Player Matchup

Discordia
Discordia
Aensuo
Discordia
Level 59
God Stats
1W - 0L
1,240 SR
Queue Stats
137W - 104L
1,536 Elo+
Party 3
King Arthur
King Arthur
Edniel2002
King Arthur
Level 126
God Stats
9W - 9L
1,459 SR
Queue Stats
251W - 255L
1,422 Elo+
Party 2
Jing Wei
Jing Wei
Glimah
Jing Wei
Level 85
God Stats
3W - 2L
1,527 SR
Queue Stats
285W - 288L
1,488 Elo+
Party 3
Arachne
Arachne
Vyioa
Arachne
Level 44
God Stats
27W - 11L
1,647 SR
Queue Stats
100W - 72L
1,532 Elo+
Party 3
Ares
Ares
xX_ElMaTaDoR_777
Ares
Level 43
God Stats
5W - 5L
1,480 SR
Queue Stats
86W - 78L
1,457 Elo+
Party 2
Team Averages
Level 71
1,471 SR
1,487 Elo+

VS

Team Averages
Level 53
1,553 SR
1,504 Elo+
King Arthur
King Arthur
Hudox
King Arthur
Level 41
God Stats
2W - 7L
1,249 SR
Queue Stats
47W - 61L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Teezo B
Cliodhna
Level 46
God Stats
2W - 1L
1,832 SR
Queue Stats
35W - 42L
1,420 Elo+
Solo
Cernunnos
Cernunnos
aManNowPerished
Cernunnos
Level 97
God Stats
8W - 9L
1,561 SR
Queue Stats
578W - 599L
1,561 Elo+
Party 1
Hera
Hera
broken-liberty0
Hera
Level 37
God Stats
0W - 2L
1,292 SR
Queue Stats
115W - 98L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
ttvCordCF
Amaterasu
Level 43
God Stats
1W - 1L
1,830 SR
Queue Stats
72W - 62L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aensuo
Discordia
15
1 / 0 / 7
9,029
502
12,697
8,439
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Edniel2002
King Arthur
14
4 / 2 / 5
9,438
524
18,655
17,708
21,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Glimah
Jing Wei
14
1 / 0 / 0
8,694
483
5,590
8,419
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Vyioa
Arachne
17
4 / 3 / 2
10,155
564
10,536
19,461
8,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 4
8,829
491
9,075
20,483
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hudox
King Arthur
12
1 / 5 / 1
7,545
419
8,037
17,413
13,204
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Teezo B
Cliodhna
12
1 / 2 / 4
7,693
427
6,070
13,008
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
aManNowPerished
Cernunnos
16
2 / 0 / 1
9,224
512
13,015
12,035
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
8,481
471
12,030
13,352
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ttvCordCF
Amaterasu
11
0 / 2 / 4
7,733
430
5,595
21,681
18,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
7
7
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aensuo
Discordia
1
0
7
4.5
W
King Arthur
Edniel2002
King Arthur
4
2
5
3.25
W
Jing Wei
Glimah
Jing Wei
1
0
0
1
L
King Arthur
Hudox
King Arthur
1
5
1
0.3
L
Cliodhna
Teezo B
Cliodhna
1
2
4
1.5
W
Arachne
Vyioa
Arachne
4
3
2
1.67
L
Cernunnos
aManNowPerished
Cernunnos
2
0
1
2.5
L
3
4
2
1
L
Amaterasu
ttvCordCF
Amaterasu
0
2
4
1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,553
Damage
44,747
74,510
Taken
77,489
59,563
Mitigated
49,446
17,262
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aensuo
Discordia
12,697
464
0
362
8,439
3,403
1,109
3,753
4,686
71,390
0
W
King Arthur
Edniel2002
King Arthur
18,655
3,321
0
234
17,708
21,005
193
4,445
13,263
0
75,863
W
Jing Wei
Glimah
Jing Wei
5,590
4,100
0
4,018
8,419
3,343
1,141
756
7,663
0
65,309
L
King Arthur
Hudox
King Arthur
8,037
1,179
0
2,734
17,413
13,204
134
2,321
15,092
0
53,033
L
Cliodhna
Teezo B
Cliodhna
6,070
957
0
4,926
13,008
5,772
0
2,438
10,570
0
49,690
W
Arachne
Vyioa
Arachne
10,536
7,722
0
6,753
19,461
8,428
464
943
18,518
0
96,903
L
Cernunnos
aManNowPerished
Cernunnos
13,015
7,088
0
6,594
12,035
5,366
0
3,823
8,212
0
94,631
L
12,030
2,524
0
2,725
13,352
6,229
0
5,671
7,681
78,771
0
L
Amaterasu
ttvCordCF
Amaterasu
5,595
2,349
2,039
6,654
21,681
18,875
0
7,519
14,162
0
30,014
W
9,075
600
234
5,661
20,483
23,384
184
2,133
18,350
37,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
40,676
533
Minions Killed
491
0
Camps Cleared
0
1,727,326
Distance Traveled
1,728,934
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,029
502
103
6
0
363,084
1
W
King Arthur
9,438
524
126
7
0
334,735
1
W
Jing Wei
8,694
483
116
6
0
345,659
0
L
King Arthur
7,545
419
88
5
0
325,509
2
L
Cliodhna
7,693
427
81
5
0
379,303
0
W
Arachne
10,155
564
144
8
0
366,056
5
L
Cernunnos
9,224
512
149
8
0
345,524
9
L
Hera
8,481
471
121
7
0
334,966
0
L
Amaterasu
7,733
430
52
3
0
343,632
5
W
Ares
8,829
491
44
2
0
317,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role