Player Matchup

Cupid
Cupid
QWERTDOGG27
Cupid
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,574 Elo+
Party 1
Cerberus
Cerberus
aManNowPerished
Cerberus
Level 97
God Stats
19W - 16L
1,580 SR
Queue Stats
578W - 599L
1,565 Elo+
Party 2
Anubis
Anubis
battelax sniper
Anubis
Level 66
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
broken-liberty0
Ne Zha
Level 37
God Stats
5W - 2L
1,688 SR
Queue Stats
115W - 98L
1,572 Elo+
Party 2
Janus
Janus
decafcappucino
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,577 Elo+
Party 1
Team Averages
Level 91
1,561 SR
1,550 Elo+

VS

Team Averages
Level 129
1,548 SR
1,465 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HIDAN13L
Charybdis
Level 139
God Stats
5W - 4L
1,497 SR
Queue Stats
82W - 83L
1,483 Elo+
Solo
Ymir
Ymir
HiRez LowNet
Ymir
Level 36
God Stats
1W - 2L
1,426 SR
Queue Stats
6W - 15L
1,328 Elo+
Solo
Mercury
Mercury
Tootie 1984
Mercury
Level 160
God Stats
31W - 22L
1,592 SR
Queue Stats
823W - 802L
1,526 Elo+
Solo
Anubis
Anubis
cobrastrike1941
Anubis
Level 148
God Stats
5W - 1L
1,724 SR
Queue Stats
90W - 76L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,989
529
5,671
10,478
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
1 / 1 / 7
8,679
511
5,104
17,689
12,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 5 / 5
9,216
542
10,329
10,423
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

15
6 / 3 / 2
9,856
580
11,311
14,869
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 2
9,180
540
5,849
6,316
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 0 / 1
9,502
559
4,835
5,584
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
HIDAN13L
Charybdis
15
0 / 1 / 2
8,817
519
5,126
10,967
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 3 / 3
8,062
474
7,881
17,322
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Tootie 1984
Mercury
16
1 / 4 / 4
9,338
549
5,644
13,885
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 2
9,315
548
13,916
13,463
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
10
10
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
1
2.5
L
Charybdis
HIDAN13L
Charybdis
0
1
2
1
L
3
3
3
1.5
W
0
1
2
1
L
Mercury
Tootie 1984
Mercury
1
4
4
0.75
W
Cerberus
1
1
7
4.5
W
3
5
5
1.1
W
6
3
2
2.33
L
4
4
2
1.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
37,402
59,775
Taken
61,221
33,405
Mitigated
37,223
20,240
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,835
180
286
3,346
5,584
2,328
409
2,027
3,557
79,210
0
L
Charybdis
HIDAN13L
Charybdis
5,126
1,864
0
5,888
10,967
3,926
0
2,796
8,171
0
83,625
L
7,881
1,667
0
2,853
17,322
18,688
0
6,398
10,591
21,878
2,310
W
5,671
3,568
150
5,806
10,478
3,828
952
2,005
8,473
0
73,799
L
Mercury
Tootie 1984
Mercury
5,644
2,860
0
387
13,885
5,315
0
3,175
10,710
0
79,037
W
Cerberus
5,104
630
2,419
5,906
17,689
12,714
0
9,248
8,441
35,502
0
W
10,329
373
0
2,021
10,423
5,853
800
7,404
3,019
63,701
0
W
11,311
4,348
0
2,901
14,869
6,551
0
4,612
10,257
0
81,660
L
13,916
391
0
6,782
13,463
6,966
0
7,187
6,276
73,463
0
W
5,849
589
0
1,037
6,316
4,459
0
3,068
3,248
68,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
45,034
537
Minions Killed
589
0
Camps Cleared
0
1,623,225
Distance Traveled
1,571,836
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,502
559
147
9
0
289,351
4
L
Charybdis
8,817
519
146
9
0
299,168
1
L
Ymir
8,062
474
33
2
0
317,546
4
W
Cupid
8,989
529
134
8
0
300,884
5
L
Mercury
9,338
549
134
8
0
393,077
1
W
Cerberus
8,679
511
54
3
0
329,377
4
W
Anubis
9,216
542
106
6
0
283,434
6
W
Ne Zha
9,856
580
116
7
0
362,351
1
L
Anubis
9,315
548
129
8
0
272,694
2
W
Janus
9,180
540
127
7
0
347,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role