Player Matchup

Guan Yu
Guan Yu
GRUNGEBOY04
Guan Yu
Level 127
God Stats
28W - 23L
1,573 SR
Queue Stats
743W - 773L
1,462 Elo+
Solo
Geb
Geb
GearNaught
Geb
Level 141
God Stats
2W - 1L
1,509 SR
Queue Stats
50W - 49L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
Lazypunk20
Cliodhna
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 188L
1,503 Elo+
Solo
Chronos
Chronos
MasterCheese127
Chronos
Level 85
God Stats
4W - 4L
1,273 SR
Queue Stats
58W - 43L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
Level 119
God Stats
27W - 17L
1,612 SR
Queue Stats
286W - 275L
1,503 Elo+
Party 1
Team Averages
Level 115
1,493 SR
1,485 Elo+

VS

Team Averages
Level 98
1,526 SR
1,462 Elo+
Mulan
Mulan
DarkVergil01
Mulan
Level 134
God Stats
1W - 1L
1,768 SR
Queue Stats
28W - 27L
1,477 Elo+
Solo
Heimdallr
Heimdallr
EREN_YEETER69
Heimdallr
Level 86
God Stats
4W - 9L
1,365 SR
Queue Stats
92W - 94L
1,494 Elo+
Solo
Pele
Pele
Papa_Hicks
Pele
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 243L
1,509 Elo+
Solo
Hera
Hera
Plesour
Hera
Level 128
God Stats
0W - 3L
1,188 SR
Queue Stats
290W - 324L
1,488 Elo+
Party 2
Sobek
Sobek
Sanchog2304
Sobek
Level 68
God Stats
2W - 1L
1,809 SR
Queue Stats
25W - 41L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GRUNGEBOY04
Guan Yu
16
4 / 2 / 8
11,265
563
16,535
19,607
22,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 14
10,554
528
9,700
15,058
16,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Lazypunk20
Cliodhna
19
8 / 2 / 9
12,307
615
15,648
18,473
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 9
12,828
641
13,776
12,922
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
18
5 / 1 / 7
11,623
581
10,467
11,399
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,343
467
11,492
24,320
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
EREN_YEETER69
Heimdallr
14
1 / 4 / 0
8,599
430
6,686
15,704
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 8 / 2
9,176
459
10,125
22,678
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
Plesour
Hera
14
0 / 8 / 2
8,646
432
10,693
12,598
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 2
8,536
427
4,409
17,015
22,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
29
Kills
6
8
Deaths
29
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Heimdallr
EREN_YEETER69
Heimdallr
1
4
0
0.25
W
Guan Yu
GRUNGEBOY04
Guan Yu
4
2
8
4
W
3
2
14
5
W
Cliodhna
Lazypunk20
Cliodhna
8
2
9
6.25
W
9
1
9
13.5
L
2
8
2
0.38
L
Hera
Plesour
Hera
0
8
2
0.13
L
2
4
2
0.75
W
Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,126
Damage
43,405
77,459
Taken
92,315
56,670
Mitigated
59,483
39,157
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,492
2,038
0
6,003
24,320
16,621
0
3,817
19,369
0
71,811
L
Heimdallr
EREN_YEETER69
Heimdallr
6,686
3,215
0
6,441
15,704
7,219
1,756
5,589
10,115
0
76,783
W
Guan Yu
GRUNGEBOY04
Guan Yu
16,535
2,812
664
7,469
19,607
22,095
594
4,335
14,300
0
72,271
W
9,700
505
998
6,378
15,058
16,284
696
3,726
11,080
29,534
0
W
Cliodhna
Lazypunk20
Cliodhna
15,648
2,540
0
11,222
18,473
7,688
1,477
3,034
15,295
0
99,809
W
13,776
4,579
0
6,528
12,922
5,997
7,383
4,371
8,551
113,599
0
L
10,125
1,934
0
2,604
22,678
7,876
80
3,356
19,143
0
71,048
L
Hera
Plesour
Hera
10,693
2,749
0
1,049
12,598
5,305
216
5,588
7,010
83,534
0
L
4,409
417
0
3,399
17,015
22,462
0
5,126
11,737
21,597
0
W
Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
10,467
3,353
598
5,300
11,399
4,606
4,711
1,840
9,559
0
95,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,577
Gold Earned
44,300
566
Minions Killed
567
0
Camps Cleared
0
2,082,736
Distance Traveled
1,740,004
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,343
467
137
7
0
331,648
3
L
Heimdallr
8,599
430
135
7
0
333,393
0
W
Guan Yu
11,265
563
100
5
0
389,558
1
W
Geb
10,554
528
19
1
0
442,931
2
W
Cliodhna
12,307
615
131
7
0
447,388
8
W
Chronos
12,828
641
168
8
0
393,955
0
L
Pele
9,176
459
111
6
0
361,645
2
L
Hera
8,646
432
149
7
0
342,523
6
L
Sobek
8,536
427
35
2
0
370,795
2
W
Ah Muzen Cab
11,623
581
148
7
0
408,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role