Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Fake_WakaWaka
Odin
Level 87
God Stats
2W - 3L
1,594 SR
Queue Stats
229W - 228L
1,478 Elo+
Party 3
Anubis
Anubis
HiRezSupport-
Anubis
Level 86
God Stats
13W - 12L
1,482 SR
Queue Stats
154W - 174L
1,455 Elo+
Solo
Horus
Horus
clapper_hard
Horus
Level 56
God Stats
56W - 43L
1,618 SR
Queue Stats
107W - 99L
1,538 Elo+
Party 2
Rama
Rama
locust_rainW
Rama
Level 14
God Stats
1W - 2L
1,343 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 2
Team Averages
Level 80
1,507 SR
1,504 Elo+

VS

Team Averages
Level 67
1,489 SR
1,523 Elo+
Neith
Neith
Chachisz12
Neith
Level 34
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 6L
1,488 Elo+
Solo
Pele
Pele
Rothica
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Maui
Maui
SIugasm
Maui
Level 85
God Stats
4W - 3L
1,600 SR
Queue Stats
105W - 89L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StruggledKiller
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,519 Elo+
Party 1
Agni
Agni
V_Okamii_V
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 192L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 4 / 5
10,643
560
10,039
15,976
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 6
9,596
505
6,356
13,545
12,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
5 / 4 / 2
11,328
596
7,263
11,615
6,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 1 / 8
11,119
585
19,492
14,777
7,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 7
11,552
608
10,722
11,347
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 8 / 1
7,748
408
2,588
13,027
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Rothica
Pele
16
2 / 6 / 2
9,296
489
6,489
18,202
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
SIugasm
Maui
11
0 / 5 / 4
7,664
403
2,877
18,010
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
StruggledKiller
Cu Chulainn
15
4 / 5 / 3
9,541
502
14,374
18,083
17,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 5 / 3
9,146
481
12,381
9,502
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
29
Kills
12
12
Deaths
29
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
4
5
1.38
L
Neith
0
8
1
0.06
W
2
3
6
1.67
W
5
4
2
1.5
L
Pele
Rothica
Pele
2
6
2
0.5
L
Maui
SIugasm
Maui
0
5
4
0.4
L
Cu Chulainn
StruggledKiller
Cu Chulainn
4
5
3
1.1
L
6
5
3
1.5
W
12
1
8
16
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,872
Damage
38,709
67,260
Taken
76,824
38,051
Mitigated
47,412
23,582
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,039
1,624
0
5,744
15,976
7,257
936
1,997
13,839
0
87,276
L
Neith
2,588
853
0
1,653
13,027
4,426
456
1,275
11,752
0
58,370
W
6,356
962
0
475
13,545
12,186
234
3,417
10,006
0
52,519
W
7,263
321
0
5,950
11,615
6,034
211
3,485
7,806
101,054
0
L
Pele
Rothica
Pele
6,489
1,815
0
6,147
18,202
5,504
0
1,031
17,171
0
77,257
L
Maui
SIugasm
Maui
2,877
511
644
3,805
18,010
17,375
0
1,803
16,207
14,389
0
L
Cu Chulainn
StruggledKiller
Cu Chulainn
14,374
5,380
0
1,397
18,083
17,565
0
1,628
16,455
0
74,730
L
12,381
1,024
0
625
9,502
2,542
0
1,744
7,758
53,041
0
W
19,492
8,389
1,758
3,032
14,777
7,495
1,118
4,733
9,898
0
67,147
W
10,722
8,250
0
6,623
11,347
5,079
6,389
2,669
8,548
0
102,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,238
Gold Earned
43,395
643
Minions Killed
456
0
Camps Cleared
0
1,784,620
Distance Traveled
1,709,824
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,643
560
155
8
0
404,010
4
L
Neith
7,748
408
94
5
0
313,578
1
W
Odin
9,596
505
97
5
0
334,842
1
W
Anubis
11,328
596
167
9
0
323,838
4
L
Pele
9,296
489
123
6
0
375,127
3
L
Maui
7,664
403
22
1
0
339,279
6
L
Cu Chulainn
9,541
502
116
6
0
299,347
2
L
Agni
9,146
481
101
5
0
382,493
5
W
Horus
11,119
585
81
4
0
372,031
2
W
Rama
11,552
608
143
8
0
349,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role