Player Matchup

Vulcan
Vulcan
AntmanMMA
Vulcan
Level 48
God Stats
7W - 7L
1,477 SR
Queue Stats
29W - 35L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
FlexicusMaximus
Cernunnos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 1
Chaac
Chaac
HaansJob
Chaac
Level 84
God Stats
1W - 4L
1,169 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Ra
Ra
KinkyMussolini
Ra
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
52W - 44L
1,606 Elo+
Solo
Ares
Ares
kishkumenihah
Ares
Level 89
God Stats
20W - 24L
1,455 SR
Queue Stats
23W - 34L
1,358 Elo+
Solo
Team Averages
Level 60
1,464 SR
1,456 Elo+

VS

Team Averages
Level 86
1,530 SR
1,471 Elo+
Zeus
Zeus
Garacy
Zeus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoldRanger800
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 2
Izanami
Izanami
PawgPatrol
Izanami
Level 3
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
ShadowMan1024
Shiva
Level 5
God Stats
2W - 1L
1,823 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 2
Ymir
Ymir
WickedRex
Ymir
Level 158
God Stats
2W - 0L
1,547 SR
Queue Stats
8W - 7L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AntmanMMA
Vulcan
18
3 / 9 / 12
11,711
1,065
14,402
18,003
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
FlexicusMaximus
Cernunnos
18
5 / 7 / 12
12,078
1,098
13,202
19,260
7,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
HaansJob
Chaac
18
5 / 3 / 13
12,386
1,126
24,490
29,397
30,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 10
12,919
1,174
20,277
14,708
6,385
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 5 / 15
12,431
1,130
15,692
25,030
26,868
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

107

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Garacy
Zeus
18
9 / 4 / 11
13,910
1,265
27,236
13,602
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
GoldRanger800
Tsukuyomi
19
9 / 4 / 13
14,161
1,287
30,272
19,951
9,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PawgPatrol
Izanami
18
2 / 6 / 11
11,796
1,072
23,431
18,032
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 6 / 14
11,687
1,062
9,441
19,364
17,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
19
5 / 2 / 11
13,086
1,190
12,324
26,134
25,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
86
22
Kills
26
26
Deaths
22
62
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AntmanMMA
Vulcan
3
9
12
1
L
Cernunnos
FlexicusMaximus
Cernunnos
5
7
12
1.57
W
Zeus
Garacy
Zeus
9
4
11
3.63
W
Tsukuyomi
GoldRanger800
Tsukuyomi
9
4
13
3.88
L
Chaac
HaansJob
Chaac
5
3
13
3.83
L
5
2
10
5
W
Izanami
PawgPatrol
Izanami
2
6
11
1.25
W
1
6
14
1.33
W
Ymir
5
2
11
5.25
L
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,063
Damage
102,704
106,398
Taken
97,083
79,423
Mitigated
65,757
12,514
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AntmanMMA
Vulcan
14,402
6,091
197
116
18,003
7,952
0
8,038
9,965
31,606
0
L
Cernunnos
FlexicusMaximus
Cernunnos
13,202
6,804
0
1,862
19,260
7,710
0
8,080
11,180
0
30,420
W
Zeus
Garacy
Zeus
27,236
5,245
0
1,044
13,602
5,463
0
9,913
3,651
48,986
0
W
Tsukuyomi
GoldRanger800
Tsukuyomi
30,272
8,567
0
1,753
19,951
9,726
0
9,027
10,648
0
61,067
L
Chaac
HaansJob
Chaac
24,490
5,203
0
6,421
29,397
30,508
0
11,363
18,034
237
34,307
L
20,277
1,841
1,872
1,796
14,708
6,385
0
4,370
10,338
63,348
0
W
Izanami
PawgPatrol
Izanami
23,431
16,079
0
3,036
18,032
7,550
0
10,982
6,766
0
54,781
W
9,441
1,137
0
1,254
19,364
17,664
0
8,817
10,171
0
37,407
W
Ymir
12,324
1,822
3,375
7,211
26,134
25,354
0
11,869
13,635
19,600
0
L
15,692
147
0
250
25,030
26,868
0
7,709
17,321
21,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,525
Gold Earned
64,640
205
Minions Killed
262
6
Camps Cleared
10
1,136,276
Distance Traveled
1,109,398
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,711
1,065
38
3
0
199,243
0
L
Cernunnos
12,078
1,098
37
3
3
188,278
0
W
Zeus
13,910
1,265
51
5
3
209,554
0
W
Tsukuyomi
14,161
1,287
57
5
3
258,800
1
L
Chaac
12,386
1,126
27
2
0
257,758
3
L
Ra
12,919
1,174
96
9
3
234,055
1
W
Izanami
11,796
1,072
71
6
1
197,225
0
W
Shiva
11,687
1,062
71
6
2
247,183
2
W
Ymir
13,086
1,190
12
1
1
196,636
0
L
Ares
12,431
1,130
7
1
0
256,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role