Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
RedactedEra
Chang'e
Level 81
God Stats
3W - 1L
1,661 SR
Queue Stats
22W - 32L
1,386 Elo+
Party 3
Jormungandr
Jormungandr
Zemoooo
Jormungandr
Level 49
God Stats
4W - 1L
1,708 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 3
Ravana
Ravana
foundprodigy
Ravana
Level 127
God Stats
5W - 3L
1,585 SR
Queue Stats
196W - 197L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
xPbtoastx
Amaterasu
Level 110
God Stats
3W - 1L
1,820 SR
Queue Stats
28W - 17L
1,586 Elo+
Party 3
Team Averages
Level 79
1,655 SR
1,504 Elo+

VS

Team Averages
Level 68
1,658 SR
1,462 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Checho3312
Anhur
Level 102
God Stats
4W - 3L
1,828 SR
Queue Stats
303W - 340L
1,410 Elo+
Solo
Xing Tian
Xing Tian
DillyBubbles
Xing Tian
Level 99
God Stats
1W - 3L
1,741 SR
Queue Stats
18W - 21L
1,519 Elo+
Party 1
Loki
Loki
Idlemask
Loki
Level 89
God Stats
10W - 6L
1,659 SR
Queue Stats
221W - 221L
1,479 Elo+
Party 2
Vamana
Vamana
Oskarmike
Vamana
Level 23
God Stats
6W - 4L
1,564 SR
Queue Stats
36W - 36L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,436
536
4,082
4,381
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RedactedEra
Chang'e
11
0 / 3 / 1
6,543
545
4,543
8,795
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Zemoooo
Jormungandr
11
3 / 1 / 1
6,598
550
8,965
8,117
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
12
5 / 3 / 1
7,754
646
6,520
6,918
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
xPbtoastx
Amaterasu
14
4 / 0 / 3
8,730
728
7,542
8,810
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 1 / 1
6,753
563
7,406
8,004
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
9
0 / 5 / 2
5,404
450
2,471
10,053
3,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
DillyBubbles
Xing Tian
10
1 / 0 / 3
5,877
490
1,937
8,005
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
4 / 3 / 0
6,491
541
5,333
8,734
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Oskarmike
Vamana
10
0 / 4 / 0
5,605
467
3,740
10,001
5,196

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
7
7
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Olorun
 
Olorun
2
1
1
2.5
L
Anhur
0
5
2
0.2
L
Xing Tian
DillyBubbles
Xing Tian
1
0
3
2.5
L
Loki
4
3
0
1.33
L
Vamana
Oskarmike
Vamana
0
4
0
0
W
Chang'e
RedactedEra
Chang'e
0
3
1
0.17
W
Jormungandr
Zemoooo
Jormungandr
3
1
1
3.5
W
Ravana
5
3
1
1.83
W
Amaterasu
xPbtoastx
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,652
Damage
20,887
37,021
Taken
44,797
19,035
Mitigated
21,622
11,278
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,082
2,401
0
2,050
4,381
1,210
294
120
4,261
0
31,820
L
Olorun
 
Olorun
7,406
3,748
126
4,539
8,004
3,850
0
4,302
3,702
52,745
6,439
L
Anhur
2,471
1,662
0
2,624
10,053
3,473
820
4,332
5,721
0
30,408
L
Xing Tian
DillyBubbles
Xing Tian
1,937
233
0
1,657
8,005
6,173
0
3,894
4,111
12,919
0
L
Loki
5,333
1,557
0
3,688
8,734
2,930
0
980
7,754
0
38,095
L
Vamana
Oskarmike
Vamana
3,740
1,327
0
1,350
10,001
5,196
0
0
10,001
0
36,013
W
Chang'e
RedactedEra
Chang'e
4,543
236
257
2,324
8,795
3,378
285
4,179
4,616
36,859
0
W
Jormungandr
Zemoooo
Jormungandr
8,965
3,042
80
605
8,117
5,149
276
3,334
4,783
46,061
0
W
Ravana
6,520
2,470
0
1,386
6,918
3,042
0
1,525
5,393
0
51,366
W
Amaterasu
xPbtoastx
Amaterasu
7,542
2,620
0
4,576
8,810
6,256
1,184
0
8,810
0
60,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
30,130
379
Minions Killed
299
0
Camps Cleared
0
1,200,651
Distance Traveled
1,160,669
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,436
536
54
5
0
229,134
3
L
Olorun
6,753
563
93
8
0
218,235
7
L
Anhur
5,404
450
44
4
0
189,633
3
L
Xing Tian
5,877
490
24
2
0
225,300
3
L
Loki
6,491
541
71
6
0
267,762
1
L
Vamana
5,605
467
67
6
0
259,739
0
W
Chang'e
6,543
545
56
5
0
229,590
6
W
Jormungandr
6,598
550
59
5
0
231,773
2
W
Ravana
7,754
646
93
8
0
270,127
6
W
Amaterasu
8,730
728
117
10
0
240,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role