Player Matchup

Anubis
Anubis
IMAH01
Anubis
Level 139
God Stats
35W - 38L
1,506 SR
Queue Stats
81W - 136L
1,349 Elo+
Solo
Cerberus
Cerberus
Vourtx
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,793 Elo+
Party 1
Cliodhna
Cliodhna
gandolfthegreat1
Cliodhna
Level 46
God Stats
7W - 2L
1,724 SR
Queue Stats
11W - 10L
1,560 Elo+
Party 1
Team Averages
Level 69
1,577 SR
1,568 Elo+

VS

Team Averages
Level 64
1,591 SR
1,464 Elo+
Anubis
Anubis
BioAbomination
Anubis
Level 116
God Stats
31W - 18L
1,639 SR
Queue Stats
400W - 443L
1,504 Elo+
Solo
Ymir
Ymir
RangerVerde
Ymir
Level 43
God Stats
10W - 8L
1,597 SR
Queue Stats
54W - 87L
1,395 Elo+
Solo
Ishtar
Ishtar
talex2citiez
Ishtar
Level 34
God Stats
4W - 0L
1,538 SR
Queue Stats
5W - 3L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IMAH01
Anubis
14
2 / 4 / 2
7,863
715
5,536
9,427
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Vourtx
Cerberus
14
1 / 2 / 1
7,486
681
3,900
11,118
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
5,598
509
978
3,216
745
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,062
824
8,694
4,844
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 5
8,338
758
4,464
6,871
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
2 / 2 / 5
8,105
737
6,607
7,409
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Anubis
IMAH01
Anubis
2
4
2
0.75
W
2
1
5
4.5
L
Cerberus
Vourtx
Cerberus
1
2
1
0.75
L
0
2
0
0
W
Ishtar
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,414
Damage
19,765
23,761
Taken
19,124
13,723
Mitigated
12,200
5,225
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,694
917
0
719
4,844
2,581
222
1,431
3,413
48,804
0
L
Anubis
IMAH01
Anubis
5,536
125
0
3,054
9,427
4,602
0
6,071
3,356
37,555
0
W
4,464
450
0
1,132
6,871
7,306
130
3,751
3,120
8,355
0
L
Cerberus
Vourtx
Cerberus
3,900
382
0
1,764
11,118
8,376
0
6,131
4,987
8,789
0
L
978
132
0
407
3,216
745
0
972
2,244
0
2,975
W
Ishtar
6,607
3,917
0
2,678
7,409
2,313
739
4,301
3,108
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
25,505
87
Minions Killed
150
0
Camps Cleared
0
350,476
Distance Traveled
559,315
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,062
824
79
7
0
182,223
0
L
Anubis
7,863
715
60
5
0
145,205
0
W
Ymir
8,338
758
9
1
0
181,815
3
L
Cerberus
7,486
681
24
2
0
157,065
0
L
Cliodhna
5,598
509
3
0
0
48,206
1
W
Ishtar
8,105
737
62
6
0
195,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role