Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HAROLD WAGON
Bellona
Level 63
God Stats
6W - 14L
1,239 SR
Queue Stats
61W - 74L
1,308 Elo+
Solo
Khepri
Khepri
TinSao15
Khepri
Level 98
God Stats
5W - 3L
1,494 SR
Queue Stats
134W - 148L
1,265 Elo+
Solo
Ravana
Ravana
marmol_1011
Ravana
Level 107
God Stats
10W - 16L
1,340 SR
Queue Stats
129W - 126L
1,283 Elo+
Solo
Rama
Rama
xKingBlackBoltx
Rama
Level 97
God Stats
2W - 2L
1,539 SR
Queue Stats
48W - 54L
1,277 Elo+
Solo
Team Averages
Level 102
1,422 SR
1,327 Elo+

VS

Team Averages
Level 73
1,380 SR
1,271 Elo+
Tsukuyomi
Tsukuyomi
Aw sevenny
Tsukuyomi
Level 45
God Stats
0W - 1L
1,315 SR
Queue Stats
13W - 19L
1,326 Elo+
Party 1
Mulan
Mulan
X-Toxic-Cowboy-X
Mulan
Level 72
God Stats
31W - 25L
1,494 SR
Queue Stats
210W - 253L
1,322 Elo+
Solo
Chang'e
Chang'e
a21081992
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,036 Elo+
Solo
Izanami
Izanami
darkslayer8679
Izanami
Level 48
God Stats
4W - 6L
1,420 SR
Queue Stats
8W - 12L
1,271 Elo+
Solo
Tiamat
Tiamat
valameudeus
Tiamat
Level 97
God Stats
1W - 3L
1,171 SR
Queue Stats
26W - 26L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 0
7,008
539
4,675
4,846
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
HAROLD WAGON
Bellona
11
3 / 2 / 1
7,218
555
7,553
12,152
10,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
TinSao15
Khepri
10
1 / 1 / 3
6,511
501
4,360
9,482
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
10
1 / 0 / 3
6,486
499
1,447
5,767
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 0
6,610
508
7,647
8,014
3,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aw sevenny
Tsukuyomi
10
1 / 1 / 1
6,002
462
2,852
8,248
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
6,426
494
7,580
11,571
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
a21081992
Chang'e
9
0 / 3 / 1
5,679
437
3,557
7,901
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,767
444
5,727
8,048
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
0 / 4 / 1
6,056
466
3,264
7,328
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
3
3
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
0
3
L
Tsukuyomi
Aw sevenny
Tsukuyomi
1
1
1
1.5
W
Bellona
HAROLD WAGON
Bellona
3
2
1
1.75
W
Khepri
TinSao15
Khepri
1
1
3
2.5
L
1
4
1
0.38
L
Chang'e
a21081992
Chang'e
0
3
1
0.17
L
1
0
0
1
W
Ravana
1
0
3
2.5
L
Tiamat
0
4
1
0.13
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
22,980
40,261
Taken
43,096
26,352
Mitigated
18,208
15,218
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,675
438
0
552
4,846
2,161
464
2,664
2,182
34,999
0
L
Tsukuyomi
Aw sevenny
Tsukuyomi
2,852
891
0
3,409
8,248
2,898
0
1,153
6,975
0
27,752
W
Bellona
HAROLD WAGON
Bellona
7,553
3,882
0
4,311
12,152
10,825
996
600
10,849
0
43,068
W
Khepri
TinSao15
Khepri
4,360
234
373
3,144
9,482
7,633
0
2,170
7,312
19,094
4,966
L
7,580
1,743
0
2,883
11,571
6,605
48
187
11,384
0
38,303
L
Chang'e
a21081992
Chang'e
3,557
333
1,250
3,142
7,901
2,364
96
1,777
6,124
30,307
0
L
5,727
3,259
0
2,075
8,048
2,553
0
1,841
6,207
0
40,776
W
Ravana
1,447
436
0
2,276
5,767
2,692
0
0
5,767
0
43,016
L
Tiamat
3,264
547
0
1,425
7,328
3,788
476
3,153
3,801
40,854
0
W
7,647
6,611
0
4,562
8,014
3,041
0
1,387
6,583
0
46,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
29,930
337
Minions Killed
303
0
Camps Cleared
0
1,115,090
Distance Traveled
1,157,261
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,008
539
76
6
0
211,688
1
L
Tsukuyomi
6,002
462
56
4
0
286,800
0
W
Bellona
7,218
555
86
7
0
209,656
2
W
Khepri
6,511
501
30
2
0
241,240
5
L
Mulan
6,426
494
64
5
0
219,960
0
L
Chang'e
5,679
437
54
4
0
212,116
0
L
Izanami
5,767
444
64
5
0
215,334
2
W
Ravana
6,486
499
64
5
0
229,316
6
L
Tiamat
6,056
466
65
5
0
223,051
1
W
Rama
6,610
508
81
6
0
223,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role