Player Matchup

Discordia
Discordia
Aken_54
Discordia
Level 107
God Stats
8W - 5L
1,630 SR
Queue Stats
120W - 115L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Call_me_Conzu_
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 83L
1,572 Elo+
Party 2
Ishtar
Ishtar
LionSinofPride28
Ishtar
Level 126
God Stats
2W - 1L
1,468 SR
Queue Stats
111W - 91L
1,543 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,536 Elo+

VS

Team Averages
Level 97
1,490 SR
1,419 Elo+
Izanami
Izanami
Aden3491
Izanami
Level 63
God Stats
2W - 2L
1,567 SR
Queue Stats
4W - 11L
1,351 Elo+
Solo
Guan Yu
Guan Yu
Craigdinho5269
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,446 Elo+
Party 1
Scylla
Scylla
King Flemboy
Scylla
Level 158
God Stats
0W - 1L
1,404 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aken_54
Discordia
18
10 / 1 / 3
12,298
820
18,653
8,023
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 11
11,540
769
14,970
22,812
30,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 8
10,103
674
12,465
12,099
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aden3491
Izanami
12
0 / 8 / 3
8,361
557
3,782
17,839
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 4
9,121
608
9,553
18,201
20,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
18
4 / 1 / 0
11,163
744
20,197
15,424
6,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aden3491
Izanami
0
8
3
0.19
W
Discordia
Aken_54
Discordia
10
1
3
11.5
W
2
1
11
7.5
L
0
4
4
0.5
L
Scylla
4
1
0
4
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,088
Damage
33,532
42,934
Taken
51,464
38,924
Mitigated
33,374
9,855
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aden3491
Izanami
3,782
1,007
0
2,284
17,839
6,738
609
11,972
5,437
0
18,206
W
Discordia
Aken_54
Discordia
18,653
1,145
370
325
8,023
3,566
1,362
4,464
3,410
64,950
0
W
14,970
917
590
6,713
22,812
30,716
0
9,066
12,892
48,663
0
L
9,553
886
1,551
5,294
18,201
20,007
0
9,335
8,426
41
17,612
L
Scylla
20,197
3,658
0
4,527
15,424
6,629
0
11,136
3,912
82,206
0
W
12,465
7,314
257
1,600
12,099
4,642
1,474
6,735
5,193
0
40,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
28,645
200
Minions Killed
179
0
Camps Cleared
0
824,932
Distance Traveled
778,921
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,361
557
21
1
0
221,342
1
W
Discordia
12,298
820
110
7
0
263,574
0
W
Cthulhu
11,540
769
47
3
0
314,016
5
L
Guan Yu
9,121
608
14
1
0
289,825
0
L
Scylla
11,163
744
144
10
0
267,754
2
W
Ishtar
10,103
674
43
3
0
247,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role