Player Matchup

Geb
Geb
Diamond V
AitanaGuapa
Geb
Diamond V
Level 68
God Stats
2W - 0L
1,729 SR
Queue Stats
81W - 66L
2,238 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond II
Fioriloz
Morgan Le Fay
Diamond II
Level 132
God Stats
25W - 25L
1,581 SR
Queue Stats
420W - 427L
2,309 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Tronsss
Ne Zha
Diamond III
Level 158
God Stats
5W - 2L
1,735 SR
Queue Stats
112W - 90L
2,286 MMR
Solo
Chernobog
Chernobog
Diamond V
ZorozGaming
Chernobog
Diamond V
Level 42
God Stats
3W - 3L
1,503 SR
Queue Stats
33W - 20L
2,137 MMR
Solo
Fenrir
Fenrir
Diamond III
notmaxiii
Fenrir
Diamond III
Level 128
God Stats
10W - 5L
1,691 SR
Queue Stats
168W - 154L
2,369 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,648 SR
2,268 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,537 SR
2,265 MMR
Xing Tian
Xing Tian
Masters
ForCamelot
Xing Tian
Masters
Level 160
God Stats
1W - 10L
1,318 SR
Queue Stats
159W - 148L
2,406 MMR
Solo
Chiron
Chiron
Diamond IV
GoateuLahoz
Chiron
Diamond IV
Level 107
God Stats
1W - 1L
1,472 SR
Queue Stats
88W - 70L
2,251 MMR
Solo
Eset
Eset
Masters
LordCanape
Eset
Masters
Level 160
God Stats
2W - 1L
1,883 SR
Queue Stats
237W - 222L
2,438 MMR
Solo
Artio
Artio
Diamond V
almin33
Artio
Diamond V
Level 66
God Stats
1W - 1L
1,635 SR
Queue Stats
77W - 68L
2,058 MMR
Solo
Awilix
Awilix
Diamond V
mark1l
Awilix
Diamond V
Level 152
God Stats
2W - 5L
1,379 SR
Queue Stats
428W - 426L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,619
531
8,361
17,502
16,431
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Fioriloz
Morgan Le Fay
18
3 / 3 / 10
11,272
564
15,857
14,507
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Tronsss
Ne Zha
19
7 / 1 / 2
12,545
627
18,030
19,032
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
ZorozGaming
Chernobog
19
1 / 0 / 4
11,806
590
12,443
16,490
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
notmaxiii
Fenrir
20
7 / 0 / 5
12,280
614
13,057
19,231
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MauiChronosHadesIshtar

VS

Bans
ThorLancelotCernunnosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ForCamelot
Xing Tian
12
0 / 1 / 2
8,249
412
11,357
21,618
23,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
0 / 5 / 0
9,356
468
8,133
18,272
7,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 0
10,115
506
13,354
14,358
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
almin33
Artio
15
1 / 5 / 0
9,389
469
9,128
23,410
25,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
mark1l
Awilix
16
1 / 5 / 2
9,430
472
8,826
19,567
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
5
5
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Morgan Le Fay
Fioriloz
Morgan Le Fay
3
3
10
2.67
L
Xing Tian
ForCamelot
Xing Tian
0
1
2
1
L
Chiron
0
5
0
0
L
3
5
0
0.6
W
Ne Zha
Tronsss
Ne Zha
7
1
2
8
W
Chernobog
ZorozGaming
Chernobog
1
0
4
3
L
Artio
almin33
Artio
1
5
0
0.2
L
Awilix
mark1l
Awilix
1
5
2
0.4
W
Fenrir
notmaxiii
Fenrir
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,748
Damage
50,798
86,762
Taken
97,225
57,128
Mitigated
70,008
35,674
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,361
1,075
0
3,205
17,502
16,431
64
6,670
10,782
25,247
4,573
W
Morgan Le Fay
Fioriloz
Morgan Le Fay
15,857
1,070
124
4,705
14,507
6,811
752
7,217
7,280
104,888
0
L
Xing Tian
ForCamelot
Xing Tian
11,357
817
2,358
3,123
21,618
23,027
0
6,678
14,672
32,326
2,638
L
Chiron
8,133
3,375
503
3,487
18,272
7,269
0
3,665
14,553
0
84,387
L
13,354
558
916
1,986
14,358
6,178
0
8,416
5,942
104,618
0
W
Ne Zha
Tronsss
Ne Zha
18,030
7,158
0
10,751
19,032
15,900
738
8,557
9,751
0
106,406
W
Chernobog
ZorozGaming
Chernobog
12,443
7,975
0
9,574
16,490
7,093
3,564
3,685
12,432
0
123,402
L
Artio
almin33
Artio
9,128
1,282
845
8,487
23,410
25,089
488
1,133
20,888
64,191
0
L
Awilix
mark1l
Awilix
8,826
3,834
0
750
19,567
8,445
40
3,525
16,000
0
97,570
W
Fenrir
notmaxiii
Fenrir
13,057
6,184
0
7,315
19,231
10,893
0
6,340
12,785
0
116,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,522
Gold Earned
46,539
720
Minions Killed
610
0
Camps Cleared
0
2,118,725
Distance Traveled
1,870,471
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,619
531
38
2
0
457,078
2
W
Morgan Le Fay
11,272
564
149
7
0
392,793
4
L
Xing Tian
8,249
412
20
1
0
416,366
7
L
Chiron
9,356
468
154
8
0
339,862
2
L
Eset
10,115
506
196
10
0
364,598
5
W
Ne Zha
12,545
627
168
8
0
357,350
6
W
Chernobog
11,806
590
205
10
0
409,577
5
L
Artio
9,389
469
110
6
0
355,633
6
L
Awilix
9,430
472
130
7
0
394,012
0
W
Fenrir
12,280
614
160
8
0
501,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role