Player Matchup

Vulcan
Vulcan
MEWTHR3E
Vulcan
Level 141
God Stats
0W - 1L
1,130 SR
Queue Stats
3W - 1L
1,858 Elo+
Solo
Tyr
Tyr
VostarPL
Tyr
Level 40
God Stats
0W - 2L
1,181 SR
Queue Stats
15W - 22L
1,443 Elo+
Party 2
Rama
Rama
Witas
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 2
Team Averages
Level 81
1,271 SR
1,552 Elo+

VS

Team Averages
Level 107
1,495 SR
1,454 Elo+
Kali
Kali
Jockson
Kali
Level 90
God Stats
64W - 63L
1,525 SR
Queue Stats
95W - 123L
1,450 Elo+
Solo
Merlin
Merlin
Shandarasher
Merlin
Level 126
God Stats
27W - 14L
1,646 SR
Queue Stats
61W - 61L
1,445 Elo+
Party 1
Artio
Artio
Shinbener
Artio
Level 106
God Stats
1W - 1L
1,313 SR
Queue Stats
54W - 56L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MEWTHR3E
Vulcan
12
2 / 4 / 2
7,797
709
6,445
6,509
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
6,582
598
5,224
12,706
9,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Witas
Rama
11
2 / 4 / 1
7,632
694
9,470
11,802
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jockson
Kali
15
9 / 1 / 3
10,066
915
9,215
13,935
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
3 / 1 / 7
8,799
800
11,832
7,151
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Shinbener
Artio
13
2 / 2 / 8
8,218
747
4,369
13,228
10,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
Jockson
Kali
9
1
3
10.5
L
Vulcan
MEWTHR3E
Vulcan
2
4
2
0.75
W
Merlin
3
1
7
6.5
W
Artio
Shinbener
Artio
2
2
8
3
L
0
6
1
0.08
L
Rama
Witas
Rama
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
25,416
31,017
Taken
34,314
16,492
Mitigated
21,470
5,120
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Jockson
Kali
9,215
4,586
0
6,808
13,935
7,825
0
1,861
12,074
0
29,993
L
Vulcan
MEWTHR3E
Vulcan
6,445
2,563
0
30
6,509
2,398
0
4,361
2,148
21,815
0
W
Merlin
11,832
1,046
0
393
7,151
3,100
593
1,753
5,398
49,749
0
W
Artio
Shinbener
Artio
4,369
133
1,759
4,909
13,228
10,545
492
2,887
10,341
11,898
0
L
5,224
1,358
0
1,044
12,706
9,371
0
6,559
6,147
0
18,429
L
Rama
Witas
Rama
9,470
7,396
0
4,046
11,802
4,723
0
5,296
6,506
0
28,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
27,083
101
Minions Killed
142
0
Camps Cleared
0
575,451
Distance Traveled
657,796
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,066
915
33
3
0
234,633
1
L
Vulcan
7,797
709
34
3
0
178,296
1
W
Merlin
8,799
800
98
9
0
201,530
2
W
Artio
8,218
747
11
1
0
221,633
3
L
Tyr
6,582
598
24
2
0
212,027
1
L
Rama
7,632
694
43
4
0
185,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role