Player Matchup

Charybdis
Charybdis
ADSReflex
Charybdis
Level 121
God Stats
3W - 2L
1,483 SR
Queue Stats
94W - 106L
1,393 Elo+
Party 1
Sol
Sol
GandalfsPetYoda
Sol
Level 71
God Stats
2W - 1L
1,509 SR
Queue Stats
105W - 107L
1,346 Elo+
Party 1
Bastet
Bastet
Kosen91
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,443 Elo+
Solo
Mulan
Mulan
S4d1stikPorcm3at
Mulan
Level 126
God Stats
36W - 31L
1,528 SR
Queue Stats
194W - 215L
1,382 Elo+
Solo
Bacchus
Bacchus
thugniffi
Bacchus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,282 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,369 Elo+

VS

Team Averages
Level 48
1,453 SR
1,394 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarekCross
Mercury
Level 58
God Stats
1W - 1L
1,596 SR
Queue Stats
19W - 26L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elwushu
Morgan Le Fay
Level 43
God Stats
3W - 7L
1,389 SR
Queue Stats
21W - 22L
1,387 Elo+
Solo
Mulan
Mulan
Vaentyr
Mulan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,427 Elo+
Solo
Neith
Neith
younesnb
Neith
Level 41
God Stats
2W - 2L
1,278 SR
Queue Stats
16W - 28L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADSReflex
Charybdis
15
3 / 2 / 5
9,303
517
9,247
12,704
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 3 / 4
7,523
418
5,252
9,941
3,638
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Kosen91
Bastet
16
5 / 4 / 6
9,630
535
8,251
17,809
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 3 / 1
10,439
580
17,313
20,066
22,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
thugniffi
Bacchus
12
2 / 4 / 2
7,607
423
4,686
13,752
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 2 / 0
8,429
468
9,039
17,153
17,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DarekCross
Mercury
15
3 / 5 / 3
9,352
520
9,192
15,536
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Elwushu
Morgan Le Fay
11
1 / 3 / 1
7,571
421
7,561
9,613
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Vaentyr
Mulan
16
3 / 3 / 2
9,947
553
10,976
18,867
19,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
younesnb
Neith
13
4 / 3 / 6
8,608
478
10,199
8,637
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
16
16
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
2
0
2.5
W
Charybdis
ADSReflex
Charybdis
3
2
5
2.75
L
Mercury
DarekCross
Mercury
3
5
3
0.9
L
Morgan Le Fay
Elwushu
Morgan Le Fay
1
3
1
0.5
W
1
3
4
1
W
Bastet
Kosen91
Bastet
5
4
6
2
W
5
3
1
1.83
L
Mulan
Vaentyr
Mulan
3
3
2
1.33
W
Bacchus
thugniffi
Bacchus
2
4
2
0.75
L
Neith
younesnb
Neith
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
46,967
74,272
Taken
69,806
51,962
Mitigated
52,200
28,512
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,039
3,141
0
3,062
17,153
17,243
90
3,003
14,150
0
59,351
W
Charybdis
ADSReflex
Charybdis
9,247
5,164
0
6,336
12,704
5,064
3,722
1,897
10,807
0
73,219
L
Mercury
DarekCross
Mercury
9,192
5,465
0
750
15,536
7,003
0
436
15,100
0
87,500
L
Morgan Le Fay
Elwushu
Morgan Le Fay
7,561
1,492
0
2,256
9,613
4,238
350
2,486
7,127
37,599
0
W
5,252
972
0
1,559
9,941
3,638
0
2,529
7,412
32,534
0
W
Bastet
Kosen91
Bastet
8,251
3,462
0
8,990
17,809
7,211
0
1,533
16,276
0
59,678
W
17,313
4,382
0
10,150
20,066
22,214
64
287
19,779
0
90,349
L
Mulan
Vaentyr
Mulan
10,976
1,447
0
8,504
18,867
19,543
734
0
18,867
0
74,504
W
Bacchus
thugniffi
Bacchus
4,686
772
0
1,477
13,752
13,835
0
1,315
12,437
23,438
0
L
Neith
younesnb
Neith
10,199
5,342
0
1,440
8,637
4,173
34
4,013
4,624
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
43,907
462
Minions Killed
476
0
Camps Cleared
0
1,550,739
Distance Traveled
1,630,388
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,429
468
74
4
0
388,816
5
W
Charybdis
9,303
517
121
7
0
286,855
2
L
Mercury
9,352
520
130
7
0
376,481
0
L
Morgan Le Fay
7,571
421
64
4
0
230,366
5
W
Sol
7,523
418
54
3
0
303,947
4
W
Bastet
9,630
535
98
5
0
360,815
0
W
Mulan
10,439
580
161
9
0
319,569
4
L
Mulan
9,947
553
147
8
0
316,097
1
W
Bacchus
7,607
423
28
2
0
279,553
3
L
Neith
8,608
478
61
3
0
318,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role