Player Matchup

Skadi
Skadi
Over_King71
Skadi
Level 16
God Stats
0W - 4L
1,199 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 2
Cernunnos
Cernunnos
den514slow
Cernunnos
Level 36
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 28L
1,085 Elo+
Party 2
Serqet
Serqet
fred765434
Serqet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,149 Elo+
Party 1
Bacchus
Bacchus
hemszone
Bacchus
Level 33
God Stats
1W - 2L
1,207 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Ra
Ra
papa1981labincev
Ra
Level 28
God Stats
0W - 5L
1,278 SR
Queue Stats
2W - 20L
1,038 Elo+
Party 2
Team Averages
Level 28
1,296 SR
1,135 Elo+

VS

Team Averages
Level 68
1,453 SR
1,398 Elo+
Ra
Ra
Cturner280297
Ra
Level 71
God Stats
12W - 1L
1,813 SR
Queue Stats
48W - 61L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
Morgsj7
Cthulhu
Level 82
God Stats
3W - 5L
1,344 SR
Queue Stats
46W - 54L
1,362 Elo+
Party 3
Izanami
Izanami
Narachi20
Izanami
Level 34
God Stats
2W - 3L
1,296 SR
Queue Stats
30W - 52L
1,260 Elo+
Party 3
Bakasura
Bakasura
THE___ST3AL
Bakasura
Level 47
God Stats
2W - 1L
1,239 SR
Queue Stats
30W - 13L
1,583 Elo+
Solo
Cupid
Cupid
forbiddensirena
Cupid
Level 107
God Stats
53W - 33L
1,572 SR
Queue Stats
663W - 722L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
5,303
312
769
7,672
2,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
den514slow
Cernunnos
12
4 / 6 / 3
7,915
466
7,597
12,744
4,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
fred765434
Serqet
11
1 / 7 / 1
7,046
414
2,146
13,758
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
hemszone
Bacchus
14
4 / 0 / 4
8,633
508
5,855
11,392
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 0
6,914
407
8,239
10,322
4,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,984
528
8,176
8,785
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Morgsj7
Cthulhu
12
3 / 2 / 8
8,439
496
7,054
10,672
7,574
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Narachi20
Izanami
14
3 / 7 / 3
8,960
527
7,818
15,128
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
THE___ST3AL
Bakasura
15
9 / 0 / 4
9,740
573
8,758
12,092
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 3
8,416
495
5,314
9,929
3,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
24
25
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Cthulhu
Morgsj7
Cthulhu
3
2
8
3.5
W
Izanami
Narachi20
Izanami
3
7
3
0.64
L
0
5
1
0.1
W
Bakasura
THE___ST3AL
Bakasura
9
0
4
11
L
Cernunnos
den514slow
Cernunnos
4
6
3
0.92
W
4
2
3
2.75
L
Serqet
fred765434
Serqet
1
7
1
0.21
L
Bacchus
hemszone
Bacchus
4
0
4
6
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
37,120
55,888
Taken
56,606
31,579
Mitigated
25,794
8,289
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,176
1,156
776
4,156
8,785
3,840
1,290
4,263
4,305
56,985
0
W
Cthulhu
Morgsj7
Cthulhu
7,054
656
76
2,974
10,672
7,574
628
2,153
8,519
38,324
0
W
Izanami
Narachi20
Izanami
7,818
4,892
0
2,651
15,128
5,165
4,169
3,582
11,546
0
62,331
L
769
497
0
489
7,672
2,529
0
3,260
4,342
0
3,854
W
Bakasura
THE___ST3AL
Bakasura
8,758
5,927
0
3,693
12,092
5,319
1,046
1,914
10,016
0
51,304
L
Cernunnos
den514slow
Cernunnos
7,597
4,850
0
383
12,744
4,661
0
3,314
9,022
0
40,126
W
5,314
3,256
0
2,582
9,929
3,896
1,850
2,182
7,747
0
49,269
L
Serqet
fred765434
Serqet
2,146
436
0
3,471
13,758
5,403
856
3,078
10,473
0
36,924
L
Bacchus
hemszone
Bacchus
5,855
1,320
0
2,608
11,392
14,976
0
1,331
9,661
38,955
0
L
8,239
851
174
1,164
10,322
4,010
0
4,247
5,390
53,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
44,539
238
Minions Killed
437
0
Camps Cleared
0
1,436,358
Distance Traveled
1,645,089
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,984
528
91
5
0
340,348
0
W
Cthulhu
8,439
496
61
4
0
313,282
0
W
Izanami
8,960
527
111
7
0
300,701
0
L
Skadi
5,303
312
10
1
0
257,109
0
W
Bakasura
9,740
573
99
6
0
399,434
1
L
Cernunnos
7,915
466
53
3
0
233,905
0
W
Cupid
8,416
495
75
4
0
291,324
11
L
Serqet
7,046
414
63
4
0
314,309
0
L
Bacchus
8,633
508
50
3
0
368,705
0
L
Ra
6,914
407
62
4
0
262,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role