Player Matchup

Ra
Ra
BUBSPUP
Ra
Level 86
God Stats
1W - 2L
1,473 SR
Queue Stats
104W - 115L
1,365 Elo+
Solo
Xbalanque
Xbalanque
fred765434
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 2
Bacchus
Bacchus
hemszone
Bacchus
Level 33
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 2
Amaterasu
Amaterasu
joe_1250
Amaterasu
Level 105
God Stats
16W - 14L
1,629 SR
Queue Stats
201W - 201L
1,392 Elo+
Solo
Bakasura
Bakasura
widget7930
Bakasura
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,323 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,318 Elo+

VS

Team Averages
Level 111
1,570 SR
1,348 Elo+
Tyr
Tyr
Juktaridon
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,320 Elo+
Solo
Sobek
Sobek
KimaDaGee
Sobek
Level 160
God Stats
6W - 9L
1,406 SR
Queue Stats
860W - 949L
1,327 Elo+
Solo
Arachne
Arachne
ONI_NITS-_-XING
Arachne
Level 105
God Stats
4W - 1L
1,679 SR
Queue Stats
53W - 69L
1,362 Elo+
Party 1
Athena
Athena
Zwaffelzombie
Athena
Level 101
God Stats
275W - 290L
1,449 SR
Queue Stats
370W - 413L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
exir135
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,814 SR
Queue Stats
70W - 86L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,953
471
7,540
11,963
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
fred765434
Xbalanque
13
0 / 3 / 3
7,674
404
9,797
13,953
8,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
hemszone
Bacchus
13
2 / 1 / 0
8,624
454
8,606
13,411
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
joe_1250
Amaterasu
12
2 / 2 / 2
8,597
452
8,405
13,294
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
widget7930
Bakasura
13
2 / 3 / 2
8,629
454
7,003
18,073
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,580
504
10,436
16,886
14,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
KimaDaGee
Sobek
15
1 / 0 / 1
8,703
458
7,772
12,185
16,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 4
10,654
561
18,282
22,768
10,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 1 / 6
9,066
477
5,366
17,782
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
exir135
Morgan Le Fay
14
2 / 1 / 3
8,590
452
8,294
9,163
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
15
15
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
3
2
2
2
W
Sobek
KimaDaGee
Sobek
1
0
1
1.5
W
8
5
4
2
W
1
1
6
4
W
Morgan Le Fay
exir135
Morgan Le Fay
2
1
3
3.5
L
Xbalanque
fred765434
Xbalanque
0
3
3
0.5
L
Bacchus
hemszone
Bacchus
2
1
0
2
L
Amaterasu
joe_1250
Amaterasu
2
2
2
1.5
L
Bakasura
widget7930
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,351
Damage
50,150
70,694
Taken
78,784
49,760
Mitigated
63,773
19,900
Healing
34,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
675
328
2,711
11,963
5,644
386
4,852
6,709
62,107
0
W
10,436
2,181
0
9,764
16,886
14,948
515
2,099
14,717
0
62,458
W
Sobek
KimaDaGee
Sobek
7,772
325
720
7,713
12,185
16,326
0
3,506
8,679
61,265
0
W
18,282
13,599
0
7,430
22,768
10,672
874
3,381
18,887
0
103,346
W
5,366
1,194
166
5,434
17,782
17,593
671
2,855
14,807
36,958
740
W
Morgan Le Fay
exir135
Morgan Le Fay
8,294
1,316
84
3,110
9,163
4,234
71
4,408
4,755
45,577
0
L
Xbalanque
fred765434
Xbalanque
9,797
4,091
251
4,108
13,953
8,295
0
6,317
6,855
0
48,811
L
Bacchus
hemszone
Bacchus
8,606
1,258
0
2,964
13,411
18,302
0
4,702
7,959
41,098
0
L
Amaterasu
joe_1250
Amaterasu
8,405
4,122
0
6,463
13,294
9,213
156
1,257
11,991
0
58,032
L
Bakasura
widget7930
Bakasura
7,003
6,046
0
3,075
18,073
8,306
0
1,923
15,902
0
47,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
46,593
459
Minions Killed
477
0
Camps Cleared
0
1,772,523
Distance Traveled
1,938,385
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,953
471
117
6
0
334,689
1
W
Tyr
9,580
504
116
6
0
383,690
4
W
Sobek
8,703
458
98
5
0
381,001
8
W
Arachne
10,654
561
130
7
0
418,728
0
W
Athena
9,066
477
47
2
0
383,046
3
W
Morgan Le Fay
8,590
452
86
5
0
371,920
0
L
Xbalanque
7,674
404
67
4
0
338,090
1
L
Bacchus
8,624
454
66
3
0
393,173
0
L
Amaterasu
8,597
452
111
6
0
287,981
4
L
Bakasura
8,629
454
98
5
0
418,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role