Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FuRiiz
Danzaburou
Level 38
God Stats
1W - 0L
1,359 SR
Queue Stats
3W - 3L
1,276 Elo+
Party 4
Baron Samedi
Baron Samedi
LUANJBK
Baron Samedi
Level 42
God Stats
2W - 0L
1,834 SR
Queue Stats
74W - 63L
1,454 Elo+
Party 1
Thanatos
Thanatos
X_kaioblack_X
Thanatos
Level 108
God Stats
9W - 13L
1,393 SR
Queue Stats
130W - 159L
1,420 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,430 Elo+

VS

Team Averages
Level 51
1,483 SR
1,415 Elo+
Tyr
Tyr
DARKPALADIN616X
Tyr
Level 121
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
LucasRafino
Janus
Level 37
God Stats
0W - 1L
1,517 SR
Queue Stats
10W - 15L
1,410 Elo+
Solo
Bacchus
Bacchus
Psichopombo
Bacchus
Level 26
God Stats
1W - 5L
1,436 SR
Queue Stats
14W - 28L
1,278 Elo+
Party 2
Nemesis
Nemesis
ari_4324
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
chuveiro-pior
Ishtar
Level 66
God Stats
11W - 8L
1,565 SR
Queue Stats
178W - 217L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 0 / 1
8,859
521
9,723
14,027
9,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
11
0 / 2 / 8
7,659
451
4,430
14,291
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FuRiiz
Danzaburou
16
3 / 1 / 0
9,199
541
10,839
14,938
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LUANJBK
Baron Samedi
17
9 / 0 / 2
10,506
618
14,539
9,918
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
X_kaioblack_X
Thanatos
14
6 / 2 / 6
9,122
537
13,245
12,253
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,244
544
10,408
16,225
17,401
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 1
8,027
472
5,858
10,475
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Psichopombo
Bacchus
10
0 / 4 / 3
7,346
432
7,659
16,595
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
ari_4324
Nemesis
9
1 / 4 / 0
6,843
403
668
10,404
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 1
7,874
463
9,416
19,483
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
5
5
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Kuzenbo
 
Kuzenbo
0
2
8
2
L
1
0
1
1.5
W
Danzaburou
FuRiiz
Danzaburou
3
1
0
3
W
Baron Samedi
LUANJBK
Baron Samedi
9
0
2
10
L
2
6
1
0.42
L
Bacchus
Psichopombo
Bacchus
0
4
3
0.38
W
Thanatos
X_kaioblack_X
Thanatos
6
2
6
4.5
L
Nemesis
ari_4324
Nemesis
1
4
0
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
34,009
65,427
Taken
73,182
45,783
Mitigated
49,801
36,302
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,723
2,679
0
5,671
14,027
9,995
391
927
13,100
27
63,453
W
Kuzenbo
 
Kuzenbo
4,430
1,708
0
1,620
14,291
16,902
140
4,336
9,955
17,921
0
L
10,408
1,088
0
5,344
16,225
17,401
0
1,069
15,156
177
77,320
W
Danzaburou
FuRiiz
Danzaburou
10,839
5,343
0
9,254
14,938
6,090
1,999
2,320
12,618
0
83,453
W
Baron Samedi
LUANJBK
Baron Samedi
14,539
794
782
6,573
9,918
5,958
1,788
4,366
5,552
86,972
0
L
5,858
462
0
234
10,475
4,088
0
5,645
4,830
44,713
0
L
Bacchus
Psichopombo
Bacchus
7,659
1,272
278
3,088
16,595
18,105
84
7,954
8,641
20,487
2,278
W
Thanatos
X_kaioblack_X
Thanatos
13,245
5,213
0
12,402
12,253
6,838
0
1,337
10,916
0
75,166
L
Nemesis
ari_4324
Nemesis
668
382
0
350
10,404
3,145
0
255
10,149
0
33,169
L
9,416
5,824
0
7,265
19,483
7,062
0
4,073
15,410
0
68,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
39,334
519
Minions Killed
409
0
Camps Cleared
0
1,735,885
Distance Traveled
1,574,971
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,859
521
124
7
0
364,365
1
W
Kuzenbo
7,659
451
20
1
0
325,950
5
L
Tyr
9,244
544
131
8
0
348,300
2
W
Danzaburou
9,199
541
125
7
0
313,231
2
W
Baron Samedi
10,506
618
137
8
0
336,682
1
L
Janus
8,027
472
95
6
0
314,246
6
L
Bacchus
7,346
432
25
1
0
306,847
3
W
Thanatos
9,122
537
113
7
0
395,657
0
L
Nemesis
6,843
403
52
3
0
321,263
1
L
Ishtar
7,874
463
106
6
0
284,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role