Player Matchup

Heimdallr
Heimdallr
Alexskym
Heimdallr
Level 88
God Stats
4W - 0L
1,758 SR
Queue Stats
319W - 352L
1,399 Elo+
Solo
Bellona
Bellona
ObamaKlaoWeno
Bellona
Level 85
God Stats
11W - 9L
1,488 SR
Queue Stats
22W - 16L
1,457 Elo+
Solo
Sol
Sol
Otaviano122320
Sol
Level 43
God Stats
3W - 1L
1,794 SR
Queue Stats
38W - 20L
1,557 Elo+
Solo
Fenrir
Fenrir
housenetwork1
Fenrir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 61L
1,416 Elo+
Solo
Discordia
Discordia
sandrogenoTTV
Discordia
Level 101
God Stats
3W - 7L
1,577 SR
Queue Stats
261W - 280L
1,458 Elo+
Solo
Team Averages
Level 77
1,623 SR
1,457 Elo+

VS

Team Averages
Level 70
1,369 SR
1,324 Elo+
Heimdallr
Heimdallr
Vinidelas8427
Heimdallr
Level 71
God Stats
7W - 14L
1,344 SR
Queue Stats
166W - 208L
1,355 Elo+
Solo
Geb
Geb
mzaquine
Geb
Level 160
God Stats
6W - 9L
1,438 SR
Queue Stats
324W - 471L
1,342 Elo+
Solo
Mercury
Mercury
zZDeM00NZz
Mercury
Level 28
God Stats
3W - 4L
1,427 SR
Queue Stats
23W - 27L
1,337 Elo+
Party 1
Nike
Nike
zZLeuzinCarecaZz
Nike
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,278 Elo+
Party 1
Chang'e
Chang'e
zZM00nsterZz_
Chang'e
Level 36
God Stats
0W - 3L
1,138 SR
Queue Stats
26W - 38L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexskym
Heimdallr
10
0 / 0 / 2
6,131
511
4,810
7,573
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
11
0 / 0 / 0
6,753
563
5,353
7,446
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 1
5,708
476
6,613
7,318
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 2
6,334
528
3,358
8,357
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
sandrogenoTTV
Discordia
12
4 / 0 / 1
7,420
618
7,681
5,108
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Vinidelas8427
Heimdallr
9
0 / 1 / 0
5,370
448
7,358
8,253
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,109
426
3,257
10,381
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
zZDeM00NZz
Mercury
8
0 / 2 / 1
5,242
437
3,153
8,362
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 0
5,756
480
5,222
7,963
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
8
0 / 4 / 0
5,004
417
3,747
8,346
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alexskym
Heimdallr
0
0
2
1
W
Bellona
0
0
0
0
W
1
0
1
1.5
L
Heimdallr
Vinidelas8427
Heimdallr
0
1
0
0
W
3
1
2
4
L
0
1
0
0
W
Discordia
sandrogenoTTV
Discordia
4
0
1
4.5
L
Mercury
zZDeM00NZz
Mercury
0
2
1
0.25
L
1
0
0
1
L
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
22,737
35,802
Taken
43,305
18,514
Mitigated
19,237
12,270
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alexskym
Heimdallr
4,810
2,313
0
2,870
7,573
4,684
240
1,848
5,725
0
20,960
W
Bellona
5,353
1,700
0
1,973
7,446
6,280
0
663
5,931
0
44,662
W
6,613
2,279
0
4,775
7,318
2,141
1,365
962
6,356
46,888
0
L
Heimdallr
Vinidelas8427
Heimdallr
7,358
2,596
0
2,343
8,253
3,130
44
2,229
6,024
0
44,111
W
3,358
704
0
1,011
8,357
3,381
0
851
7,467
0
39,671
L
3,257
488
257
3,974
10,381
6,196
0
4,290
6,091
15,888
1,507
W
Discordia
sandrogenoTTV
Discordia
7,681
878
0
1,641
5,108
2,028
420
2,362
2,746
46,648
0
L
Mercury
zZDeM00NZz
Mercury
3,153
1,671
0
1,010
8,362
2,812
0
2,272
5,938
0
32,898
L
5,222
797
0
2,052
7,963
3,875
178
0
7,963
0
37,242
L
Chang'e
3,747
332
190
2,093
8,346
3,224
258
5,003
2,995
24,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
26,481
360
Minions Killed
258
0
Camps Cleared
0
1,176,200
Distance Traveled
1,120,324
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,131
511
44
4
0
181,338
1
W
Bellona
6,753
563
97
8
0
250,667
3
W
Sol
5,708
476
65
5
0
255,343
3
L
Heimdallr
5,370
448
77
6
0
203,413
1
W
Fenrir
6,334
528
71
6
0
273,476
0
L
Geb
5,109
426
17
1
0
237,680
0
W
Discordia
7,420
618
83
7
0
215,376
4
L
Mercury
5,242
437
62
5
0
223,439
1
L
Nike
5,756
480
60
5
0
232,962
5
L
Chang'e
5,004
417
42
4
0
222,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role