Player Matchup

Jormungandr
Jormungandr
KingDovey
Jormungandr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,299 Elo+
Party 3
Heimdallr
Heimdallr
PCSUller
Heimdallr
Level 101
God Stats
1W - 2L
1,368 SR
Queue Stats
42W - 36L
1,456 Elo+
Solo
Cthulhu
Cthulhu
TheLitBrit
Cthulhu
Level 87
God Stats
8W - 6L
1,506 SR
Queue Stats
43W - 52L
1,364 Elo+
Solo
Agni
Agni
XxManBeArPiiGxX
Agni
Level 127
God Stats
3W - 3L
1,327 SR
Queue Stats
55W - 64L
1,356 Elo+
Solo
Lancelot
Lancelot
xDyzcreTss--
Lancelot
Level 124
God Stats
1W - 4L
1,147 SR
Queue Stats
14W - 22L
1,232 Elo+
Party 3
Team Averages
Level 114
1,370 SR
1,341 Elo+

VS

Team Averages
Level 102
1,517 SR
1,420 Elo+
Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DuckX_OverlordX
Atlas
Level 77
God Stats
2W - 3L
1,460 SR
Queue Stats
189W - 187L
1,373 Elo+
Party 1
Hercules
Hercules
Scrumkid
Hercules
Level 68
God Stats
3W - 2L
1,640 SR
Queue Stats
92W - 88L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
ThePunisher1326
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,359 Elo+
Party 2
Chiron
Chiron
gideao3d
Chiron
Level 152
God Stats
1W - 3L
1,483 SR
Queue Stats
88W - 90L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingDovey
Jormungandr
16
0 / 1 / 1
9,675
538
8,955
12,641
14,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
PCSUller
Heimdallr
16
3 / 0 / 1
9,112
506
14,581
13,178
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TheLitBrit
Cthulhu
13
0 / 1 / 5
8,330
463
8,140
16,330
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
9,207
512
10,410
11,789
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
xDyzcreTss--
Lancelot
17
6 / 0 / 1
9,869
548
9,584
13,196
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 4 / 2
8,737
485
9,104
18,121
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,658
425
4,887
12,274
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Scrumkid
Hercules
16
1 / 1 / 0
8,614
479
8,344
12,933
10,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ThePunisher1326
Zhong Kui
14
1 / 2 / 1
8,412
467
9,086
16,061
11,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
gideao3d
Chiron
13
0 / 3 / 1
7,285
405
8,366
15,669
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
L
1
1
0
1
W
Jormungandr
KingDovey
Jormungandr
0
1
1
0.5
W
Heimdallr
PCSUller
Heimdallr
3
0
1
3.5
L
Hercules
Scrumkid
Hercules
1
1
0
1
W
Cthulhu
TheLitBrit
Cthulhu
0
1
5
2.5
L
Zhong Kui
ThePunisher1326
Zhong Kui
1
2
1
0.75
W
2
3
2
1
L
Chiron
gideao3d
Chiron
0
3
1
0.17
W
Lancelot
xDyzcreTss--
Lancelot
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
39,787
67,134
Taken
75,058
49,459
Mitigated
44,737
14,690
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,104
1,914
0
7,635
18,121
7,456
0
3,683
14,438
0
78,333
L
4,887
2,063
0
1,689
12,274
9,054
0
3,130
9,144
28,674
2,795
W
Jormungandr
KingDovey
Jormungandr
8,955
3,139
0
2,590
12,641
14,733
0
849
11,792
80,114
0
W
Heimdallr
PCSUller
Heimdallr
14,581
7,325
0
8,296
13,178
6,497
1,160
1,769
11,409
0
80,383
L
Hercules
Scrumkid
Hercules
8,344
2,110
0
3,940
12,933
10,890
0
7,727
5,206
0
70,576
W
Cthulhu
TheLitBrit
Cthulhu
8,140
946
0
2,554
16,330
16,019
54
3,099
13,231
35,803
1,348
L
Zhong Kui
ThePunisher1326
Zhong Kui
9,086
1,382
0
6,746
16,061
11,968
0
10,608
5,453
62,858
0
W
10,410
1,062
0
500
11,789
5,335
48
7,352
4,283
80,926
0
L
Chiron
gideao3d
Chiron
8,366
3,436
1,207
5,760
15,669
5,369
0
2,146
13,523
0
66,222
W
Lancelot
xDyzcreTss--
Lancelot
9,584
964
0
750
13,196
6,875
0
481
12,715
0
81,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
40,706
599
Minions Killed
504
0
Camps Cleared
0
1,763,366
Distance Traveled
1,670,181
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,737
485
118
7
0
359,472
2
L
Atlas
7,658
425
51
3
0
353,116
1
W
Jormungandr
9,675
538
169
9
0
315,270
1
W
Heimdallr
9,112
506
129
7
0
313,001
3
L
Hercules
8,614
479
126
7
0
330,182
7
W
Cthulhu
8,330
463
43
2
0
363,723
5
L
Zhong Kui
8,412
467
117
7
0
288,565
7
W
Agni
9,207
512
139
8
0
329,183
3
L
Chiron
7,285
405
92
5
0
338,846
5
W
Lancelot
9,869
548
119
7
0
442,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role