Player Matchup

Chaac
Chaac
Tigga757
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
UchihaPolice88
Neith
Level 69
God Stats
2W - 2L
1,605 SR
Queue Stats
7W - 11L
1,394 Elo+
Party 2
Vulcan
Vulcan
xXReyMidasXx
Vulcan
Level 127
God Stats
2W - 4L
1,503 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,444 Elo+

VS

Team Averages
Level 59
1,517 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
MisfitMisfit
Morgan Le Fay
Level 109
God Stats
8W - 6L
1,554 SR
Queue Stats
134W - 70L
1,784 Elo+
Solo
Fenrir
Fenrir
bossullumi
Fenrir
Level 65
God Stats
7W - 6L
1,498 SR
Queue Stats
47W - 61L
1,436 Elo+
Party 1
Bacchus
Bacchus
dave2003
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tigga757
Chaac
13
0 / 3 / 1
9,367
624
8,187
14,569
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 1
8,878
592
8,016
9,570
3,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
1 / 5 / 0
9,243
616
10,900
10,992
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MisfitMisfit
Morgan Le Fay
19
9 / 0 / 2
12,187
812
18,885
6,644
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
bossullumi
Fenrir
16
3 / 1 / 6
10,239
683
8,622
13,629
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
dave2003
Bacchus
14
0 / 0 / 7
8,986
599
3,692
12,983
15,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
12
12
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
MisfitMisfit
Morgan Le Fay
9
0
2
10
L
Chaac
Tigga757
Chaac
0
3
1
0.17
L
0
4
1
0.13
W
Fenrir
bossullumi
Fenrir
3
1
6
6
W
Bacchus
dave2003
Bacchus
0
0
7
3.5
L
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
31,199
35,131
Taken
33,256
19,312
Mitigated
26,030
7,971
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
MisfitMisfit
Morgan Le Fay
18,885
890
0
1,066
6,644
3,677
2,273
2,044
4,600
92,921
0
L
Chaac
Tigga757
Chaac
8,187
781
2,156
3,993
14,569
12,546
0
9,471
5,098
0
29,708
L
8,016
3,622
0
466
9,570
3,217
0
6,164
3,406
0
29,966
W
Fenrir
bossullumi
Fenrir
8,622
1,324
0
2,869
13,629
7,293
0
4,266
9,363
0
27,419
W
Bacchus
dave2003
Bacchus
3,692
915
0
0
12,983
15,060
293
4,616
8,367
13,615
0
L
Vulcan
10,900
4,399
19
1,337
10,992
3,549
0
6,988
4,004
48,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
31,412
172
Minions Killed
210
0
Camps Cleared
0
749,060
Distance Traveled
860,916
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,187
812
144
10
0
296,645
3
L
Chaac
9,367
624
42
3
0
272,982
3
L
Neith
8,878
592
66
4
0
221,045
0
W
Fenrir
10,239
683
45
3
0
310,218
0
W
Bacchus
8,986
599
21
1
0
254,053
0
L
Vulcan
9,243
616
64
4
0
255,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role