Player Matchup

Tiamat
Tiamat
DarksidersCreed
Tiamat
Level 89
God Stats
7W - 5L
1,491 SR
Queue Stats
21W - 18L
1,509 Elo+
Party 2
Maui
Maui
ErBonillasa
Maui
Level 144
God Stats
0W - 3L
1,075 SR
Queue Stats
64W - 78L
1,479 Elo+
Party 3
Lancelot
Lancelot
MasterSmite007
Lancelot
Level 67
God Stats
2W - 2L
1,512 SR
Queue Stats
30W - 36L
1,485 Elo+
Party 2
King Arthur
King Arthur
RainbowBow97
King Arthur
Level 108
God Stats
7W - 5L
1,530 SR
Queue Stats
117W - 117L
1,571 Elo+
Party 3
Olorun
Olorun
monkisback34
Olorun
Level 34
God Stats
1W - 2L
1,615 SR
Queue Stats
41W - 15L
1,747 Elo+
Solo
Team Averages
Level 88
1,445 SR
1,558 Elo+

VS

Team Averages
Level 66
1,634 SR
1,566 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AGadep
Ao Kuang
Level 14
God Stats
4W - 1L
1,898 SR
Queue Stats
23W - 16L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
DG4rp
Kuzenbo
Level 35
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 7L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Rivals46
Kukulkan
Level 29
God Stats
3W - 2L
1,557 SR
Queue Stats
46W - 38L
1,556 Elo+
Party 1
Chiron
Chiron
Таарна
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 54L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,518
501
7,844
14,954
10,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 5
9,720
463
3,943
18,110
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
15
1 / 7 / 3
9,565
455
7,621
17,148
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
RainbowBow97
King Arthur
16
2 / 3 / 1
10,444
497
13,106
17,718
19,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
19
6 / 3 / 0
12,820
610
19,648
25,328
11,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 3 / 6
10,999
524
7,131
13,160
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
AGadep
Ao Kuang
19
13 / 4 / 5
12,698
605
22,274
25,242
13,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
DG4rp
Kuzenbo
15
3 / 0 / 12
10,205
486
7,499
18,277
26,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Rivals46
Kukulkan
17
0 / 3 / 6
10,744
512
7,095
13,531
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
18
5 / 0 / 10
11,653
555
15,468
10,262
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
22
22
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
3
6
1.33
W
Ao Kuang
AGadep
Ao Kuang
13
4
5
3.88
W
Kuzenbo
DG4rp
Kuzenbo
3
0
12
9
L
1
4
1
0.38
L
0
5
5
0.5
L
Lancelot
1
7
3
0.36
L
King Arthur
RainbowBow97
King Arthur
2
3
1
0.83
W
Kukulkan
Rivals46
Kukulkan
0
3
6
1
L
Olorun
6
3
0
2
W
Chiron
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
59,467
93,258
Taken
80,472
69,375
Mitigated
57,140
29,547
Healing
29,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,131
2,663
0
5,803
13,160
5,670
840
6,686
6,474
0
85,818
W
Ao Kuang
AGadep
Ao Kuang
22,274
5,917
0
11,272
25,242
13,008
0
10,573
14,669
110,201
1,602
W
Kuzenbo
DG4rp
Kuzenbo
7,499
3,352
0
4,018
18,277
26,096
93
8,737
9,540
30,605
0
L
7,844
318
87
6,404
14,954
10,766
1,182
4,306
10,648
87,632
0
L
3,943
581
305
2,129
18,110
19,849
0
5,541
12,569
39,313
3,975
L
Lancelot
7,621
1,955
0
1,690
17,148
8,014
496
6,067
11,081
0
85,066
L
King Arthur
RainbowBow97
King Arthur
13,106
864
0
2,860
17,718
19,228
116
10,740
6,978
307
76,880
W
Kukulkan
Rivals46
Kukulkan
7,095
1,601
0
2,530
13,531
6,869
223
1,276
12,255
88,063
0
L
Olorun
19,648
12,686
0
16,072
25,328
11,518
1,008
9,891
15,437
138,236
7,143
W
Chiron
15,468
6,797
1,811
3,755
10,262
5,497
2,500
4,080
6,182
0
98,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
56,299
701
Minions Killed
626
0
Camps Cleared
0
2,016,788
Distance Traveled
2,046,476
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,999
524
136
6
0
396,087
7
W
Ao Kuang
12,698
605
139
7
0
418,236
6
W
Kuzenbo
10,205
486
28
1
0
431,182
7
L
Tiamat
10,518
501
176
8
0
394,420
2
L
Maui
9,720
463
65
3
0
410,607
3
L
Lancelot
9,565
455
117
6
0
428,318
0
L
King Arthur
10,444
497
135
6
0
421,392
3
W
Kukulkan
10,744
512
167
8
0
379,626
5
L
Olorun
12,820
610
208
10
0
362,051
3
W
Chiron
11,653
555
156
7
0
421,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role