Player Matchup

Hera
Hera
DisasterDrone
Hera
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 12L
1,083 Elo+
Party 1
Amaterasu
Amaterasu
Johnnynolegs
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,083 Elo+
Party 1
Anubis
Anubis
Nyphz
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,083 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,083 Elo+

VS

Team Averages
Level 81
1,525 SR
1,495 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CrackHotdogs
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,343 Elo+
Party 2
Artemis
Artemis
Juniorharambe
Artemis
Level 113
God Stats
6W - 4L
1,576 SR
Queue Stats
23W - 14L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,474
677
13,346
12,151
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Johnnynolegs
Amaterasu
14
1 / 6 / 4
9,338
667
7,574
18,407
13,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Nyphz
Anubis
14
0 / 6 / 4
8,909
636
8,091
11,890
7,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 1 / 6
11,653
832
13,968
10,418
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CrackHotdogs
Cthulhu
16
5 / 3 / 7
11,714
837
11,807
17,156
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
16
3 / 2 / 8
10,553
754
12,498
13,133
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
16
16
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
6
11
W
Cthulhu
CrackHotdogs
Cthulhu
5
3
7
2.83
L
4
4
0
1
L
Amaterasu
Johnnynolegs
Amaterasu
1
6
4
0.5
W
Artemis
3
2
8
3.5
L
Anubis
Nyphz
Anubis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
38,273
42,448
Taken
40,707
26,886
Mitigated
29,280
8,830
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,968
1,127
0
4,461
10,418
4,668
942
6,253
4,165
50,043
0
W
Cthulhu
CrackHotdogs
Cthulhu
11,807
1,378
395
3,619
17,156
18,841
288
7,999
9,157
37,807
0
L
13,346
3,181
0
1,160
12,151
5,666
0
6,622
5,247
37,752
0
L
Amaterasu
Johnnynolegs
Amaterasu
7,574
2,530
1,640
3,300
18,407
13,941
0
11,322
6,687
0
12,908
W
Artemis
12,498
6,663
0
6,238
13,133
5,771
1,561
7,493
5,640
0
56,814
L
Anubis
Nyphz
Anubis
8,091
788
0
2,730
11,890
7,279
0
7,100
4,622
41,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
33,920
136
Minions Killed
174
0
Camps Cleared
0
638,686
Distance Traveled
732,831
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,653
832
78
6
0
255,285
0
W
Cthulhu
11,714
837
31
2
0
270,268
2
L
Hera
9,474
677
49
4
0
231,335
1
L
Amaterasu
9,338
667
15
1
0
242,472
2
W
Artemis
10,553
754
65
5
0
207,278
3
L
Anubis
8,909
636
72
5
0
164,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role