Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Downzi
Anubis
Level 126
God Stats
9W - 4L
1,754 SR
Queue Stats
120W - 111L
1,498 Elo+
Solo
Ares
Ares
Jkeyq
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
1,910 Elo+
Party 1
Nike
Nike
SaySimBa
Nike
Level 160
God Stats
3W - 2L
1,613 SR
Queue Stats
30W - 20L
1,707 Elo+
Party 1
Team Averages
Level 118
1,574 SR
1,623 Elo+

VS

Team Averages
Level 90
1,599 SR
1,533 Elo+
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DerGruene1994
Danzaburou
Level 46
God Stats
7W - 6L
1,593 SR
Queue Stats
44W - 42L
1,591 Elo+
Solo
Discordia
Discordia
ShadowOfChaos69
Discordia
Level 107
God Stats
11W - 6L
1,640 SR
Queue Stats
113W - 111L
1,539 Elo+
Solo
Mercury
Mercury
fatalsandwich1
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
fikoro
Kumbhakarna
Level 115
God Stats
0W - 1L
1,760 SR
Queue Stats
104W - 89L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 0 / 0
7,906
565
9,516
11,596
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
13
4 / 0 / 2
7,473
534
3,992
7,841
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Downzi
Anubis
13
2 / 1 / 2
7,455
533
6,323
7,641
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Jkeyq
Ares
10
1 / 1 / 3
6,605
472
6,821
7,380
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
14
1 / 1 / 1
8,722
623
7,815
11,200
8,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 1 / 0
7,316
523
6,638
12,105
12,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
DerGruene1994
Danzaburou
12
1 / 2 / 0
7,260
519
8,320
12,207
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ShadowOfChaos69
Discordia
12
1 / 1 / 0
7,016
501
3,842
6,192
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 0
5,902
422
3,398
10,746
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
fikoro
Kumbhakarna
9
0 / 2 / 2
6,017
430
2,731
10,877
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
0
3
W
Thor
 
Thor
4
0
2
5
L
Tyr
 
Tyr
1
1
0
1
L
Danzaburou
DerGruene1994
Danzaburou
1
2
0
0.5
W
Anubis
Downzi
Anubis
2
1
2
3
W
Ares
Jkeyq
Ares
1
1
3
2.5
W
Nike
1
1
1
1.5
L
Discordia
ShadowOfChaos69
Discordia
1
1
0
1
L
0
5
0
0
L
Kumbhakarna
fikoro
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,467
Damage
24,929
45,658
Taken
52,127
26,348
Mitigated
27,956
19,025
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,516
6,256
0
6,987
11,596
4,430
231
602
10,994
0
79,445
W
Thor
 
Thor
3,992
776
0
483
7,841
3,115
0
640
7,201
0
60,057
L
Tyr
 
Tyr
6,638
1,052
0
6,307
12,105
12,185
0
0
12,105
0
59,548
L
Danzaburou
DerGruene1994
Danzaburou
8,320
4,193
0
5,579
12,207
4,119
409
1,493
10,674
0
61,210
W
Anubis
Downzi
Anubis
6,323
241
0
4,102
7,641
4,390
0
3,508
4,133
62,300
0
W
Ares
Jkeyq
Ares
6,821
232
0
2,196
7,380
6,333
0
1,823
5,557
21,432
0
W
Nike
7,815
1,325
0
5,257
11,200
8,080
0
0
11,200
0
82,572
L
Discordia
ShadowOfChaos69
Discordia
3,842
397
0
125
6,192
2,330
0
3,661
2,315
61,081
0
L
3,398
1,063
0
125
10,746
3,441
0
2,986
7,660
0
44,180
L
Kumbhakarna
fikoro
Kumbhakarna
2,731
659
0
2,939
10,877
5,881
0
4,514
6,229
12,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
33,511
513
Minions Killed
427
0
Camps Cleared
0
1,386,180
Distance Traveled
1,400,079
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,906
565
124
9
0
268,133
9
W
Thor
7,473
534
95
7
0
317,736
3
L
Tyr
7,316
523
118
8
0
288,997
6
L
Danzaburou
7,260
519
111
8
0
243,704
4
W
Anubis
7,455
533
126
9
0
267,364
3
W
Ares
6,605
472
20
1
0
257,102
4
W
Nike
8,722
623
148
11
0
275,845
2
L
Discordia
7,016
501
105
8
0
269,390
3
L
Mercury
5,902
422
75
5
0
321,543
7
L
Kumbhakarna
6,017
430
18
1
0
276,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role