Player Matchup

Terra
Terra
Forever233
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,479 Elo+
Party 1
Izanami
Izanami
Magbie
Izanami
Level 29
God Stats
1W - 1L
1,812 SR
Queue Stats
20W - 15L
1,478 Elo+
Party 1
Anubis
Anubis
nemi2311
Anubis
Level 65
God Stats
20W - 28L
1,421 SR
Queue Stats
101W - 158L
1,331 Elo+
Solo
Team Averages
Level 52
1,578 SR
1,429 Elo+

VS

Team Averages
Level 98
1,488 SR
1,481 Elo+
Ymir
Ymir
Ares71
Ymir
Level 15
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 4L
1,522 Elo+
Party 2
Scylla
Scylla
Arypatic
Scylla
Level 153
God Stats
1W - 0L
1,156 SR
Queue Stats
10W - 17L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
MrInfamous
Guan Yu
Level 127
God Stats
3W - 0L
1,601 SR
Queue Stats
29W - 30L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
2 / 3 / 2
11,859
659
11,801
25,465
30,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Magbie
Izanami
17
1 / 4 / 3
11,933
663
20,144
16,882
6,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
nemi2311
Anubis
15
1 / 8 / 3
11,200
622
11,996
14,623
7,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ares71
Ymir
16
2 / 1 / 10
12,651
703
8,488
17,574
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Arypatic
Scylla
20
7 / 0 / 7
14,040
780
25,602
10,396
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MrInfamous
Guan Yu
19
6 / 3 / 7
12,891
716
15,854
26,289
29,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ares71
Ymir
2
1
10
7
W
Scylla
Arypatic
Scylla
7
0
7
10.5
L
Terra
2
3
2
1
L
Izanami
Magbie
Izanami
1
4
3
0.63
W
Guan Yu
MrInfamous
Guan Yu
6
3
7
3.17
L
Anubis
nemi2311
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
49,944
56,970
Taken
54,259
44,794
Mitigated
56,849
9,816
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ares71
Ymir
8,488
2,496
0
3,465
17,574
21,850
95
8,046
9,528
24,837
0
W
Scylla
Arypatic
Scylla
25,602
2,540
0
2,101
10,396
5,124
1,025
5,933
4,463
111,704
0
L
Terra
11,801
1,600
2,896
3,504
25,465
30,704
0
15,153
10,312
26,019
0
L
Izanami
Magbie
Izanami
20,144
10,798
0
1,897
16,882
6,374
1,100
8,662
8,220
0
83,286
W
Guan Yu
MrInfamous
Guan Yu
15,854
2,912
3,494
10,413
26,289
29,875
849
10,270
16,019
0
55,857
L
Anubis
nemi2311
Anubis
11,996
558
0
1,519
14,623
7,716
172
10,302
4,321
48,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
39,582
203
Minions Killed
250
0
Camps Cleared
0
862,939
Distance Traveled
957,240
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,651
703
20
1
0
288,054
3
W
Scylla
14,040
780
167
9
0
316,173
1
L
Terra
11,859
659
22
1
0
319,927
1
L
Izanami
11,933
663
117
7
0
304,201
3
W
Guan Yu
12,891
716
63
4
0
353,013
3
L
Anubis
11,200
622
64
4
0
238,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role