Player Matchup

Poseidon
Poseidon
AnTrAx10
Poseidon
Level 127
God Stats
1W - 2L
1,410 SR
Queue Stats
100W - 91L
1,528 Elo+
Solo
Janus
Janus
OzKnight666
Janus
Level 160
God Stats
15W - 17L
1,468 SR
Queue Stats
493W - 516L
1,486 Elo+
Solo
Anubis
Anubis
Vivi-Veneno
Anubis
Level 113
God Stats
0W - 2L
1,242 SR
Queue Stats
57W - 65L
1,487 Elo+
Solo
Tiamat
Tiamat
WeaselVirgin
Tiamat
Level 101
God Stats
0W - 2L
1,228 SR
Queue Stats
76W - 58L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
fourswordstylee
Kuzenbo
Level 143
God Stats
0W - 1L
1,251 SR
Queue Stats
22W - 25L
1,503 Elo+
Party 2
Team Averages
Level 129
1,320 SR
1,502 Elo+

VS

Team Averages
Level 142
1,576 SR
1,449 Elo+
He Bo
He Bo
PremierNoFear
He Bo
Level 141
God Stats
3W - 2L
1,489 SR
Queue Stats
180W - 180L
1,456 Elo+
Party 3
Yu Huang
Yu Huang
Suprémacy
Yu Huang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,234 Elo+
Party 3
Cliodhna
Cliodhna
XxMrMeeseeksxX
Cliodhna
Level 143
God Stats
7W - 1L
1,801 SR
Queue Stats
292W - 277L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
xAquariox
Ao Kuang
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,476 Elo+
Party 3
Baba Yaga
Baba Yaga
xI LoKey Ix
Baba Yaga
Level 156
God Stats
3W - 1L
1,588 SR
Queue Stats
156W - 152L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnTrAx10
Poseidon
18
5 / 9 / 10
11,021
689
18,137
15,655
9,563
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 9 / 8
11,791
737
16,126
16,554
6,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
19
5 / 9 / 5
11,660
729
12,992
18,555
9,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
19
3 / 9 / 13
11,906
744
13,305
21,205
20,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 8
10,848
678
11,568
24,034
41,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 25
12,949
809
19,298
21,975
9,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Suprémacy
Yu Huang
17
5 / 6 / 19
11,666
729
19,387
14,029
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
20
18 / 4 / 14
14,455
903
28,190
24,043
18,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
xAquariox
Ao Kuang
17
7 / 8 / 13
11,320
708
10,505
22,729
12,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
xI LoKey Ix
Baba Yaga
20
6 / 1 / 27
13,120
820
13,884
17,814
8,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
141
22
Kills
43
43
Deaths
26
44
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AnTrAx10
Poseidon
5
9
10
1.11
L
6
9
8
1.11
W
7
7
25
2.79
W
Yu Huang
Suprémacy
Yu Huang
5
6
19
2.42
L
Anubis
5
9
5
0.83
L
Tiamat
3
9
13
1.06
W
Cliodhna
18
4
14
6.25
L
3
7
8
1
W
Ao Kuang
xAquariox
Ao Kuang
7
8
13
1.69
W
Baba Yaga
xI LoKey Ix
Baba Yaga
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,128
Damage
91,264
96,003
Taken
100,590
87,805
Mitigated
55,825
16,065
Healing
43,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AnTrAx10
Poseidon
18,137
3,403
1,428
1,084
15,655
9,563
0
11,085
4,570
37,197
0
L
16,126
234
61
1,191
16,554
6,978
0
8,630
7,924
33,842
0
W
19,298
1,041
2,409
7,949
21,975
9,705
1,211
16,315
5,660
37,865
0
W
Yu Huang
Suprémacy
Yu Huang
19,387
1,630
1,662
1,609
14,029
6,225
1,385
10,775
3,254
31,743
0
L
Anubis
12,992
306
1,580
3,326
18,555
9,149
43
14,318
4,237
29,436
0
L
Tiamat
13,305
955
604
3,328
21,205
20,879
17
12,577
8,628
22,674
0
W
Cliodhna
28,190
2,577
1,303
8,285
24,043
18,506
1,573
15,010
9,033
0
55,728
L
11,568
3,385
441
3,022
24,034
41,236
39
16,003
8,031
19,588
0
W
Ao Kuang
xAquariox
Ao Kuang
10,505
3,590
746
6,926
22,729
12,646
749
17,554
5,175
14,874
909
W
Baba Yaga
xI LoKey Ix
Baba Yaga
13,884
783
2,173
10,503
17,814
8,743
2,257
12,474
5,340
46,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,226
Gold Earned
63,510
157
Minions Killed
206
0
Camps Cleared
0
1,268,649
Distance Traveled
1,466,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,021
689
37
2
0
249,597
0
L
Janus
11,791
737
45
3
0
255,920
0
W
He Bo
12,949
809
42
3
0
288,707
0
W
Yu Huang
11,666
729
32
2
0
254,082
0
L
Anubis
11,660
729
49
3
0
231,746
0
L
Tiamat
11,906
744
13
1
0
257,400
0
W
Cliodhna
14,455
903
37
2
0
333,263
0
L
Kuzenbo
10,848
678
13
1
0
273,986
0
W
Ao Kuang
11,320
708
17
1
0
249,661
0
W
Baba Yaga
13,120
820
78
5
0
340,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role