Player Matchup

Janus
Janus
AstraalGames
Janus
Level 122
God Stats
6W - 5L
1,600 SR
Queue Stats
97W - 97L
1,512 Elo+
Party 3
Rama
Rama
cenamor
Rama
Level 85
God Stats
1W - 1L
1,786 SR
Queue Stats
26W - 17L
1,542 Elo+
Party 3
Bacchus
Bacchus
dapy80
Bacchus
Level 87
God Stats
1W - 1L
1,291 SR
Queue Stats
84W - 69L
1,503 Elo+
Party 3
Ganesha
Ganesha
isma14D
Ganesha
Level 86
God Stats
0W - 1L
1,802 SR
Queue Stats
86W - 78L
1,474 Elo+
Party 3
Tyr
Tyr
ivanis11pc
Tyr
Level 48
God Stats
7W - 5L
1,629 SR
Queue Stats
76W - 76L
1,527 Elo+
Party 3
Team Averages
Level 86
1,622 SR
1,512 Elo+

VS

Team Averages
Level 78
1,473 SR
1,459 Elo+
Bastet
Bastet
Chris_1999_75
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,410 Elo+
Party 2
Medusa
Medusa
PSYCHO TOD
Medusa
Level 160
God Stats
3W - 2L
1,248 SR
Queue Stats
88W - 102L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
Racsor_X
Kukulkan
Level 60
God Stats
6W - 4L
1,238 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 2
Hades
Hades
ghoweel90
Hades
Level 100
God Stats
7W - 0L
1,882 SR
Queue Stats
35W - 39L
1,413 Elo+
Party 2
Ares
Ares
xX RapTaGoN Xx
Ares
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 13L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,916
472
19,450
13,376
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
cenamor
Rama
13
2 / 5 / 2
8,776
418
10,098
16,774
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
dapy80
Bacchus
13
4 / 8 / 5
8,985
428
11,130
22,237
14,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
isma14D
Ganesha
11
0 / 8 / 8
8,359
398
7,095
22,283
26,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 3 / 2
9,276
442
14,721
21,450
18,228
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 13
9,482
452
14,752
22,409
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
PSYCHO TOD
Medusa
19
10 / 1 / 8
12,008
572
19,363
15,535
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Racsor_X
Kukulkan
15
2 / 3 / 6
9,599
457
9,200
8,415
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
ghoweel90
Hades
15
4 / 5 / 5
10,105
481
13,162
18,343
11,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 2 / 14
11,319
539
18,993
27,024
32,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
16
Kills
25
26
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
2
6
13
1.42
W
Medusa
PSYCHO TOD
Medusa
10
1
8
14
W
Kukulkan
Racsor_X
Kukulkan
2
3
6
1.67
L
Rama
cenamor
Rama
2
5
2
0.6
L
Bacchus
dapy80
Bacchus
4
8
5
0.81
W
Hades
ghoweel90
Hades
4
5
5
1.3
L
Ganesha
isma14D
Ganesha
0
8
8
0.5
L
6
3
2
2.33
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,494
Damage
75,470
96,120
Taken
91,726
72,254
Mitigated
64,448
21,942
Healing
26,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,450
1,241
603
2,420
13,376
6,333
0
6,108
7,268
84,354
0
W
14,752
4,691
0
7,725
22,409
9,251
0
8,325
14,084
0
68,403
W
Medusa
PSYCHO TOD
Medusa
19,363
8,636
0
5,401
15,535
7,709
4,503
5,673
9,862
0
120,028
W
Kukulkan
Racsor_X
Kukulkan
9,200
273
0
888
8,415
3,874
462
6,473
1,942
68,092
0
L
Rama
cenamor
Rama
10,098
7,815
0
5,473
16,774
6,669
42
3,977
12,797
0
60,479
L
Bacchus
dapy80
Bacchus
11,130
1,841
0
6,796
22,237
14,040
0
7,388
14,774
60,643
0
W
Hades
ghoweel90
Hades
13,162
1,438
675
5,757
18,343
11,497
373
5,485
12,858
64,060
0
L
Ganesha
isma14D
Ganesha
7,095
1,096
383
2,452
22,283
26,984
0
11,200
11,083
23,965
0
L
14,721
2,032
0
3,815
21,450
18,228
1,026
10,456
10,994
0
61,779
W
18,993
614
0
6,455
27,024
32,117
111
11,719
15,305
38,174
8,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
52,513
425
Minions Killed
532
0
Camps Cleared
0
1,979,230
Distance Traveled
2,033,044
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,916
472
129
6
0
420,021
2
W
Bastet
9,482
452
94
4
0
459,885
1
W
Medusa
12,008
572
161
8
0
411,244
2
W
Kukulkan
9,599
457
115
5
0
389,899
1
L
Rama
8,776
418
115
5
0
366,185
4
L
Bacchus
8,985
428
90
4
0
376,939
5
W
Hades
10,105
481
120
6
0
366,797
0
L
Ganesha
8,359
398
2
0
0
376,819
0
L
Tyr
9,276
442
89
4
0
439,266
1
W
Ares
11,319
539
42
2
0
405,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role