Player Matchup

Danzaburou
Danzaburou
DrunkBourbon
Danzaburou
Level 106
God Stats
0W - 1L
1,398 SR
Queue Stats
38W - 51L
1,350 Elo+
Party 2
Discordia
Discordia
DrunkT3kila
Discordia
Level 17
God Stats
3W - 2L
1,640 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
VodkaHell
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,176 Elo+
Party 2
Mulan
Mulan
Wachakuky
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,176 Elo+
Party 2
Susano
Susano
recrom6
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,195 Elo+
Party 2
Team Averages
Level 36
1,507 SR
1,255 Elo+

VS

Team Averages
Level 79
1,360 SR
1,379 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ScrochedAnuz
Horus
Level 48
God Stats
5W - 2L
1,248 SR
Queue Stats
45W - 49L
1,416 Elo+
Party 1
Pele
Pele
ShadowSusej
Pele
Level 42
God Stats
1W - 2L
1,174 SR
Queue Stats
15W - 23L
1,233 Elo+
Party 1
Anubis
Anubis
Sonex111
Anubis
Level 58
God Stats
13W - 11L
1,410 SR
Queue Stats
33W - 41L
1,354 Elo+
Party 1
Izanami
Izanami
jd1927
Izanami
Level 103
God Stats
1W - 2L
1,468 SR
Queue Stats
100W - 114L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkBourbon
Danzaburou
13
1 / 8 / 3
7,810
434
7,821
17,467
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DrunkT3kila
Discordia
12
1 / 7 / 3
8,199
456
9,231
12,651
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
VodkaHell
Kuzenbo
12
3 / 4 / 4
9,023
501
7,540
20,380
27,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Wachakuky
Mulan
13
2 / 7 / 2
8,261
459
8,420
21,132
11,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
recrom6
Susano
14
2 / 7 / 3
8,746
486
5,405
16,190
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 12
9,168
509
5,671
16,419
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 11
9,694
539
12,184
14,869
13,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
8 / 2 / 11
10,388
577
13,692
13,340
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Sonex111
Anubis
17
13 / 2 / 5
11,596
644
19,729
15,354
9,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
jd1927
Izanami
17
6 / 1 / 10
10,785
599
13,409
14,126
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
9
Kills
33
33
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
12
7
L
Danzaburou
DrunkBourbon
Danzaburou
1
8
3
0.31
L
Discordia
DrunkT3kila
Discordia
1
7
3
0.36
W
5
3
11
3.5
W
8
2
11
6.75
W
Anubis
Sonex111
Anubis
13
2
5
7.75
L
Kuzenbo
VodkaHell
Kuzenbo
3
4
4
1.25
L
Mulan
Wachakuky
Mulan
2
7
2
0.43
W
Izanami
jd1927
Izanami
6
1
10
11
L
Susano
recrom6
Susano
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
64,685
87,820
Taken
74,108
53,603
Mitigated
54,548
12,974
Healing
34,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,671
1,404
541
4,586
16,419
19,833
1,219
2,987
12,968
26,916
5,184
L
Danzaburou
DrunkBourbon
Danzaburou
7,821
2,351
0
2,979
17,467
5,310
0
4,861
12,423
0
68,809
L
Discordia
DrunkT3kila
Discordia
9,231
716
0
36
12,651
3,492
0
3,274
9,240
49,802
0
W
12,184
5,327
2,599
6,733
14,869
13,641
1,352
3,406
11,463
35
50,641
W
13,692
1,890
0
1,479
13,340
5,057
1,312
2,175
11,165
37
65,734
W
Anubis
Sonex111
Anubis
19,729
98
0
10,989
15,354
9,835
1,382
7,000
8,354
87,131
0
L
Kuzenbo
VodkaHell
Kuzenbo
7,540
3,156
0
1,783
20,380
27,588
0
7,629
12,664
18,518
0
L
Mulan
Wachakuky
Mulan
8,420
1,452
0
4,276
21,132
11,796
1,086
5,156
15,385
52
55,764
W
Izanami
jd1927
Izanami
13,409
8,124
0
7,538
14,126
6,182
5,238
1,762
12,364
0
101,321
L
Susano
recrom6
Susano
5,405
573
0
3,900
16,190
5,417
0
3,855
12,216
0
57,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
51,631
384
Minions Killed
549
0
Camps Cleared
0
1,538,096
Distance Traveled
1,738,473
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,168
509
54
3
0
372,225
1
L
Danzaburou
7,810
434
106
6
0
289,575
0
L
Discordia
8,199
456
70
4
0
288,715
1
W
Horus
9,694
539
83
5
0
360,358
6
W
Pele
10,388
577
99
6
0
381,205
4
W
Anubis
11,596
644
146
8
0
310,811
5
L
Kuzenbo
9,023
501
16
1
0
338,482
4
L
Mulan
8,261
459
92
5
0
298,114
2
W
Izanami
10,785
599
167
9
0
313,874
3
L
Susano
8,746
486
100
6
0
323,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role