6,585
13,375
9,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Tetsugra
Tsukuyomi
13
3 / 8 / 2
8,062
733
6,531
14,044
6,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
7
7
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Tiamat
2
4
12
2
L
King Arthur
ELCRACKXQ
King Arthur
0
5
4
0.4
W
Ishtar
L09ic4l
Ishtar
9
1
7
12.5
W
5
2
10
5
L
Tsukuyomi
Tetsugra
Tsukuyomi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
24,652
36,813
Taken
38,149
32,299
Mitigated
21,249
9,389
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,536
4,998
410
2,805
10,730
6,022
0
3,453
7,277
36,794
2,760
W
Tiamat
10,565
979
300
2,361
10,796
8,807
814
3,750
7,046
32,983
0
L
King Arthur
ELCRACKXQ
King Arthur
6,585
1,014
0
488
13,375
9,067
0
5,394
7,981
0
18,190
W
Ishtar
L09ic4l
Ishtar
15,365
9,916
0
4,970
11,352
6,388
1,861
2,475
8,877
0
59,549
W
5,460
1,705
0
1,758
14,665
17,104
336
4,793
9,872
15,437
0
L
Tsukuyomi
Tetsugra
Tsukuyomi
6,531
1,306
0
1,413
14,044
6,160
0
7,232
6,812
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
23,473
158
Minions Killed
116
0
Camps Cleared
0
623,955
Distance Traveled
523,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,457
769
58
5
0
164,921
1
W
Tiamat
9,153
832
66
6
0
207,919
1
L
King Arthur
6,954
632
16
1
0
170,926
0
W
Ishtar
10,375
943
80
7
0
220,842
1
W
Maui
10,034
912
12
1
0
195,194
1
L
Tsukuyomi
8,062
733
42
4
0
187,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role