Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Amfao
Scylla
Level 53
God Stats
0W - 4L
1,407 SR
Queue Stats
5W - 16L
1,308 Elo+
Party 1
Bellona
Bellona
Daro5G
Bellona
Level 42
God Stats
1W - 1L
1,455 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
Royal96
Thanatos
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 6L
1,510 Elo+
Party 2
Maui
Maui
TheGrande
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,649 Elo+
Party 2
Team Averages
Level 51
1,429 SR
1,493 Elo+

VS

Team Averages
Level 55
1,637 SR
1,582 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Adri00omg
Ymir
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 3
Kali
Kali
Avarossa
Kali
Level 104
God Stats
2W - 0L
1,625 SR
Queue Stats
7W - 6L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
HrobertH
Erlang Shen
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,457 Elo+
Solo
Discordia
Discordia
LoriamRaidekari
Discordia
Level 65
God Stats
1W - 0L
1,844 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 8 / 1
8,647
721
2,811
11,875
5,867
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Amfao
Scylla
14
1 / 2 / 4
8,051
671
6,156
7,551
2,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Daro5G
Bellona
14
3 / 2 / 2
8,688
724
5,729
9,932
12,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Royal96
Thanatos
15
0 / 9 / 3
8,149
679
10,296
17,240
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
15
0 / 3 / 6
8,705
725
4,516
12,424
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
7 / 1 / 9
10,088
841
15,703
10,539
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
0 / 0 / 15
8,353
696
1,990
4,951
5,736
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
16
7 / 3 / 3
10,066
839
8,852
14,697
6,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
HrobertH
Erlang Shen
16
4 / 2 / 15
9,880
823
9,790
12,911
11,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
LoriamRaidekari
Discordia
17
6 / 1 / 10
9,595
800
11,735
5,914
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
24
24
Deaths
7
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
8
1
0.31
W
Xbalanque
 
Xbalanque
7
1
9
11.5
W
Ymir
0
0
15
7.5
L
Scylla
Amfao
Scylla
1
2
4
1.5
W
Kali
7
3
3
2.83
L
Bellona
Daro5G
Bellona
3
2
2
2
W
Erlang Shen
HrobertH
Erlang Shen
4
2
15
5.75
W
Discordia
LoriamRaidekari
Discordia
6
1
10
11
L
Thanatos
Royal96
Thanatos
0
9
3
0.17
L
Maui
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
48,070
59,022
Taken
49,012
48,073
Mitigated
32,004
7,019
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,811
703
0
0
11,875
5,867
380
3,762
8,113
0
11,954
W
Xbalanque
 
Xbalanque
15,703
10,801
0
2,862
10,539
4,896
2,918
838
9,701
0
44,056
W
Ymir
1,990
365
0
0
4,951
5,736
827
1,926
3,025
9,436
0
L
Scylla
Amfao
Scylla
6,156
484
0
750
7,551
2,738
1,093
1,662
5,889
25,377
0
W
Kali
8,852
4,197
0
4,650
14,697
6,933
0
2,677
10,820
0
33,044
L
Bellona
Daro5G
Bellona
5,729
2,028
0
225
9,932
12,113
31
1,844
8,088
0
13,992
W
Erlang Shen
HrobertH
Erlang Shen
9,790
5,929
1,825
3,315
12,911
11,970
334
3,146
9,765
0
16,661
W
Discordia
LoriamRaidekari
Discordia
11,735
1,382
0
1,189
5,914
2,469
2,037
2,085
3,829
44,563
0
L
Thanatos
Royal96
Thanatos
10,296
3,105
0
5,677
17,240
9,756
213
2,903
14,337
0
30,391
L
Maui
4,516
581
0
367
12,424
17,599
44
3,554
8,870
20,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
47,982
145
Minions Killed
204
0
Camps Cleared
0
1,058,524
Distance Traveled
1,205,415
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,647
721
24
2
0
195,144
3
W
Xbalanque
10,088
841
58
5
0
228,221
2
W
Ymir
8,353
696
12
1
0
217,069
0
L
Scylla
8,051
671
36
3
0
223,787
3
W
Kali
10,066
839
51
4
0
255,983
4
L
Bellona
8,688
724
14
1
0
228,710
0
W
Erlang Shen
9,880
823
19
2
0
271,871
1
W
Discordia
9,595
800
64
5
0
232,271
0
L
Thanatos
8,149
679
33
3
0
194,724
1
L
Maui
8,705
725
38
3
0
216,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role