Player Matchup

Fenrir
Fenrir
ArchWings655507
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,826 Elo+
Party 2
Anubis
Anubis
KRYPTUM
Anubis
Level 160
God Stats
3W - 2L
1,859 SR
Queue Stats
84W - 75L
1,560 Elo+
Party 2
Thor
Thor
PresssF6
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Virus__Tsunami
Cthulhu
Level 159
God Stats
3W - 2L
1,458 SR
Queue Stats
488W - 450L
1,493 Elo+
Party 4
Apollo
Apollo
xZxIns4n3xZx
Apollo
Level 46
God Stats
41W - 28L
1,577 SR
Queue Stats
117W - 105L
1,445 Elo+
Party 4
Team Averages
Level 76
1,579 SR
1,565 Elo+

VS

Team Averages
Level 50
1,593 SR
1,423 Elo+
King Arthur
King Arthur
HurricaneK9
King Arthur
Level 38
God Stats
4W - 1L
1,692 SR
Queue Stats
16W - 28L
1,431 Elo+
Solo
Ullr
Ullr
Reubencarry
Ullr
Level 12
God Stats
1W - 2L
1,469 SR
Queue Stats
11W - 9L
1,489 Elo+
Party 3
Agni
Agni
batuhanovic52
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,353 Elo+
Party 1
Hercules
Hercules
bvckfast
Hercules
Level 68
God Stats
1W - 1L
1,723 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 3
Cabrakan
Cabrakan
salihcan-gs
Cabrakan
Level 109
God Stats
3W - 3L
1,582 SR
Queue Stats
26W - 40L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,644
564
3,816
9,450
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
KRYPTUM
Anubis
11
1 / 1 / 5
6,359
636
4,515
6,440
2,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
7 / 1 / 1
6,602
660
6,021
6,315
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 2
6,506
651
3,072
5,595
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
10
0 / 1 / 0
5,694
569
2,184
7,299
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HurricaneK9
King Arthur
9
0 / 1 / 0
5,128
513
3,675
6,665
3,450
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 1
5,333
533
4,667
6,900
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,605
461
2,171
4,919
1,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
bvckfast
Hercules
7
1 / 1 / 2
5,188
519
2,444
4,755
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
salihcan-gs
Cabrakan
7
1 / 4 / 0
4,642
464
2,596
7,824
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
King Arthur
HurricaneK9
King Arthur
0
1
0
0
W
Anubis
KRYPTUM
Anubis
1
1
5
3.5
W
Thor
7
1
1
7.5
L
1
1
1
1.5
W
0
0
2
1
L
0
2
1
0.25
L
Hercules
bvckfast
Hercules
1
1
2
2
L
Cabrakan
salihcan-gs
Cabrakan
1
4
0
0.25
W
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,608
Damage
15,553
35,099
Taken
31,063
15,178
Mitigated
13,987
16,647
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,816
772
0
3,404
9,450
4,568
0
692
7,913
0
19,704
L
King Arthur
HurricaneK9
King Arthur
3,675
430
0
1,300
6,665
3,450
0
2,110
4,226
0
37,128
W
Anubis
KRYPTUM
Anubis
4,515
458
0
4,208
6,440
2,989
49
1,793
4,406
54,244
0
W
Thor
6,021
1,862
0
2,818
6,315
2,426
0
1,996
4,183
0
33,213
L
4,667
1,672
0
1,790
6,900
2,061
0
860
6,040
0
38,965
W
3,072
302
0
2,985
5,595
2,881
0
0
5,595
43,311
0
L
2,171
270
0
506
4,919
1,981
0
940
3,979
27,742
0
L
Hercules
bvckfast
Hercules
2,444
550
0
1,217
4,755
2,326
0
1,209
3,516
0
11,121
L
Cabrakan
salihcan-gs
Cabrakan
2,596
355
0
1,309
7,824
4,169
0
2,088
5,715
15,298
0
W
Apollo
2,184
1,056
0
3,232
7,299
2,314
1,482
0
7,299
0
43,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
24,896
388
Minions Killed
230
0
Camps Cleared
0
995,261
Distance Traveled
928,986
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,644
564
29
3
0
205,076
5
L
King Arthur
5,128
513
64
6
0
191,171
3
W
Anubis
6,359
636
108
11
0
165,365
3
W
Thor
6,602
660
52
5
0
228,492
5
L
Ullr
5,333
533
65
7
0
179,899
1
W
Cthulhu
6,506
651
113
11
0
197,908
3
L
Agni
4,605
461
48
5
0
190,501
1
L
Hercules
5,188
519
20
2
0
189,384
3
L
Cabrakan
4,642
464
33
3
0
178,031
0
W
Apollo
5,694
569
86
9
0
198,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role