Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BLAZINGFIRE1232
Izanami
Level 27
God Stats
1W - 1L
1,684 SR
Queue Stats
6W - 3L
1,837 Elo+
Party 2
Gilgamesh
Gilgamesh
Chumpasaurousrex
Gilgamesh
Level 94
God Stats
2W - 2L
1,515 SR
Queue Stats
12W - 9L
1,573 Elo+
Party 2
Hades
Hades
CruddyBreadJr
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 231L
1,425 Elo+
Solo
Hera
Hera
magicalwindow370
Hera
Level 88
God Stats
0W - 1L
1,697 SR
Queue Stats
12W - 9L
1,540 Elo+
Party 2
Team Averages
Level 80
1,579 SR
1,575 Elo+

VS

Team Averages
Level 88
1,541 SR
1,490 Elo+
Ganesha
Ganesha
BeauVerre7
Ganesha
Level 72
God Stats
7W - 2L
1,681 SR
Queue Stats
62W - 62L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Cheliosz
Xbalanque
Level 132
God Stats
13W - 5L
1,732 SR
Queue Stats
585W - 532L
1,517 Elo+
Party 3
King Arthur
King Arthur
KingArthas97
King Arthur
Level 29
God Stats
14W - 11L
1,588 SR
Queue Stats
61W - 52L
1,525 Elo+
Party 3
Vulcan
Vulcan
SuddenCheetah49
Vulcan
Level 64
God Stats
1W - 1L
1,226 SR
Queue Stats
60W - 61L
1,499 Elo+
Party 1
Thor
Thor
YounG JayDoh
Thor
Level 142
God Stats
16W - 16L
1,478 SR
Queue Stats
85W - 86L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 4 / 1
4,630
463
2,256
8,191
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,236
524
3,528
5,793
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
7
1 / 4 / 0
4,875
488
3,592
11,929
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 3 / 0
5,490
549
2,858
8,032
4,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
4,678
468
1,938
5,737
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeauVerre7
Ganesha
9
1 / 2 / 11
5,769
577
2,410
6,955
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Cheliosz
Xbalanque
11
4 / 0 / 1
6,284
628
7,961
6,372
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
KingArthas97
King Arthur
11
2 / 2 / 1
6,186
619
3,907
6,557
3,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
6 / 1 / 5
6,137
614
7,416
3,654
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 0 / 3
6,293
629
6,694
6,706
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
1
0.13
L
2
2
1
1.25
W
Ganesha
BeauVerre7
Ganesha
1
2
11
3.25
W
Xbalanque
Cheliosz
Xbalanque
4
0
1
4.5
L
Gilgamesh
1
4
0
0.25
L
2
3
0
0.67
W
King Arthur
KingArthas97
King Arthur
2
2
1
1.25
W
6
1
5
8.5
W
5
0
3
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
28,388
39,682
Taken
30,244
15,569
Mitigated
14,993
11,473
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,256
249
0
4,439
8,191
3,340
0
2,127
6,064
0
21,997
L
3,528
2,363
0
1,307
5,793
1,528
0
290
5,503
0
31,660
W
Ganesha
BeauVerre7
Ganesha
2,410
499
0
1,703
6,955
5,547
0
604
6,351
13,429
0
W
Xbalanque
Cheliosz
Xbalanque
7,961
4,703
0
5,423
6,372
2,198
0
0
6,372
0
48,931
L
Gilgamesh
3,592
1,113
758
2,441
11,929
4,244
0
3,953
7,976
0
15,391
L
2,858
168
0
2,519
8,032
4,415
0
187
7,845
29,436
0
W
King Arthur
KingArthas97
King Arthur
3,907
316
0
1,499
6,557
3,277
0
2,858
3,699
0
44,209
W
7,416
3,008
138
1,112
3,654
1,443
0
754
2,900
35,852
0
W
6,694
1,843
0
3,764
6,706
2,528
0
580
6,126
0
40,244
L
1,938
253
0
9
5,737
2,042
0
3,269
2,468
25,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
30,669
236
Minions Killed
315
0
Camps Cleared
0
873,487
Distance Traveled
997,559
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,630
463
41
4
0
200,971
2
L
Izanami
5,236
524
63
6
0
178,778
1
W
Ganesha
5,769
577
5
1
0
208,338
1
W
Xbalanque
6,284
628
91
9
0
183,644
3
L
Gilgamesh
4,875
488
21
2
0
176,069
1
L
Hades
5,490
549
56
6
0
148,075
1
W
King Arthur
6,186
619
91
9
0
185,605
5
W
Vulcan
6,137
614
53
5
0
197,875
2
W
Thor
6,293
629
75
8
0
222,097
1
L
Hera
4,678
468
55
6
0
169,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role