Player Matchup

Athena
Athena
Silver V
 
Athena
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver V
Elasesor_trk
Loki
Silver V
Level 65
God Stats
1W - 1L
1,103 SR
Queue Stats
5W - 13L
1,061 MMR
Solo
Guan Yu
Guan Yu
Silver III
Roket24
Guan Yu
Silver III
Level 155
God Stats
2W - 0L
1,774 SR
Queue Stats
39W - 52L
952 MMR
Party 1
Nox
Nox
Silver II
gehe
Nox
Silver II
Level 86
God Stats
19W - 13L
1,511 SR
Queue Stats
52W - 66L
957 MMR
Solo
Cupid
Cupid
Silver III
milak
Cupid
Silver III
Level 115
God Stats
6W - 3L
1,642 SR
Queue Stats
48W - 62L
851 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,506 SR
1,064 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,499 SR
1,095 MMR
Amaterasu
Amaterasu
Bronze II
 
Amaterasu
Bronze II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze II
CANOAI
Anubis
Bronze II
Level 48
God Stats
2W - 2L
1,544 SR
Queue Stats
10W - 27L
809 MMR
Solo
Susano
Susano
Silver II
FlakoN34
Susano
Silver II
Level 128
God Stats
0W - 2L
1,507 SR
Queue Stats
194W - 204L
1,047 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Pochemufoma98
Kuzenbo
Bronze I
Level 62
God Stats
0W - 2L
1,539 SR
Queue Stats
1W - 11L
1,032 MMR
Solo
Cernunnos
Cernunnos
Bronze I
daneki
Cernunnos
Bronze I
Level 62
God Stats
0W - 2L
1,408 SR
Queue Stats
5W - 16L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 3 / 20
10,720
510
9,593
23,147
26,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 7 / 7
10,421
496
10,518
21,826
9,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Roket24
Guan Yu
18
7 / 1 / 3
11,601
552
13,274
18,238
23,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
gehe
Nox
17
5 / 2 / 8
10,849
517
12,952
11,070
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
milak
Cupid
18
12 / 2 / 7
11,321
539
22,884
20,648
9,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TyrHe BoHeraCu ChulainnDanzaburou

VS

Bans
ThorVulcanBakasuraYmirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 7 / 3
11,207
534
13,671
23,775
13,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
CANOAI
Anubis
15
1 / 3 / 1
9,339
445
7,367
10,843
6,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
FlakoN34
Susano
18
5 / 5 / 1
11,336
540
16,406
20,581
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
14
1 / 6 / 3
9,122
434
10,505
21,686
24,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
daneki
Cernunnos
15
3 / 8 / 2
9,759
465
15,479
21,692
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
29
Kills
15
15
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
20
4
L
Amaterasu
 
Amaterasu
5
7
3
0.93
L
Anubis
CANOAI
Anubis
1
3
1
0.5
W
3
7
7
0.93
L
Susano
FlakoN34
Susano
5
5
1
1.1
L
Kuzenbo
1
6
3
0.42
W
Guan Yu
Roket24
Guan Yu
7
1
3
8.5
L
Cernunnos
daneki
Cernunnos
3
8
2
0.5
W
Nox
gehe
Nox
5
2
8
4.5
W
Cupid
milak
Cupid
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,221
Damage
63,428
94,929
Taken
98,577
74,701
Mitigated
60,682
41,165
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,593
2,100
484
6,894
23,147
26,869
261
5,379
17,768
40,596
2,436
L
Amaterasu
 
Amaterasu
13,671
4,042
0
4,123
23,775
13,151
0
6,029
17,568
0
102,148
L
Anubis
CANOAI
Anubis
7,367
333
0
5,329
10,843
6,212
68
2,595
8,136
80,145
0
W
10,518
3,804
0
8,381
21,826
9,301
0
3,965
17,861
0
96,242
L
Susano
FlakoN34
Susano
16,406
2,320
0
1,250
20,581
8,245
0
2,230
17,452
0
85,316
L
Kuzenbo
10,505
3,239
376
2,832
21,686
24,861
34
6,499
15,037
28,072
2,106
W
Guan Yu
Roket24
Guan Yu
13,274
1,490
1,274
7,321
18,238
23,430
900
2,066
16,172
12,781
60,037
L
Cernunnos
daneki
Cernunnos
15,479
7,058
0
6,865
21,692
8,213
276
6,999
14,580
0
76,994
W
Nox
gehe
Nox
12,952
712
0
2,694
11,070
5,684
308
3,073
7,997
87,082
0
W
Cupid
milak
Cupid
22,884
15,815
788
13,329
20,648
9,417
3,903
2,885
17,763
0
93,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,912
Gold Earned
50,763
614
Minions Killed
557
0
Camps Cleared
0
2,072,731
Distance Traveled
1,873,094
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,720
510
60
3
0
413,005
11
L
Amaterasu
11,207
534
146
7
0
393,898
1
L
Anubis
9,339
445
128
6
0
325,913
4
W
Loki
10,421
496
133
6
0
444,268
7
L
Susano
11,336
540
132
6
0
395,319
1
L
Kuzenbo
9,122
434
41
2
0
403,389
4
W
Guan Yu
11,601
552
144
7
0
436,246
2
L
Cernunnos
9,759
465
110
5
0
354,575
4
W
Nox
10,849
517
157
7
0
414,674
6
W
Cupid
11,321
539
120
6
0
364,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role