Player Matchup

Raijin
Raijin
Nuker328
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,440 Elo+
Party 1
Yemoja
Yemoja
Ripsnhoots
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,499 Elo+
Solo
Discordia
Discordia
ogmike6184
Discordia
Level 29
God Stats
1W - 4L
1,284 SR
Queue Stats
66W - 77L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xBrando
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
xXbaikenXx
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,448 Elo+

VS

Team Averages
Level 104
1,636 SR
1,501 Elo+
Hel
Hel
A Fly Hippie
Hel
Level 155
God Stats
1W - 0L
1,809 SR
Queue Stats
60W - 63L
1,528 Elo+
Party 2
Raijin
Raijin
PapapopQc
Raijin
Level 108
God Stats
6W - 9L
1,407 SR
Queue Stats
356W - 404L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Pothered
Cabrakan
Level 27
God Stats
2W - 0L
1,706 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 2
Cerberus
Cerberus
los3530
Cerberus
Level 104
God Stats
1W - 0L
1,616 SR
Queue Stats
46W - 40L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tNova_-_
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,641 SR
Queue Stats
37W - 37L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nuker328
Raijin
20
4 / 4 / 12
11,211
659
36,018
16,118
10,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Ripsnhoots
Yemoja
7
0 / 0 / 0
7,904
465
441
893
773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
ogmike6184
Discordia
20
7 / 3 / 7
11,720
689
31,271
14,197
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xBrando
Tsukuyomi
17
2 / 6 / 11
10,152
597
19,689
20,777
9,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xXbaikenXx
Heimdallr
18
2 / 6 / 7
10,434
614
17,722
17,025
8,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,908
642
5,523
23,018
14,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
PapapopQc
Raijin
17
2 / 5 / 7
10,765
633
12,596
19,851
9,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Pothered
Cabrakan
20
7 / 3 / 11
12,393
729
10,015
27,575
41,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
los3530
Cerberus
17
1 / 3 / 11
10,648
626
9,540
27,397
33,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
tNova_-_
Ah Muzen Cab
20
6 / 3 / 12
13,124
772
24,358
24,680
13,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
15
Kills
19
19
Deaths
16
37
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Raijin
Nuker328
Raijin
4
4
12
2.5
W
Raijin
PapapopQc
Raijin
2
5
7
1.1
W
Cabrakan
Pothered
Cabrakan
7
3
11
4.17
L
Yemoja
Ripsnhoots
Yemoja
0
0
0
0
W
Cerberus
los3530
Cerberus
1
3
11
2.17
L
Discordia
ogmike6184
Discordia
7
3
7
3.5
W
Ah Muzen Cab
tNova_-_
Ah Muzen Cab
6
3
12
4
L
Tsukuyomi
xBrando
Tsukuyomi
2
6
11
1.25
L
Heimdallr
xXbaikenXx
Heimdallr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,141
Damage
62,032
69,010
Taken
122,521
36,376
Mitigated
111,479
22,201
Healing
70,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,523
215
30,567
15,614
23,018
14,106
936
13,664
9,354
10,885
0
L
Raijin
Nuker328
Raijin
36,018
1,885
1,438
3,858
16,118
10,038
492
8,248
7,648
53,194
0
W
Raijin
PapapopQc
Raijin
12,596
676
2,402
2,473
19,851
9,640
1,268
13,875
5,976
31,247
0
W
Cabrakan
Pothered
Cabrakan
10,015
1,321
2,676
3,806
27,575
41,195
781
14,488
13,087
14,931
0
L
Yemoja
Ripsnhoots
Yemoja
441
159
1,456
288
893
773
0
408
481
1,086
0
W
Cerberus
los3530
Cerberus
9,540
351
1,639
3,847
27,397
33,250
246
8,791
18,606
21,292
0
L
Discordia
ogmike6184
Discordia
31,271
1,091
3,105
4,521
14,197
7,434
560
8,581
5,300
54,056
0
W
Ah Muzen Cab
tNova_-_
Ah Muzen Cab
24,358
6,865
771
6,547
24,680
13,288
4,657
16,912
7,768
0
70,702
L
Tsukuyomi
xBrando
Tsukuyomi
19,689
4,241
953
4,976
20,777
9,716
469
11,198
9,439
0
37,518
L
Heimdallr
xXbaikenXx
Heimdallr
17,722
3,952
694
912
17,025
8,415
623
8,357
8,468
0
31,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,421
Gold Earned
57,838
161
Minions Killed
170
0
Camps Cleared
0
1,261,109
Distance Traveled
1,611,960
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,908
642
8
0
0
350,570
4
L
Raijin
11,211
659
41
2
0
291,012
0
W
Raijin
10,765
633
44
3
0
300,403
0
W
Cabrakan
12,393
729
10
1
0
347,615
1
L
Yemoja
7,904
465
3
0
0
65,320
1
W
Cerberus
10,648
626
35
2
0
302,813
0
L
Discordia
11,720
689
68
4
0
319,320
0
W
Ah Muzen Cab
13,124
772
73
4
0
310,559
0
L
Tsukuyomi
10,152
597
23
1
0
308,986
0
L
Heimdallr
10,434
614
26
2
0
276,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role