Player Matchup

Athena
Athena
Big-Mitch-Energy
Athena
Level 149
God Stats
19W - 11L
1,675 SR
Queue Stats
597W - 447L
1,516 Elo+
Solo
Agni
Agni
KingBloop-
Agni
Level 68
God Stats
6W - 8L
1,512 SR
Queue Stats
95W - 104L
1,441 Elo+
Solo
Arachne
Arachne
Marshall27
Arachne
Level 144
God Stats
15W - 14L
1,530 SR
Queue Stats
361W - 340L
1,479 Elo+
Solo
Ne Zha
Ne Zha
NiceStack8549
Ne Zha
Level 149
God Stats
6W - 1L
1,873 SR
Queue Stats
182W - 188L
1,488 Elo+
Party 1
Apollo
Apollo
stankyshankey
Apollo
Level 123
God Stats
6W - 2L
1,589 SR
Queue Stats
551W - 522L
1,516 Elo+
Party 1
Team Averages
Level 127
1,636 SR
1,488 Elo+

VS

Team Averages
Level 72
1,527 SR
1,425 Elo+
Baba Yaga
Baba Yaga
CatgirlManager
Baba Yaga
Level 62
God Stats
5W - 3L
1,735 SR
Queue Stats
200W - 173L
1,485 Elo+
Solo
Arachne
Arachne
ChismIssaSimp
Arachne
Level 59
God Stats
4W - 4L
1,441 SR
Queue Stats
82W - 95L
1,374 Elo+
Solo
Xbalanque
Xbalanque
DarK_Shaadows
Xbalanque
Level 96
God Stats
4W - 3L
1,597 SR
Queue Stats
137W - 122L
1,492 Elo+
Solo
Neith
Neith
GhostTracker117
Neith
Level 59
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Mulan
Mulan
MasterCheese127
Mulan
Level 85
God Stats
6W - 6L
1,578 SR
Queue Stats
58W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
9,169
458
5,271
19,152
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 5
9,351
468
9,952
10,595
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Marshall27
Arachne
20
4 / 0 / 2
12,472
624
10,715
15,389
13,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 2 / 5
10,316
516
13,059
19,614
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 0
10,363
518
6,451
16,318
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CatgirlManager
Baba Yaga
14
3 / 3 / 1
9,072
454
15,843
10,645
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
14
1 / 1 / 2
8,513
426
2,417
12,052
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
DarK_Shaadows
Xbalanque
16
2 / 3 / 1
10,030
502
17,386
17,123
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 1
8,648
432
9,098
12,862
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 2 / 1
8,959
448
8,636
17,886
21,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
9
9
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Baba Yaga
CatgirlManager
Baba Yaga
3
3
1
1.17
L
Arachne
1
1
2
2
L
Xbalanque
DarK_Shaadows
Xbalanque
2
3
1
0.83
L
0
4
1
0.13
W
2
3
5
1.5
W
Arachne
Marshall27
Arachne
4
0
2
5
L
3
2
1
1.75
W
5
2
5
3.75
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
53,380
81,068
Taken
70,568
54,646
Mitigated
48,769
23,882
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,271
1,233
0
3,271
19,152
19,297
0
4,749
14,403
28,790
0
L
Baba Yaga
CatgirlManager
Baba Yaga
15,843
890
0
2,390
10,645
5,538
104
4,400
6,245
76,069
0
L
Arachne
2,417
1,398
0
5,019
12,052
6,420
0
2,503
9,549
0
60,283
L
Xbalanque
DarK_Shaadows
Xbalanque
17,386
8,960
0
6,273
17,123
7,834
345
2,102
15,021
0
100,260
L
9,098
4,088
0
2,945
12,862
7,577
1,241
0
12,862
0
65,599
W
9,952
605
0
690
10,595
5,264
0
4,635
5,960
65,573
0
W
Arachne
Marshall27
Arachne
10,715
6,374
0
9,288
15,389
13,599
2,447
757
14,632
0
103,603
L
8,636
853
0
4,376
17,886
21,400
313
6,218
11,668
0
50,403
W
13,059
4,326
0
5,997
19,614
9,141
0
5,714
13,900
0
78,623
W
6,451
4,866
0
4,636
16,318
7,345
1,650
410
15,908
0
83,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
45,222
591
Minions Killed
603
0
Camps Cleared
0
2,023,817
Distance Traveled
1,784,668
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,169
458
52
3
0
400,312
5
L
Baba Yaga
9,072
454
127
6
0
365,190
1
L
Arachne
8,513
426
97
5
0
407,608
1
L
Xbalanque
10,030
502
165
8
0
335,777
2
L
Neith
8,648
432
143
7
0
297,786
0
W
Agni
9,351
468
101
5
0
389,444
2
W
Arachne
12,472
624
193
10
0
418,313
6
L
Mulan
8,959
448
71
4
0
378,307
3
W
Ne Zha
10,316
516
103
5
0
430,666
5
W
Apollo
10,363
518
142
7
0
385,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role