Player Matchup

Scylla
Scylla
AsteroidHat5177
Scylla
Level 101
God Stats
22W - 21L
1,506 SR
Queue Stats
299W - 315L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
LionMax2304
Sun Wukong
Level 54
God Stats
4W - 2L
1,676 SR
Queue Stats
145W - 206L
1,425 Elo+
Party 2
Freya
Freya
LockonRifts
Freya
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,640 Elo+
Solo
Guan Yu
Guan Yu
Marcel_S2001
Guan Yu
Level 57
God Stats
147W - 205L
1,448 SR
Queue Stats
147W - 205L
1,404 Elo+
Party 2
Izanami
Izanami
deadfussel117
Izanami
Level 65
God Stats
2W - 5L
1,254 SR
Queue Stats
185W - 244L
1,412 Elo+
Party 2
Team Averages
Level 72
1,477 SR
1,464 Elo+

VS

Team Averages
Level 85
1,448 SR
1,414 Elo+
Nox
Nox
JellyTime1530
Nox
Level 36
God Stats
0W - 1L
1,208 SR
Queue Stats
53W - 79L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
Luthugxx
Ao Kuang
Level 108
God Stats
24W - 36L
1,413 SR
Queue Stats
132W - 151L
1,420 Elo+
Solo
Cthulhu
Cthulhu
TheFinalDAY1
Cthulhu
Level 140
God Stats
0W - 2L
1,620 SR
Queue Stats
104W - 118L
1,438 Elo+
Party 1
Cupid
Cupid
hitakara
Cupid
Level 88
God Stats
8W - 9L
1,465 SR
Queue Stats
74W - 101L
1,413 Elo+
Solo
Cernunnos
Cernunnos
starffffish
Cernunnos
Level 55
God Stats
4W - 4L
1,533 SR
Queue Stats
104W - 124L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,848
987
13,076
8,563
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LionMax2304
Sun Wukong
18
1 / 2 / 14
11,427
952
10,194
18,738
15,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 15
12,554
1,046
15,534
9,410
4,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Marcel_S2001
Guan Yu
18
4 / 1 / 12
12,648
1,054
14,940
21,045
26,812
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
19
13 / 0 / 5
12,748
1,062
18,574
7,218
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

253

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
11,269
939
11,947
11,385
5,668
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Luthugxx
Ao Kuang
16
0 / 18 / 3
9,961
830
4,514
32,845
11,837
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
TheFinalDAY1
Cthulhu
17
2 / 3 / 2
11,751
979
15,977
22,744
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
hitakara
Cupid
17
2 / 4 / 5
11,943
995
10,941
13,196
6,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
starffffish
Cernunnos
16
2 / 3 / 3
11,245
937
16,751
14,813
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
27
Kills
7
7
Deaths
30
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
1
2
5
1.75
W
Sun Wukong
LionMax2304
Sun Wukong
1
2
14
4
W
4
2
15
5.75
L
Ao Kuang
Luthugxx
Ao Kuang
0
18
3
0.08
W
Guan Yu
Marcel_S2001
Guan Yu
4
1
12
10
L
Cthulhu
TheFinalDAY1
Cthulhu
2
3
2
1
W
Izanami
13
0
5
15.5
L
Cupid
hitakara
Cupid
2
4
5
1.13
L
Cernunnos
starffffish
Cernunnos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,318
Damage
60,130
64,974
Taken
94,983
53,883
Mitigated
47,669
15,559
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,076
0
0
0
8,563
3,765
0
3,287
5,089
31,020
0
L
11,947
1,276
0
188
11,385
5,668
0
3,549
7,836
26,007
0
W
Sun Wukong
LionMax2304
Sun Wukong
10,194
3,034
0
2,116
18,738
15,199
0
10,508
7,738
0
24,299
W
15,534
6,892
57
2,315
9,410
4,505
0
3,306
6,055
27,418
0
L
Ao Kuang
Luthugxx
Ao Kuang
4,514
1,699
0
697
32,845
11,837
0
5,517
17,269
5,649
0
W
Guan Yu
Marcel_S2001
Guan Yu
14,940
1,653
3,041
6,158
21,045
26,812
0
8,956
11,634
0
39,388
L
Cthulhu
TheFinalDAY1
Cthulhu
15,977
1,773
343
1,178
22,744
17,277
0
7,448
15,296
54,550
0
W
Izanami
18,574
16,205
0
1,872
7,218
3,602
0
4,977
2,020
0
48,294
L
Cupid
hitakara
Cupid
10,941
6,531
1,297
1,695
13,196
6,175
0
7,338
5,858
0
27,664
L
Cernunnos
starffffish
Cernunnos
16,751
9,087
0
3,750
14,813
6,712
0
4,758
10,055
0
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,225
Gold Earned
56,169
241
Minions Killed
197
10
Camps Cleared
7
1,165,666
Distance Traveled
1,001,191
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,848
987
48
4
0
220,153
0
L
Nox
11,269
939
20
2
0
212,340
0
W
Sun Wukong
11,427
952
47
4
2
248,155
0
W
Freya
12,554
1,046
27
2
0
203,796
0
L
Ao Kuang
9,961
830
0
0
0
164,563
0
W
Guan Yu
12,648
1,054
50
4
1
265,307
1
L
Cthulhu
11,751
979
84
7
4
239,605
3
W
Izanami
12,748
1,062
69
6
7
228,255
0
L
Cupid
11,943
995
29
2
3
197,840
3
L
Cernunnos
11,245
937
64
5
0
186,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role