Player Matchup

Cupid
Cupid
Hecutoru
Cupid
Level 159
God Stats
1W - 0L
1,632 SR
Queue Stats
34W - 38L
1,535 Elo+
Solo
Kukulkan
Kukulkan
NeonManatee
Kukulkan
Level 18
God Stats
5W - 9L
1,401 SR
Queue Stats
11W - 19L
1,388 Elo+
Party 1
Chang'e
Chang'e
PeachyManatee
Chang'e
Level 26
God Stats
2W - 0L
1,678 SR
Queue Stats
12W - 18L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
ShogunManatee
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,454 Elo+
Party 1
Fenrir
Fenrir
Tig3rH3art
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,371 Elo+
Party 1
Team Averages
Level 57
1,542 SR
1,440 Elo+

VS

Team Averages
Level 117
1,496 SR
1,527 Elo+
Medusa
Medusa
L0RD FARQWAD
Medusa
Level 103
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 3
Loki
Loki
Ninjaprobro X
Loki
Level 119
God Stats
11W - 7L
1,569 SR
Queue Stats
17W - 20L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
THE DoughBoy55
Baron Samedi
Level 103
God Stats
0W - 1L
1,386 SR
Queue Stats
26W - 24L
1,558 Elo+
Party 3
Fenrir
Fenrir
kayminnie
Fenrir
Level 146
God Stats
54W - 61L
1,545 SR
Queue Stats
408W - 411L
1,599 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xMiharx
Kumbhakarna
Level 116
God Stats
6W - 7L
1,448 SR
Queue Stats
95W - 83L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hecutoru
Cupid
16
7 / 2 / 9
11,629
1,163
21,102
11,441
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NeonManatee
Kukulkan
16
2 / 1 / 5
10,256
1,026
10,536
5,750
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
16
3 / 1 / 10
10,025
1,003
10,377
7,538
3,434
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ShogunManatee
Sylvanus
16
0 / 1 / 14
11,043
1,104
8,492
13,461
17,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Tig3rH3art
Fenrir
16
6 / 4 / 10
11,112
1,111
17,273
15,055
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 7 / 4
10,191
1,019
20,019
18,123
8,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 6
8,984
898
0
11,585
4,796
Baron Samedi
THE DoughBoy55
Baron Samedi
15
2 / 1 / 4
10,036
1,004
12,694
10,038
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
kayminnie
Fenrir
15
3 / 4 / 4
9,901
990
11,009
15,012
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
xMiharx
Kumbhakarna
15
1 / 1 / 7
9,983
998
5,364
19,568
23,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
18
Kills
9
9
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Hecutoru
Cupid
7
2
9
5.75
L
Medusa
3
7
4
0.71
W
Kukulkan
NeonManatee
Kukulkan
2
1
5
4.5
L
0
5
6
0.6
W
Chang'e
3
1
10
8
W
Sylvanus
ShogunManatee
Sylvanus
0
1
14
7
L
Baron Samedi
THE DoughBoy55
Baron Samedi
2
1
4
4
W
Fenrir
Tig3rH3art
Fenrir
6
4
10
2.75
L
Fenrir
kayminnie
Fenrir
3
4
4
1.25
L
Kumbhakarna
xMiharx
Kumbhakarna
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,780
Damage
49,086
53,245
Taken
74,326
38,262
Mitigated
50,420
20,625
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Hecutoru
Cupid
21,102
8,890
174
1,719
11,441
5,029
0
3,177
8,165
0
39,940
L
Medusa
20,019
8,592
0
300
18,123
8,014
0
6,101
11,823
0
42,276
W
Kukulkan
NeonManatee
Kukulkan
10,536
1,195
0
87
5,750
2,276
0
1,721
3,884
57,162
0
L
0
0
0
0
11,585
4,796
0
4,563
6,844
0
0
W
Chang'e
10,377
848
4,597
2,439
7,538
3,434
0
3,045
4,457
18,286
0
W
Sylvanus
ShogunManatee
Sylvanus
8,492
2,823
4,666
4,850
13,461
17,695
0
6,015
6,558
13,753
0
L
Baron Samedi
THE DoughBoy55
Baron Samedi
12,694
1,224
3,323
2,172
10,038
5,452
0
3,679
6,182
48,862
0
W
Fenrir
Tig3rH3art
Fenrir
17,273
5,213
0
2,093
15,055
9,828
0
4,100
10,688
0
22,623
L
Fenrir
kayminnie
Fenrir
11,009
2,229
0
542
15,012
8,876
0
4,505
10,242
0
15,427
L
Kumbhakarna
xMiharx
Kumbhakarna
5,364
224
450
427
19,568
23,282
0
10,557
8,783
20,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
49,095
208
Minions Killed
193
7
Camps Cleared
5
896,170
Distance Traveled
886,946
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,629
1,163
46
5
4
183,660
0
L
Medusa
10,191
1,019
74
7
1
171,717
1
W
Kukulkan
10,256
1,026
119
12
0
178,983
0
L
Loki
8,984
898
0
0
0
168,391
0
W
Chang'e
10,025
1,003
21
2
2
192,537
0
W
Sylvanus
11,043
1,104
10
1
0
155,557
1
L
Baron Samedi
10,036
1,004
96
10
1
174,634
0
W
Fenrir
11,112
1,111
12
1
1
185,433
1
L
Fenrir
9,901
990
7
1
2
157,787
0
L
Kumbhakarna
9,983
998
16
2
1
214,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role