Player Matchup

Sun Wukong
Sun Wukong
ShampuLapatumba
Sun Wukong
Level 127
God Stats
0W - 3L
1,176 SR
Queue Stats
48W - 25L
1,732 Elo+
Party 1
Scylla
Scylla
pajarito255
Scylla
Level 128
God Stats
1W - 1L
1,665 SR
Queue Stats
14W - 8L
1,737 Elo+
Party 1
Maui
Maui
ĐΛIGΘ
Maui
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 22L
1,794 Elo+
Party 1
Team Averages
Level 137
1,447 SR
1,754 Elo+

VS

Team Averages
Level 128
1,601 SR
1,613 Elo+
Rama
Rama
Acrro
Rama
Level 158
God Stats
35W - 28L
1,672 SR
Queue Stats
538W - 510L
1,578 Elo+
Solo
Thoth
Thoth
SleepingW0lf
Thoth
Level 160
God Stats
2W - 0L
1,535 SR
Queue Stats
9W - 3L
1,739 Elo+
Solo
Hercules
Hercules
oXHAMURABIXo
Hercules
Level 67
God Stats
14W - 9L
1,596 SR
Queue Stats
93W - 101L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShampuLapatumba
Sun Wukong
12
2 / 3 / 1
7,445
677
8,701
10,696
7,911
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
12
0 / 4 / 2
7,360
669
4,741
7,724
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
11
1 / 3 / 2
8,048
732
4,076
13,654
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acrro
Rama
13
4 / 1 / 3
8,550
777
7,123
10,122
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 7
8,457
769
12,682
5,991
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
oXHAMURABIXo
Hercules
14
3 / 0 / 6
8,602
782
7,883
6,782
6,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
Acrro
Rama
4
1
3
5.5
L
Sun Wukong
ShampuLapatumba
Sun Wukong
2
3
1
0.83
W
3
2
7
3.25
W
Hercules
oXHAMURABIXo
Hercules
3
0
6
6
L
Scylla
0
4
2
0.25
L
Maui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,518
Damage
27,688
32,074
Taken
22,895
24,015
Mitigated
13,684
5,294
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Acrro
Rama
7,123
4,822
0
2,659
10,122
4,965
2,132
4,400
5,722
0
27,166
L
Sun Wukong
ShampuLapatumba
Sun Wukong
8,701
2,174
0
1,352
10,696
7,911
31
4,324
6,372
0
20,717
W
12,682
413
0
1,217
5,991
2,359
878
2,528
3,463
48,408
0
W
Hercules
oXHAMURABIXo
Hercules
7,883
1,994
0
2,431
6,782
6,360
250
1,928
4,854
0
20,271
L
Scylla
4,741
345
0
1,106
7,724
2,960
87
3,254
4,470
39,847
0
L
Maui
4,076
711
416
2,420
13,654
13,144
0
5,137
8,517
7,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
25,609
114
Minions Killed
149
0
Camps Cleared
0
637,629
Distance Traveled
655,755
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,550
777
54
5
0
200,165
3
L
Sun Wukong
7,445
677
16
1
0
228,883
0
W
Thoth
8,457
769
68
6
0
213,505
3
W
Hercules
8,602
782
27
2
0
242,085
5
L
Scylla
7,360
669
95
9
0
196,477
5
L
Maui
8,048
732
3
0
0
212,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role