Player Matchup

Chronos
Chronos
ZaddySkyguy
Chronos
Level 147
God Stats
21W - 15L
1,567 SR
Queue Stats
337W - 286L
1,531 Elo+
Party 1
Izanami
Izanami
billy25dude
Izanami
Level 89
God Stats
22W - 9L
1,672 SR
Queue Stats
333W - 245L
1,569 Elo+
Party 1
Medusa
Medusa
kenaynay
Medusa
Level 68
God Stats
8W - 5L
1,532 SR
Queue Stats
284W - 205L
1,584 Elo+
Party 1
Team Averages
Level 101
1,591 SR
1,561 Elo+

VS

Team Averages
Level 146
1,639 SR
1,479 Elo+
He Bo
He Bo
Artorrias
He Bo
Level 160
God Stats
0W - 1L
1,718 SR
Queue Stats
238W - 219L
1,590 Elo+
Solo
Serqet
Serqet
IndraAkira
Serqet
Level 157
God Stats
15W - 6L
1,688 SR
Queue Stats
55W - 70L
1,457 Elo+
Party 2
Shiva
Shiva
hookahsmoker
Shiva
Level 120
God Stats
8W - 9L
1,512 SR
Queue Stats
242W - 293L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ZaddySkyguy
Chronos
18
1 / 5 / 13
13,127
772
7,914
26,052
20,698
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
billy25dude
Izanami
20
6 / 5 / 8
13,580
799
19,073
18,314
7,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
kenaynay
Medusa
20
11 / 2 / 4
14,104
830
27,824
14,920
6,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Artorrias
He Bo
16
3 / 7 / 4
11,824
696
12,517
15,786
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
IndraAkira
Serqet
19
6 / 5 / 2
13,594
800
17,524
18,990
11,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
3 / 6 / 4
11,688
688
18,244
24,978
31,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
12
12
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
Artorrias
He Bo
3
7
4
0.71
L
Serqet
IndraAkira
Serqet
6
5
2
1.4
W
Chronos
ZaddySkyguy
Chronos
1
5
13
1.5
W
Izanami
billy25dude
Izanami
6
5
8
2
L
3
6
4
0.83
W
Medusa
kenaynay
Medusa
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
48,285
59,286
Taken
59,754
35,546
Mitigated
47,432
12,354
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Artorrias
He Bo
12,517
426
0
840
15,786
5,131
492
2,795
12,991
53,693
0
L
Serqet
IndraAkira
Serqet
17,524
3,358
0
1,936
18,990
11,082
480
2,151
16,839
0
52,363
W
Chronos
ZaddySkyguy
Chronos
7,914
2,199
2,248
4,430
26,052
20,698
556
5,020
19,893
24,790
0
W
Izanami
billy25dude
Izanami
19,073
13,926
0
3,378
18,314
7,956
1,727
3,782
13,666
0
84,993
L
18,244
2,671
613
2,397
24,978
31,219
0
2,992
21,986
0
35,143
W
Medusa
kenaynay
Medusa
27,824
12,172
0
2,298
14,920
6,892
1,848
3,742
10,870
0
78,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
37,106
222
Minions Killed
187
0
Camps Cleared
0
955,372
Distance Traveled
948,678
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,824
696
87
5
0
299,179
1
L
Serqet
13,594
800
65
4
0
356,078
1
W
Chronos
13,127
772
25
1
0
327,473
3
W
Izanami
13,580
799
122
7
0
297,926
4
L
Shiva
11,688
688
35
2
0
293,421
2
W
Medusa
14,104
830
75
4
0
329,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role