Player Matchup

Guan Yu
Guan Yu
EdictConflict
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
MartinThePanda
Baron Samedi
Level 67
God Stats
7W - 10L
1,518 SR
Queue Stats
91W - 87L
1,542 Elo+
Party 2
Izanami
Izanami
seppejo269
Izanami
Level 6
God Stats
1W - 1L
1,443 SR
Queue Stats
2W - 8L
1,345 Elo+
Party 2
Team Averages
Level 62
1,487 SR
1,409 Elo+

VS

Team Averages
Level 105
1,285 SR
1,342 Elo+
Yemoja
Yemoja
HooDiiiNiii
Yemoja
Level 109
God Stats
1W - 1L
1,243 SR
Queue Stats
10W - 19L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
VasisyAlis
Baron Samedi
Level 100
God Stats
3W - 2L
1,447 SR
Queue Stats
83W - 122L
1,397 Elo+
Solo
Izanami
Izanami
pitecolocus
Izanami
Level 106
God Stats
1W - 2L
1,165 SR
Queue Stats
10W - 21L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
0 / 1 / 0
10,714
630
9,843
29,066
36,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
MartinThePanda
Baron Samedi
16
0 / 1 / 0
9,761
574
20,296
16,889
9,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
seppejo269
Izanami
14
0 / 3 / 0
9,122
537
5,874
12,135
5,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 0 / 5
11,942
702
6,159
20,369
30,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
VasisyAlis
Baron Samedi
17
2 / 0 / 3
11,061
651
24,028
13,367
8,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
pitecolocus
Izanami
17
3 / 0 / 2
11,805
694
20,515
16,666
7,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
1
0
0
W
Yemoja
0
0
5
2.5
L
Baron Samedi
MartinThePanda
Baron Samedi
0
1
0
0
W
Baron Samedi
VasisyAlis
Baron Samedi
2
0
3
3.5
W
Izanami
pitecolocus
Izanami
3
0
2
4
L
Izanami
seppejo269
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
50,702
58,090
Taken
50,402
51,081
Mitigated
46,959
26,790
Healing
34,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
9,843
1,100
4,396
9,380
29,066
36,776
0
12,882
16,184
0
26,017
W
Yemoja
6,159
2,642
9,477
8,387
20,369
30,644
344
8,319
12,050
15,766
0
L
Baron Samedi
MartinThePanda
Baron Samedi
20,296
313
5,145
7,384
16,889
9,093
0
9,759
7,130
66,044
0
W
Baron Samedi
VasisyAlis
Baron Samedi
24,028
882
5,241
5,641
13,367
8,321
440
4,569
8,798
67,798
0
W
Izanami
pitecolocus
Izanami
20,515
14,002
0
5,391
16,666
7,994
3,094
7,462
9,204
0
92,568
L
Izanami
seppejo269
Izanami
5,874
2,362
0
485
12,135
5,212
685
7,570
4,565
0
20,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
34,808
163
Minions Killed
227
0
Camps Cleared
0
913,754
Distance Traveled
841,422
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,714
630
36
2
0
372,263
0
W
Yemoja
11,942
702
16
1
0
254,676
2
L
Baron Samedi
9,761
574
98
6
0
312,177
7
W
Baron Samedi
11,061
651
80
5
0
308,005
1
W
Izanami
11,805
694
131
8
0
278,741
1
L
Izanami
9,122
537
29
2
0
229,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role