Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
FeelsPoloMan
Cliodhna
Level 110
God Stats
13W - 3L
1,495 SR
Queue Stats
115W - 117L
1,442 Elo+
Party 3
Medusa
Medusa
ardittristan
Medusa
Level 5
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 6L
1,168 Elo+
Party 3
Amaterasu
Amaterasu
cauchy845
Amaterasu
Level 12
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
chaloser
Cthulhu
Level 5
God Stats
1W - 3L
1,414 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 3
Team Averages
Level 51
1,490 SR
1,349 Elo+

VS

Team Averages
Level 57
1,608 SR
1,440 Elo+
Ares
Ares
DariusDPE
Ares
Level 48
God Stats
17W - 19L
1,451 SR
Queue Stats
30W - 45L
1,316 Elo+
Solo
Hera
Hera
ItzSimplyDr
Hera
Level 26
God Stats
2W - 0L
1,851 SR
Queue Stats
20W - 20L
1,446 Elo+
Party 4
Chaac
Chaac
MrKirech
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,418 Elo+
Party 1
Rama
Rama
MrPistahios
Rama
Level 59
God Stats
2W - 0L
1,775 SR
Queue Stats
6W - 3L
1,535 Elo+
Party 1
Nemesis
Nemesis
Pmaetthynen
Nemesis
Level 103
God Stats
16W - 19L
1,463 SR
Queue Stats
249W - 229L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 0
8,361
557
6,935
12,095
4,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
FeelsPoloMan
Cliodhna
11
1 / 4 / 2
6,921
461
8,156
12,813
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
11
1 / 7 / 0
6,417
428
7,477
12,611
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
cauchy845
Amaterasu
15
2 / 1 / 0
8,938
596
12,029
13,865
11,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
chaloser
Cthulhu
11
0 / 3 / 0
6,614
441
5,580
15,522
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
7 / 2 / 5
9,013
601
8,988
14,630
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 1
8,117
541
3,626
7,337
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MrKirech
Chaac
13
1 / 1 / 0
7,792
519
10,102
17,007
12,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
4 / 0 / 9
8,786
586
11,612
11,692
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Pmaetthynen
Nemesis
15
3 / 2 / 5
8,799
587
12,319
13,976
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
17
17
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
W
Ares
7
2
5
4.75
L
Cliodhna
FeelsPoloMan
Cliodhna
1
4
2
0.5
W
2
2
1
1.25
W
Chaac
MrKirech
Chaac
1
1
0
1
W
4
0
9
8.5
W
Nemesis
Pmaetthynen
Nemesis
3
2
5
2.75
L
Medusa
1
7
0
0.14
L
Amaterasu
cauchy845
Amaterasu
2
1
0
2
L
Cthulhu
chaloser
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
46,647
66,906
Taken
64,642
40,407
Mitigated
40,833
19,416
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,935
3,013
0
6,221
12,095
4,318
1,262
3,089
9,006
76,822
0
W
Ares
8,988
534
0
3,410
14,630
14,058
191
3,029
11,601
29,201
1,104
L
Cliodhna
FeelsPoloMan
Cliodhna
8,156
1,531
0
3,032
12,813
4,998
0
1,647
11,166
0
49,230
W
3,626
1,632
0
48
7,337
2,863
1,422
4,671
2,666
50,111
0
W
Chaac
MrKirech
Chaac
10,102
2,783
0
7,337
17,007
12,340
44
0
17,007
0
54,283
W
11,612
9,382
0
6,649
11,692
5,436
1,069
2,463
9,229
0
71,991
W
Nemesis
Pmaetthynen
Nemesis
12,319
6,332
0
1,997
13,976
6,136
0
2,822
11,154
0
81,068
L
Medusa
7,477
3,986
0
1,837
12,611
5,069
140
3,465
9,146
0
41,184
L
Amaterasu
cauchy845
Amaterasu
12,029
6,973
0
6,539
13,865
11,878
0
0
13,865
0
73,824
L
Cthulhu
chaloser
Cthulhu
5,580
820
0
1,787
15,522
14,144
0
4,235
11,287
26,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
42,507
442
Minions Killed
448
0
Camps Cleared
0
1,465,003
Distance Traveled
1,434,625
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,361
557
128
9
0
261,279
6
W
Ares
9,013
601
29
2
0
289,940
0
L
Cliodhna
6,921
461
65
4
0
326,185
5
W
Hera
8,117
541
85
6
0
281,731
1
W
Chaac
7,792
519
79
5
0
256,699
4
W
Rama
8,786
586
124
8
0
251,538
1
W
Nemesis
8,799
587
131
9
0
354,717
1
L
Medusa
6,417
428
71
5
0
247,811
0
L
Amaterasu
8,938
596
146
10
0
345,408
3
L
Cthulhu
6,614
441
32
2
0
284,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role