Player Matchup

Khepri
Khepri
Deathmaster5
Khepri
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,226 Elo+
Party 2
Vulcan
Vulcan
Dragonravine
Vulcan
Level 100
God Stats
0W - 1L
1,714 SR
Queue Stats
112W - 135L
1,410 Elo+
Party 3
King Arthur
King Arthur
Reavle
King Arthur
Level 93
God Stats
1W - 1L
1,664 SR
Queue Stats
115W - 136L
1,390 Elo+
Party 3
Da Ji
Da Ji
Ryucross
Da Ji
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,226 Elo+
Party 2
Olorun
Olorun
blackgriffe
Olorun
Level 80
God Stats
5W - 3L
1,636 SR
Queue Stats
128W - 149L
1,433 Elo+
Solo
Team Averages
Level 87
1,603 SR
1,337 Elo+

VS

Team Averages
Level 106
1,526 SR
1,395 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Aroooo
Poseidon
Level 119
God Stats
5W - 3L
1,630 SR
Queue Stats
60W - 72L
1,408 Elo+
Party 1
Da Ji
Da Ji
BeastOfWrath
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
Duckyyz
Kuzenbo
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,270 Elo+
Party 1
Hachiman
Hachiman
TheEaglez
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 0
7,340
367
1,982
11,202
12,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
15
1 / 7 / 2
9,201
460
5,663
13,592
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Reavle
King Arthur
17
2 / 6 / 0
9,929
496
11,162
21,830
21,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Ryucross
Da Ji
13
1 / 8 / 2
8,271
414
4,381
19,475
8,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
14
2 / 4 / 0
8,608
430
8,828
13,553
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 2 / 3
11,189
559
17,557
20,306
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Aroooo
Poseidon
20
8 / 0 / 3
13,227
661
9,842
7,740
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 3
9,900
495
8,062
18,570
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kuzenbo
Duckyyz
Kuzenbo
15
1 / 0 / 6
10,136
507
4,986
10,380
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
TheEaglez
Hachiman
17
6 / 1 / 3
10,333
517
13,048
10,952
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
24
27
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
3
3.25
W
Poseidon
Aroooo
Poseidon
8
0
3
9.5
W
4
4
3
1.38
L
Khepri
0
2
0
0
L
Vulcan
1
7
2
0.29
W
Kuzenbo
Duckyyz
Kuzenbo
1
0
6
4
L
King Arthur
Reavle
King Arthur
2
6
0
0.33
L
Da Ji
Ryucross
Da Ji
1
8
2
0.25
W
Hachiman
TheEaglez
Hachiman
6
1
3
7.5
L
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
53,495
79,652
Taken
67,948
55,971
Mitigated
48,939
15,441
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
17,557
3,796
0
3,814
20,306
19,194
0
1,837
18,469
0
78,476
W
Poseidon
Aroooo
Poseidon
9,842
1,482
86
3,962
7,740
3,688
1,230
2,057
5,683
140,298
0
W
8,062
2,749
0
6,028
18,570
8,311
0
3,568
15,002
0
73,908
L
Khepri
1,982
366
290
1,002
11,202
12,124
116
2,699
8,503
29,597
0
L
Vulcan
5,663
1,171
0
1,679
13,592
6,124
0
4,826
8,714
72,789
0
W
Kuzenbo
Duckyyz
Kuzenbo
4,986
1,972
38
2,902
10,380
12,827
0
4,411
5,969
28,155
6,952
L
King Arthur
Reavle
King Arthur
11,162
923
0
2,830
21,830
21,993
222
1,621
18,918
47
79,340
L
Da Ji
Ryucross
Da Ji
4,381
1,553
0
4,672
19,475
8,165
0
938
18,421
0
61,368
W
Hachiman
TheEaglez
Hachiman
13,048
8,955
0
4,965
10,952
4,919
420
4,627
6,325
0
102,900
L
Olorun
8,828
4,415
463
4,505
13,553
7,565
666
4,355
9,198
68,523
10,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
54,785
520
Minions Killed
679
0
Camps Cleared
0
1,714,783
Distance Traveled
1,881,316
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,189
559
125
6
0
327,683
0
W
Poseidon
13,227
661
247
12
0
435,236
2
W
Da Ji
9,900
495
109
5
0
379,199
5
L
Khepri
7,340
367
38
2
0
339,733
5
L
Vulcan
9,201
460
129
6
0
342,312
3
W
Kuzenbo
10,136
507
45
2
0
382,849
8
L
King Arthur
9,929
496
133
7
0
369,413
3
L
Da Ji
8,271
414
83
4
0
343,809
2
W
Hachiman
10,333
517
153
8
0
356,349
1
L
Olorun
8,608
430
137
7
0
319,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role