Player Matchup

Ares
Ares
AnimeAfroMN
Ares
Level 109
God Stats
28W - 38L
1,406 SR
Queue Stats
706W - 760L
1,371 Elo+
Party 2
Maui
Maui
CalorieFreeCola
Maui
Level 64
God Stats
5W - 7L
1,257 SR
Queue Stats
10W - 15L
1,196 Elo+
Solo
Apollo
Apollo
NaM3L3sZ
Apollo
Level 69
God Stats
11W - 5L
1,691 SR
Queue Stats
62W - 59L
1,451 Elo+
Party 2
Thor
Thor
Solar8536
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
953 Elo+
Solo
Thoth
Thoth
pandatiger44
Thoth
Level 95
God Stats
0W - 3L
1,178 SR
Queue Stats
30W - 36L
1,396 Elo+
Solo
Team Averages
Level 73
1,406 SR
1,274 Elo+

VS

Team Averages
Level 67
1,371 SR
1,228 Elo+
Izanami
Izanami
FruityRasberry
Izanami
Level 25
God Stats
5W - 4L
1,346 SR
Queue Stats
11W - 9L
1,260 Elo+
Party 1
Nemesis
Nemesis
Killa_cantedit
Nemesis
Level 46
God Stats
4W - 5L
1,217 SR
Queue Stats
16W - 27L
1,181 Elo+
Party 1
Serqet
Serqet
Lavaery
Serqet
Level 86
God Stats
1W - 0L
1,347 SR
Queue Stats
7W - 7L
1,059 Elo+
Party 1
Anubis
Anubis
LorenTheRealMVP
Anubis
Level 57
God Stats
6W - 5L
1,437 SR
Queue Stats
53W - 60L
1,326 Elo+
Solo
Ne Zha
Ne Zha
malvarez503
Ne Zha
Level 122
God Stats
4W - 3L
1,506 SR
Queue Stats
113W - 105L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,289
561
5,176
10,597
7,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 2
6,420
494
3,072
8,877
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
NaM3L3sZ
Apollo
10
1 / 3 / 1
6,053
466
6,166
9,505
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
10
3 / 3 / 2
6,595
507
4,452
10,292
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
6,199
477
2,655
8,026
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,047
465
7,284
6,479
2,312
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 4 / 0
6,987
537
7,462
9,380
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Lavaery
Serqet
10
0 / 1 / 4
6,181
475
3,325
11,848
7,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 1 / 0
8,084
622
11,182
8,961
4,735
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
2 / 1 / 1
6,884
530
4,255
11,994
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
14
14
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
1
1
2
2
W
2
2
1
1.25
W
4
4
0
1
W
Serqet
Lavaery
Serqet
0
1
4
2
W
6
1
0
6
L
Apollo
NaM3L3sZ
Apollo
1
3
1
0.5
L
Thor
3
3
2
1.33
W
Ne Zha
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
33,508
47,297
Taken
48,662
23,608
Mitigated
24,298
12,736
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,176
567
0
882
10,597
7,518
428
0
10,597
32,270
0
L
3,072
844
0
3,297
8,877
6,701
60
1,449
7,428
18,894
0
W
7,284
5,037
537
636
6,479
2,312
956
935
5,544
0
46,682
W
7,462
4,281
29
1,494
9,380
5,303
280
3,780
5,600
0
32,412
W
Serqet
Lavaery
Serqet
3,325
763
0
1,065
11,848
7,306
286
1,193
10,655
0
14,871
W
11,182
1,245
0
6,577
8,961
4,735
343
2,124
6,837
65,365
0
L
Apollo
NaM3L3sZ
Apollo
6,166
3,213
0
3,424
9,505
3,149
1,683
1,269
8,056
0
36,382
L
Thor
4,452
1,189
0
4,758
10,292
3,566
0
2,984
7,308
0
32,420
W
Ne Zha
4,255
1,933
0
2,890
11,994
4,642
0
2,871
9,123
0
54,783
L
2,655
702
0
375
8,026
2,674
0
5,480
2,546
37,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
34,183
260
Minions Killed
337
0
Camps Cleared
0
1,207,557
Distance Traveled
1,218,506
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,289
561
46
4
0
238,896
3
L
Maui
6,420
494
25
2
0
254,903
4
W
Izanami
6,047
465
67
5
0
220,101
1
W
Nemesis
6,987
537
50
4
0
246,900
0
W
Serqet
6,181
475
27
2
0
276,972
0
W
Anubis
8,084
622
97
7
0
221,824
3
L
Apollo
6,053
466
67
5
0
230,372
4
L
Thor
6,595
507
48
4
0
258,295
1
W
Ne Zha
6,884
530
96
7
0
252,709
1
L
Thoth
6,199
477
74
6
0
225,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role