Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Bakunin05
Vamana
Level 82
God Stats
1W - 2L
1,803 SR
Queue Stats
135W - 147L
1,513 Elo+
Party 1
Izanami
Izanami
Endler015
Izanami
Level 88
God Stats
3W - 4L
1,458 SR
Queue Stats
341W - 377L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
HSILVA
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,506 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,497 Elo+

VS

Team Averages
Level 85
1,616 SR
1,621 Elo+
Loki
Loki
LucasRafino
Loki
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
TioDartolino
Baron Samedi
Level 160
God Stats
7W - 3L
1,652 SR
Queue Stats
106W - 57L
1,661 Elo+
Party 3
Ymir
Ymir
bio2513
Ymir
Level 158
God Stats
10W - 4L
1,738 SR
Queue Stats
264W - 160L
1,790 Elo+
Party 3
Ullr
Ullr
kauetz777
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,403 Elo+
Solo
Chaac
Chaac
pitchulinhajr
Chaac
Level 22
God Stats
2W - 0L
1,688 SR
Queue Stats
52W - 10L
1,853 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 1
7,656
425
9,057
16,842
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
 
Cliodhna
11
1 / 8 / 3
7,543
419
7,475
18,948
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Bakunin05
Vamana
14
1 / 4 / 1
8,821
490
6,599
15,307
12,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Endler015
Izanami
15
2 / 3 / 0
9,629
535
6,901
15,584
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
HSILVA
Baba Yaga
14
1 / 3 / 2
8,675
482
13,404
11,787
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,676
482
3,614
13,110
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
TioDartolino
Baron Samedi
14
2 / 2 / 7
8,592
477
10,001
15,478
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
bio2513
Ymir
15
7 / 1 / 4
9,640
536
18,413
17,837
9,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
17
5 / 1 / 2
10,368
576
10,401
11,669
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 2
10,968
609
14,941
13,100
12,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
22
22
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
1
0.38
L
Cliodhna
 
Cliodhna
1
8
3
0.31
L
Vamana
Bakunin05
Vamana
1
4
1
0.38
L
Izanami
Endler015
Izanami
2
3
0
0.67
L
Baba Yaga
HSILVA
Baba Yaga
1
3
2
0.67
W
0
1
3
1.5
W
Baron Samedi
TioDartolino
Baron Samedi
2
2
7
2.75
W
Ymir
bio2513
Ymir
7
1
4
9
W
Ullr
5
1
2
6
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
57,370
78,468
Taken
71,194
44,930
Mitigated
39,008
19,345
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,057
1,098
264
2,809
16,842
13,238
0
6,529
10,313
35,072
740
L
Cliodhna
 
Cliodhna
7,475
1,463
0
3,916
18,948
6,961
0
5,892
13,056
0
41,099
L
Vamana
Bakunin05
Vamana
6,599
4,001
0
3,607
15,307
12,925
1,182
5,279
10,028
0
55,819
L
Izanami
Endler015
Izanami
6,901
5,349
0
7,123
15,584
5,914
1,427
3,678
11,906
0
77,275
L
Baba Yaga
HSILVA
Baba Yaga
13,404
915
0
1,626
11,787
5,892
280
7,036
4,751
75,452
0
W
3,614
739
0
4,600
13,110
4,783
818
1,906
11,204
0
56,832
W
Baron Samedi
TioDartolino
Baron Samedi
10,001
1,138
780
6,240
15,478
7,327
0
6,488
8,990
50,023
0
W
Ymir
bio2513
Ymir
18,413
4,928
160
5,188
17,837
9,500
0
8,470
9,367
68,579
0
W
Ullr
10,401
4,739
0
1,188
11,669
4,554
1,242
3,253
8,416
0
85,016
W
14,941
5,537
0
8,557
13,100
12,844
0
2,235
10,865
0
101,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,324
Gold Earned
48,244
493
Minions Killed
591
0
Camps Cleared
0
1,601,426
Distance Traveled
1,752,329
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,656
425
42
2
0
326,833
2
L
Cliodhna
7,543
419
64
4
0
324,897
0
L
Vamana
8,821
490
122
7
0
326,145
9
L
Izanami
9,629
535
142
8
0
287,057
6
L
Baba Yaga
8,675
482
123
7
0
336,494
1
W
Loki
8,676
482
109
6
0
387,554
19
W
Baron Samedi
8,592
477
68
4
0
329,061
3
W
Ymir
9,640
536
100
6
0
336,308
0
W
Ullr
10,368
576
147
8
0
337,438
3
W
Chaac
10,968
609
167
9
0
361,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role