Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
StraleBlavoR
Jing Wei
Silver II
Level 89
God Stats
0W - 1L
1,522 SR
Queue Stats
8W - 7L
1,406 MMR
Solo
Kukulkan
Kukulkan
Bronze V
TheHamoos
Kukulkan
Bronze V
Level 96
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 6L
1,454 MMR
Party 1
Ares
Ares
Gold IV
dienightmaregirl
Ares
Gold IV
Level 142
God Stats
5W - 6L
1,828 SR
Queue Stats
91W - 91L
1,494 MMR
Solo
Achilles
Achilles
Bronze V
dlimebro
Achilles
Bronze V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,408 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,618 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,479 SR
1,482 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
EduardoPepito
Ne Zha
Gold V
Level 93
God Stats
1W - 1L
1,645 SR
Queue Stats
10W - 11L
1,529 MMR
Solo
Chaac
Chaac
Gold I
Kobe
Chaac
Gold I
Level 157
God Stats
9W - 8L
1,591 SR
Queue Stats
73W - 80L
1,485 MMR
Solo
Neith
Neith
Bronze III
MatiCool
Neith
Bronze III
Level 66
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
romerocalabacin
Athena
Gold IV
Level 123
God Stats
2W - 0L
1,360 SR
Queue Stats
41W - 46L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 6 / 1
4,531
453
2,092
7,830
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
StraleBlavoR
Jing Wei
8
0 / 4 / 0
4,367
437
2,424
7,565
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheHamoos
Kukulkan
9
1 / 4 / 1
5,310
531
3,098
5,263
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 3 / 1
4,738
474
4,137
9,178
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
dlimebro
Achilles
9
1 / 5 / 0
4,487
449
4,060
10,159
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouHerculesAo KuangMedusa

VS

Bans
PersephoneThorAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 1 / 2
6,404
640
4,868
3,579
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
9 / 0 / 4
7,324
732
6,342
7,672
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Kobe
Chaac
12
4 / 1 / 2
7,190
719
6,242
9,252
5,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MatiCool
Neith
11
5 / 0 / 3
6,734
673
5,066
4,846
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
1 / 1 / 8
5,605
561
3,620
6,760
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
22
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
1
0.25
W
Scylla
 
Scylla
3
1
2
4
W
9
0
4
11
W
Chaac
Kobe
Chaac
4
1
2
5
W
Neith
MatiCool
Neith
5
0
3
6.5
L
Jing Wei
StraleBlavoR
Jing Wei
0
4
0
0
L
Kukulkan
TheHamoos
Kukulkan
1
4
1
0.38
L
0
3
1
0.17
L
Achilles
dlimebro
Achilles
1
5
0
0.2
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
26,138
39,995
Taken
32,109
18,856
Mitigated
15,252
7,155
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,092
807
0
1,366
7,830
1,972
0
1,098
6,732
0
18,676
W
Scylla
 
Scylla
4,868
575
0
853
3,579
1,621
0
2,511
1,068
39,367
0
W
6,342
3,411
0
1,724
7,672
2,880
0
1,193
6,479
0
49,570
W
Chaac
Kobe
Chaac
6,242
1,220
0
3,645
9,252
5,307
450
76
8,636
0
48,601
W
Neith
MatiCool
Neith
5,066
3,539
0
2,385
4,846
1,650
365
213
4,633
0
44,315
L
Jing Wei
StraleBlavoR
Jing Wei
2,424
2,068
0
1,989
7,565
1,720
0
274
7,291
0
21,129
L
Kukulkan
TheHamoos
Kukulkan
3,098
406
0
235
5,263
2,305
0
3,150
2,113
32,635
0
L
4,137
349
0
1,574
9,178
6,709
0
3,571
5,607
23,917
0
L
Achilles
dlimebro
Achilles
4,060
1,285
0
1,991
10,159
6,150
0
0
10,159
0
24,145
W
3,620
1,102
0
1,701
6,760
3,794
0
3,242
3,518
9,316
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
33,257
203
Minions Killed
370
0
Camps Cleared
0
906,027
Distance Traveled
1,004,387
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,531
453
42
4
0
167,153
0
W
Scylla
6,404
640
89
9
0
182,884
2
W
Ne Zha
7,324
732
90
9
0
252,726
3
W
Chaac
7,190
719
93
9
0
172,867
2
W
Neith
6,734
673
77
8
0
181,551
1
L
Jing Wei
4,367
437
28
3
0
179,451
1
L
Kukulkan
5,310
531
69
7
0
183,353
2
L
Ares
4,738
474
32
3
0
194,745
2
L
Achilles
4,487
449
32
3
0
181,325
2
W
Athena
5,605
561
21
2
0
214,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role