Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Endeavvorr
Vulcan
Level 149
God Stats
14W - 8L
1,664 SR
Queue Stats
158W - 99L
1,643 Elo+
Party 1
Tyr
Tyr
GothGirlThighSim
Tyr
Level 34
God Stats
14W - 1L
1,985 SR
Queue Stats
96W - 9L
1,983 Elo+
Party 1
Hercules
Hercules
Grillø
Hercules
Level 160
God Stats
4W - 1L
1,913 SR
Queue Stats
177W - 55L
1,815 Elo+
Party 1
Danzaburou
Danzaburou
HTKxR3APER
Danzaburou
Level 59
God Stats
11W - 8L
1,483 SR
Queue Stats
134W - 121L
1,477 Elo+
Solo
Team Averages
Level 112
1,709 SR
1,684 Elo+

VS

Team Averages
Level 47
1,472 SR
1,633 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Giveitamonth
Bacchus
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 3L
1,616 Elo+
Solo
Thoth
Thoth
Gompi11
Thoth
Level 22
God Stats
1W - 2L
1,592 SR
Queue Stats
40W - 21L
1,676 Elo+
Solo
Hercules
Hercules
Spider_Flamez
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo
Thor
Thor
jvolti2
Thor
Level 28
God Stats
1W - 2L
1,465 SR
Queue Stats
81W - 46L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 4
8,129
813
6,304
9,643
8,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Endeavvorr
Vulcan
15
1 / 0 / 8
7,957
796
11,898
4,711
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 0 / 6
7,718
772
8,631
8,916
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Grillø
Hercules
13
2 / 1 / 7
7,566
757
7,162
10,039
7,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
HTKxR3APER
Danzaburou
13
1 / 1 / 6
7,144
714
5,842
6,797
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 3
6,963
696
4,877
6,322
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Giveitamonth
Bacchus
12
2 / 1 / 0
6,887
689
4,952
7,045
9,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Gompi11
Thoth
13
0 / 3 / 2
6,808
681
6,708
6,490
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Spider_Flamez
Hercules
11
0 / 6 / 1
6,442
644
6,972
16,309
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
jvolti2
Thor
14
2 / 2 / 1
7,116
712
6,278
10,289
4,879
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
14
Kills
4
4
Deaths
14
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
4
3.5
L
Izanami
 
Izanami
0
2
3
0.75
W
Vulcan
Endeavvorr
Vulcan
1
0
8
5
L
Bacchus
Giveitamonth
Bacchus
2
1
0
2
L
Thoth
Gompi11
Thoth
0
3
2
0.33
W
5
0
6
8
W
Hercules
Grillø
Hercules
2
1
7
5.5
W
Danzaburou
HTKxR3APER
Danzaburou
1
1
6
4
L
Hercules
Spider_Flamez
Hercules
0
6
1
0.08
L
Thor
jvolti2
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
29,787
40,106
Taken
46,455
29,199
Mitigated
29,630
15,549
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,304
1,243
1,803
3,025
9,643
8,835
27
2,177
7,208
23,726
0
L
Izanami
 
Izanami
4,877
1,966
0
1,666
6,322
2,650
0
3,489
2,695
0
21,684
W
Vulcan
Endeavvorr
Vulcan
11,898
4,262
0
1,320
4,711
2,150
526
903
3,646
48,082
0
L
Bacchus
Giveitamonth
Bacchus
4,952
578
0
677
7,045
9,399
0
2,336
4,486
15,831
0
L
Thoth
Gompi11
Thoth
6,708
297
38
550
6,490
2,605
0
1,680
4,687
20,234
0
W
8,631
602
0
2,571
8,916
7,735
0
3,607
4,805
0
18,758
W
Hercules
Grillø
Hercules
7,162
2,174
931
3,506
10,039
7,653
0
2,795
6,670
0
14,261
W
Danzaburou
HTKxR3APER
Danzaburou
5,842
2,164
0
2,393
6,797
2,826
0
1,326
5,297
0
18,604
L
Hercules
Spider_Flamez
Hercules
6,972
1,850
0
3,702
16,309
10,097
0
5,659
10,217
0
15,011
L
Thor
jvolti2
Thor
6,278
600
0
250
10,289
4,879
0
4,561
5,480
0
19,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
34,216
207
Minions Killed
183
0
Camps Cleared
0
1,101,955
Distance Traveled
963,819
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,129
813
25
3
0
205,525
2
L
Izanami
6,963
696
50
5
0
185,283
0
W
Vulcan
7,957
796
102
10
0
249,964
2
L
Bacchus
6,887
689
30
3
0
199,957
7
L
Thoth
6,808
681
55
6
0
165,244
2
W
Tyr
7,718
772
31
3
0
230,661
1
W
Hercules
7,566
757
22
2
0
221,593
2
W
Danzaburou
7,144
714
27
3
0
194,212
1
L
Hercules
6,442
644
19
2
0
198,756
1
L
Thor
7,116
712
29
3
0
214,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role