Player Matchup

Atlas
Atlas
CGC Asylum
Atlas
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
144W - 159L
1,439 Elo+
Party 2
Poseidon
Poseidon
CGC NeGaN
Poseidon
Level 127
God Stats
4W - 9L
1,359 SR
Queue Stats
145W - 159L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
J1mn3y
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 3
Thanatos
Thanatos
KingofLazerBall
Thanatos
Level 147
God Stats
2W - 3L
1,438 SR
Queue Stats
419W - 355L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
o N0n4m3
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,736 SR
Queue Stats
22W - 16L
1,594 Elo+
Party 3
Team Averages
Level 125
1,470 SR
1,478 Elo+

VS

Team Averages
Level 119
1,453 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
Asian1223
Fafnir
Level 123
God Stats
2W - 3L
1,282 SR
Queue Stats
79W - 80L
1,543 Elo+
Party 4
Sol
Sol
Dragonicmen541
Sol
Level 99
God Stats
2W - 1L
1,695 SR
Queue Stats
111W - 89L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Maecenatism
Cernunnos
Level 84
God Stats
1W - 2L
1,213 SR
Queue Stats
154W - 186L
1,502 Elo+
Party 1
Hera
Hera
Steve25--
Hera
Level 134
God Stats
3W - 3L
1,576 SR
Queue Stats
259W - 288L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
4 / 5 / 3
10,113
778
10,611
24,617
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
CGC NeGaN
Poseidon
14
2 / 7 / 5
9,067
697
12,647
12,172
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
J1mn3y
Jing Wei
14
0 / 4 / 4
8,062
620
8,133
9,823
4,076
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
15
2 / 6 / 5
8,784
676
5,121
12,056
4,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
o N0n4m3
Ah Muzen Cab
15
0 / 6 / 6
8,295
638
5,137
12,269
4,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 1 / 14
10,388
799
12,224
11,120
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
Asian1223
Fafnir
16
2 / 3 / 21
10,150
781
7,640
16,655
26,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 16
10,467
805
11,506
10,991
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Maecenatism
Cernunnos
18
7 / 2 / 11
10,669
821
12,359
11,176
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
17
6 / 1 / 20
10,498
808
20,410
10,573
5,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
8
Kills
28
28
Deaths
9
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
14
15
W
Fafnir
Asian1223
Fafnir
2
3
21
4.17
L
Atlas
4
5
3
1.1
L
Poseidon
CGC NeGaN
Poseidon
2
7
5
0.64
W
5
2
16
6.5
L
Jing Wei
J1mn3y
Jing Wei
0
4
4
0.5
L
Thanatos
2
6
5
0.75
W
Cernunnos
Maecenatism
Cernunnos
7
2
11
6.25
W
Hera
6
1
20
16
L
Ah Muzen Cab
o N0n4m3
Ah Muzen Cab
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
64,139
70,937
Taken
60,515
38,164
Mitigated
53,959
18,223
Healing
24,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,224
1,455
2,697
3,814
11,120
9,683
897
3,836
7,284
0
18,146
W
Fafnir
Asian1223
Fafnir
7,640
2,073
3,741
3,661
16,655
26,553
222
4,119
12,536
14,979
0
L
Atlas
10,611
2,594
36
6,799
24,617
19,932
0
12,632
11,724
22,105
0
L
Poseidon
CGC NeGaN
Poseidon
12,647
1,204
1,149
1,143
12,172
4,589
0
8,441
3,683
28,809
0
W
11,506
1,670
506
3,198
10,991
5,771
4,091
5,131
5,860
36,152
0
L
Jing Wei
J1mn3y
Jing Wei
8,133
5,964
1,031
1,359
9,823
4,076
0
4,104
5,534
0
30,071
L
Thanatos
5,121
604
365
3,992
12,056
4,883
0
7,024
4,836
0
10,728
W
Cernunnos
Maecenatism
Cernunnos
12,359
7,939
155
3,035
11,176
6,201
1,783
5,322
5,854
0
27,495
W
Hera
20,410
5,276
520
2,733
10,573
5,751
1,219
4,850
5,489
34,331
0
L
Ah Muzen Cab
o N0n4m3
Ah Muzen Cab
5,137
2,478
581
1,768
12,269
4,684
153
7,355
4,764
0
13,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
52,172
114
Minions Killed
138
0
Camps Cleared
0
1,006,099
Distance Traveled
1,248,777
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,388
799
14
1
0
305,477
0
W
Fafnir
10,150
781
12
1
0
248,282
2
L
Atlas
10,113
778
7
1
0
232,734
1
L
Poseidon
9,067
697
31
2
0
196,138
0
W
Sol
10,467
805
54
4
0
243,234
1
L
Jing Wei
8,062
620
47
4
0
184,023
3
L
Thanatos
8,784
676
8
1
0
220,133
0
W
Cernunnos
10,669
821
31
2
0
201,842
0
W
Hera
10,498
808
27
2
0
249,942
4
L
Ah Muzen Cab
8,295
638
21
2
0
173,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role